200w ago - Zipper Interactive's Sr. Community Manager Jeremy Dunham is back with the third installment dubbed 'Acquisition' in their MAG PlayStation 3 Developer tips series.
To quote: Today's MAG gameplay tactics (check out Suppression and Sabotage tips too) come from designer Joe Maris - a man who was absolutely essential in the design of our character advancement system and an expert in tactics for the Acquisition mode.
Plus, it's a well known fact across the Pacific Northwest that Joe is the owner of one of the greatest beards of all time. No really, it's true.
Anyhow, check out this instructional video to familiarize yourself with the 128-player Acquisition mode, and look for Joe's tips immediately below it.
For new players, the 128-player maps may feel the most like a historical battlefield, where lines of bunkers establish defensive fronts from one side of the map to the other. In order to succeed, a player will need to both familiarize themselves with these defensive lines and also study the routes of the target objective: the prototype vehicles.
• Unofficially, the Acquisition Maps have two main...
227w ago - Not long ago it was reported that The Pirate Bay was sold for approximately $8 million USD to the Global Gaming Factory.
According to FastCompany.com (linked above), Global Gaming Factory has failed to acquire the millions of dollars in funding necessary.
Furthermore, TorrentFreak.com is reporting that Wayne Rosso, the former CEO of Grokster who was involved with Global Gaming Factory recently, said it's unlikely to happen and as a result The Pirate Bay is giving them a week before cancelling the deal.
To quote: "I don't think there's going to be any money raised with GGF's current (lack of) plans," Rosso told TorrentFreak. Besides Rosso and his partners, the people who were supposed to finance the acquisition were also misinformed.
When confronted with the news, a Pirate Bay insider said they would give GGF a week to get insurance from the investors, otherwise the deal is off. Pirate Bay spokesman Peter Sunde told us that he doesn't know what will happen to the Pirate Bay in the future, when the deal is off the table.
298w ago - According to Internet rumors, EA bought the largest GTA fan forum on 3/22/08 for approximately $3.4 million.
GTAForums.com now also features the EA logo. According to a leaked letter (see below) from EA to the site, "Such an acquisition would include the handover of all domain names, server contents and a database of, statistical information on all members of GTAForums.com, to Electronic Arts Inc."
The letter also states they would like to complete the transfer before April 29th, 2008.
302w ago - Wedbush Morgan Securities analyst Michael Pacther said that sports games, not Grand Theft Auto alone, provide the impetus for EA's offer to purchase Take-Two.
"EA is in a unique position to purchase Take-Two, but I didn't think they would," admitted Pachter.
Speaking to GamesIndustry.biz, he said that he thought it would be cheaper for EA to compete with Take-Two and force them out of the sports business.
The media may think of Take-Two mainly in terms of GTA, but there is more to it than that.
"In fact, GTA is worth a ton, but probably less of a driver in this acquisition than everything else," he said.
For starters, there are no guarantees that EA will be able to keep the creative talent behind GTA in place. Pachter pointed to EA's experience with the Medal of Honor team that left the franchise and went on to create Call of Duty.
"I would really be surprised if the Rockstar North guys all go to work for EA," he said, suggesting that it may not be their style.
"The part of the acquisition that has really low risk is sports. You know for sure if EA buys Take-Two they will not have two separate teams making two NBA games...That will all get consolidated."
With competition from Take-Two, EA has had to cut the price of its...
309w ago - Publishing label Take-Two Interactive today announced that it has acquired Czech-based game developer Illusion Softworks. With a workforce of roughly 200 employees, Illusion Softworks will join Take-Two's 2K Games publishing label under the name 2K Czech.
"Adding 2K Czech to our network of development studios demonstrates our strong commitment to creating great franchises and building world-class creative teams. The 2K Czech team is responsible for several very innovative and highly-regarded franchises and we look forward to continuing to develop new and existing IP together," said 2K President Christoph Hartmann.
Established in 1997, Illusion Softworks' past works include Mafia, Hidden & Dangerous and Vietcong. Currently the studio is working with 2K Games to develop Mafia II, the follow-up to the original Mafia.