247w ago - Microsoft's Xbox 360 may have the movie monopoly in the UK, with downloadable content available from Paramount, Universal and Warner, but Sony is inching ahead in the US.
Sony has recently signed a deal with NBC Universal which was the last major studio to allow downloadable content on the PS3.
This is a feat that Microsoft will possibly never achieve as the one major studio whose content is missing from Xbox Live is, you've guessed it, Sony Pictures.
Unless, of course, they access Sony films through the console's Netflix service.
Adding Universal's content to the PS3 - which includes the movies Milk and Role Models, and TV shows The Office and Battlestar Galactica - means that the PS3 now boasts around 1,300 movies and 4,500 TV episodes. The movies and shows will also be available to download on the PSP.
Recently, Microsoft bolstered its UK movie download service with the addition of Universal. Let's hope that the content deals Sony has inked will come across the water soon, as the company has still yet to announce a UK movie download service.
258w ago - The Xbox 360 and PlayStation 3 have been locked in a deadly battle for graphical supremacy since their respective launches.
Despite the PS3's much talked about processing power superiority, the 360 versions have managed to hold their own and often have the ability to outshine their PS3 counterparts.
Even though exclusive titles are said to be the true indication of a consoles graphical prowess, upcoming games like Resident Evil 5 have arguably some of the most intense visuals despite the multi-platform issue. It is becoming more apparent that when the Xbox is the lead platform, developers have more trouble porting it to Sony's console, but when that situation is reversed, both versions seem to reap the benefits, which is an interesting turn of events.
Gears of War - Mad World Cinematic
The 360 hit first with its wildly successful third person shooter, Gears of War. Utilising the Unreal Engine 3, EPIC crafted a visually impressive world, which was renowned for its oppressive, achromatic colours that depicted the harsh nature of war.
Though Uncharted: Drake's Fortune was certainly an impressive display of lighting and vivid environments, the PS3's big gun; MGS4 would be...
261w ago - Sony has moved to dispel Microsoft claims that Xbox is outselling the PS3 in Europe, revealing internal figures that say its console has sold 300,000 more units than Xbox 360 in PAL territories.
And the company doesn't feel it has to follow Microsoft and further ignite consumer interest with a price cut of its own anytime soon.
SCEE president David Reeves told MCV that Sony will remain focused on the value offered by the PS3 and its extra functions and services - at its current £299 SRP.
"No we are not going to go down in price; neither are we going to go down in price on PS3 in spring time either. Absolutely not, whatever you might have heard to the contrary," he said - referring to purported 'leaks' from a Sony meeting two weeks ago that claimed Sony had a price cut planned for March '09.
"Our strategy is very much value added." Reeves added that Sony's business model for the console isn't designed around dropping the RRP every time a manufacturing cost saving has been found. And he was keen to point out that, according to Sony figures, the PS3 is already ahead of Microsoft's rival.
"I am confident that in PAL territories our installed...
277w ago - Sony boss Chris Deering has surprised many by predicting that the firm's PlayStation 2 console, which launched in the UK in the year 2000, will have more active users than Nintendo's Wii by 2011.
Speaking at the launch of Edinburgh's Interactive Festival, the games chief said all platforms will see major growth by 2011, predicting there will be 2.5 billion gamers worldwide.
Deering said the DS will have rocketed to 150m users, but top of the home console market will be the PS2 with 90m active users.
The Sony boss added the Wii will be second with 80m users, the PS3 and PSP will be at 70m and the Xbox 360 at 40m.
293w ago - In March 2001 the dream was over. A little more than eighteen months after its European launch, Sega discontinued its final console and retreated from the gaming hardware wars for good. Despite a strong launch and a line-up of great and innovative games, the Dreamcast couldn't stand up to the onslaught of Sony's all-powerful PlayStation 2. A project that had started out with high hopes and a real vision for the future of gaming now felt like another console failure.
Look at the numbers, and that verdict still stands. Dreamcast never achieved the sales or won the third-party software support that could have kept the dream alive and Sega in the console business. Pull away from the raw figures, however, and you can see that Dreamcast helped shape the console hardware and services we know today. Maybe with the benefit of hindsight we can see that Dreamcast wasn't a disaster. In fact, you could say it was ahead of its time.
Why? Let's start with the physical design of the hardware. Sony's original PlayStation had made efforts to make the games console look like it belonged in the living room, not the kids' bedroom. The 3DO consoles from Panasonic and Goldstar looked like regular AV appliances. The Dreamcast, however, bought us the console as a design statement: small, unobtrusive, white, curvaceous, friendly....