To quote: CodeWizard PS3 is a makeshift PowerPC Assembly assembler, disassembler, and emulator (emulates the supported instructions).
It allows you to write the assembly and assemble it into NetCheat format, byte array (C#), and a hex string array. It allows for multiple tabs, coloring, labels, custom psuedo instructions, and an auto complete menu.
Instructions must be lowercase (addi, not ADDI).
Psuedo instructions must be laid out like so:
Name: sub (what is called)
Format: %rD, %rA, %rB (variables in order, can be registers or immediate or labels)
Code: subf %rD, %rB, %rA
Usage: sub r3, r3, r4
Here it is, the long awaited VHBL release for Qwikrazo87′s VHBL port to the Vita Firmware 2.12!
So, before we give you the files, a bit of disclaimer: This VHBL port runs through an exploit in the game Gamocracy one: legend of Robot. We announced that game secretly to our community members over the past few weeks, and publicly a few days ago. Since then, Sony have pulled the game from their stores, and if history repeats itself, the next Vita firmware update will have a patch for the game....
25w ago - Today a video was posted demonstrating an incoming PlayStation Vita 2.12 Firmware VHBL exploit (which currently runs through a yet undisclosed PS Vita game) by qwikrazor87 with details below.
To quote: Some of you might have thought that we decided to not be a blog dedicated to hacking, given how slow the hacking news have been recently for the Vita. There was of course the hope of a VHBL port from The Z, but that was a while ago, and he is still waiting for a "significant firmware update" from Sony before releasing his work.
But fear not, as developer qwikrazor87 contacted me with his own VHBL port, which will be released as soon as it is fully tested!
Now, this exploit comes with some limitations. First, as is often the case, we are talking here of a usermode exploit running VHBL inside the PSP emulator of the Vita. This means you'll be able to play a vast majority of PSP homebrews on your vita (including emulators), but this will not let you play PSP isos (which would require a new Kernel exploit, the last public one was in firmware 2.02), let alone Vita isos (no public method exists for this, at all, so don't ask).
34w ago - Following up on Sony's PS Vita 2.10 and PS Vita 2.11 Firmware updates, today PlayStation Vita hacker The Z shared a way around some of the new limitations and covered putting content into the GAME folder in a video below.
To quote (via wololo): Several people have pointed to me that I shouldn’t talk about “PS Vita hacks” when what I’m really talking about are hacks inside the PSP emulator running on the Vita.
But I’ll have to say in my defense that with each iteration, the PSP emulator on the Vita is going further away from the actual PSP firmware, with its seemingly endless series of security features (that are probably really here to avoid a stupid crash happening on your Vita, but also have the convenient side effect of delaying hacks inside the psp emulator).
Take the recent firmware 2.10 for example. It blocked the possibility to create files or subfolders within the /PSP/GAME folder from within the PSP emulator itself. The Vita system of course can still do it (and needs to do so when you purchase and install a psp...