PlayStation Now Beta Game Loading Times Leaked, New Improvements

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12h ago - Some PlayStation Now Beta game loading times have been leaked from an anonymous participant and have since been compared to the previous phase of testing with details below.

To quote from DualShockers (linked above): "Back in February a reader that wished to remain anonymous sent us a list of the loading times of all the games that were available in the first phase of the beta of PlayStation Now.

The beta has now moved on to the second phase, with a whole lot of new games available and even some returning ones. The same reader took it upon himself to clock the loading times again using the same internet connection and shared them with us.

Like last time, each timing in the list below is from the launch of the game to the splash screen. We were provided a video as evidence, but we were asked not to publish it to protect the tipster’s identity (and account).

Between parenthesis you can also see the loading times of the returning games in the first phase of the beta, for comparison’s sake.

Current PlayStation Now Beta List:

  • Shadow of the Colossus - 46.72 (old time: 53.98)
  • WipeOut HD - 57.19
  • Dead Nation - 40.05
  • PixelJunk Monsters - 39.90
  • Shatter - 38.86 (old time: 39.77)
  • Guacamelee! –...

 

Eufloria Adventures Shines Its Light on PS Mobile This Week

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13h ago - Omni Systems Limited Creative Director Rudolf Kremers announced that Eufloria Adventures shines its light on PS Mobile this week.

To quote: Xenon 2 meets Eufloria! Transcendence meets Flower! Errr... to be honest our new Eufloria game is hard to classify... Let me try again:

It's a completely new game within the Eufloria Universe, in which you can evolve a single Seedling Ship in different ways. You can specialize by attribute, focusing on Speed, Strength, or Energy.

The Mother Tree has sent you to investigate a strange alien installation, filled with wondrous habitats and sectors. Your ultimate aim is to explore three large environments to discover ancient artifacts, with which you can power up your ship, find lost seedlings, and take over enemy seedling colonies.

Other seedlings have gone before you and as you find their diaries in old data canisters you learn more and more about the installation, yourself, and your role in this universe.

All your evolving ships have their own story arc, although that aspect is fairly unobtrusive. (But nice for people who like a bit of lore)

Gameplay

The game experience can be hard-core or casual or something in between, depending on your own choices. Eufloria Adventures lets you delve deeper...
 

XDev Studio Announces Dead Nation Coming to PS Vita on April 15th

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2d ago - XDEV Studio Europe Associate Producer Rogan Ogden announced today that Dead Nation is coming to PS Vita on April 15th, 2014.

Below is the scoop, to quote: Back at E3 2013, the PS Vita version of Dead Nation was announced, and today I'm pleased to confirm that the game will be launching tomorrow. You'll finally be able to carry the zombie apocalypse in your pocket.

For those of you who still aren't in the know after the launch of the PS4 version last month, Dead Nation is a top-down, shoot 'em up style game set in an apocalyptic zombie world. This classic PSN game was originally developed by the talented team at Housemarque, also known for Resogun and Super Stardust HD.

Like the PS4 version of the game, the PS Vita version has been developed by our friends at Climax Studios, and they've faithfully recreated the classic experience of the original PS3 game. Journey through the campaign as Jack McReady or Scarlett Blake, or replay your favorite levels and compete for top scores in the single mission mode.

Prefer not to experience the apocalypse alone? You and a friend can play the game in both online or ad-hoc co-op. Make sure you upload your stats whenever possible to support your country in the global standings.

Dead Nation will cost $7.99, and the Road of Devastation...
 

Square Enix Details Final Fantasy XIV: Upgrade From PS3 to PS4

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4d ago - Square Enix Community Project Manager Hergen Thaens detailed how to upgrade Final Fantasy XIV from PS3 to PS4 today.

To quote: Hello again. It's Friday, the week is almost over, and for some of you, early access on PS4 is about to begin. A weekend full of adventures in Eorzea lies ahead – the first of many!

So, for those of you who have already been playing Final Fantasy XIV: A Realm Reborn on PS3, only one question remains: "How in the world do I upgrade my PS3 version?!"

And this is what we'll help with you, right here, right now.

Some general information before that:

• If you've played Final Fantasy XIV on PS3, you can upgrade to the PS4 version for free.
• The upgrade will be available from today until at least the end of the year.
• Make sure that you've logged in on your PS3 version at least once, so it's correctly registered in our systems.
• Remember that you will not be able to access the game from your PS3 anymore after the upgrade to PS4 has taken place!

Step 1: Get Your Promotion Code

Important: the upgrade option is currently scheduled to go live at approximately 1:00 AM Pacific on Friday, April 11th.

1. First of all, log into the Mog...
 

Spry Fox Announces Road Not Taken is Playable at PAX East 2014

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4d ago - Spry Fox CEO David Edery announced today that Road Not Taken is playable at PAX East this year.

Below are the details, to quote: (This post is about Road Not Taken, Spry Fox's upcoming roguelike for the PS4 & PS Vita. If this is your first time hearing about RNT, check out our trailers here!)

PAX East is nearly upon us! We will be there, and for the first time ever, be making a playable demo of Road Not Taken publicly available for all to enjoy!

This may have triggered a wee bit of panic in our studio.

Suddenly, all the little bugs we've been ignoring demand attention. That crash that occasionally happens during the first mission? Must-fix! Slow loading times? Speed those suckers up!

Aside from fixing a boatload of bugs, we've also been spending a lot of time tweaking the first mission of the game, since that's what most people will experience at PAX.

Initially, we didn't worry about it much. After all, we have a tutorial that we've revised at least a dozen times. The first mission just has to be "relatively easy" and all will be well, right? Nope.

While the core mechanic of Road Not Taken is relatively simple, there are dozens of unusual objects and creatures you encounter in...
 







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