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Video: Zombie Driver HD: Apocalypse Pack PSN DLC Out This Week

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96w ago - EXOR Studios Co-founder Pawel Lekki has announced that Zombie Driver HD: Apocalypse Pack PSN DLC is out this week.

Below are the details, to quote: As promised, we are releasing a fresh pack of content for [Register or Login to view links] tomorrow.

It's called the Apocalypse Pack and it includes two awesome cars available in all game modes, plus an extra Slaughter Mode map - the Military Base.

Both of the new cars are guest appearances from our earlier project - [Register or Login to view links], which was a multiplayer car combat game released in 2008 as a free Source Engine mod.

The first of the two is called the "Chaos 126p" and it's a small and nimble monster truck (as far as monster trucks can be small, anyway). It's very fast and handles incredibly well in tight corners.

The second one is a huge custom made truck with jet engine exhausts called the "Auroch". It can ram through anything it its path, has lots of nitro and can carry up to eight passengers in the Story Mode.

The Military Base Slaughter mode map is one of the larger levels and as the name implies it's a based in an abandoned army depot. If Slaughter...
 

Liverpool Studios on WipEout 2048's PS Vita Zombie Apocalypse

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155w ago - Liverpool Studios Game Director Stuart Tilley and Lead Designer Karl Jones are here with details on WipEout 2048's Zombie Apocalypse for PlayStation Vita below.

To quote: The new WipEout game is our biggest and most adventurous ever, with loads of awesome new stuff for you to get your hands on come February 22nd.

But almost every game has at least one cool feature that sadly finds its way to the cutting room floor, and WipEout 2048 is no exception L. Earlier this year we prototyped a new (hidden) game mode called ZOMBIE.

Now, this is WipEout, so our zombies were never going to be the sluggish, lumbering, flesh-eaters you're familiar with. These are 1000mph steel and carbon fibre machines of menacing evil, and they want you dead...

The rules of ZOMBIE were simple enough - survive the horror for as long as possible by avoiding or taking out the Zombie ships. You start in darkness, alone on the track. Then you hear them in the distance, the digital scream of their engines filling you with dread.

They start to show up on your Zombie radar, a handful at first in hot pursuit and full of ominous darkness. Then they're on you, ramming you, destroying themselves if need be, but they're taking you with them.

You can pick up Cannons and the...
 

Konami's Zombie Apocalypse: Never Die Alone Infests PSN Today

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165w ago - Konami Associate Brand Manager Pearl Lu has announced that Zombie Apocalypse: Never Die Alone infests PSN today with details below.

To quote: I wanted to let you know that [Register or Login to view links] will be available on PSN later today! Now for those of you who played the first Zombie Apocalypse (released in 2009) welcome back to Konami's take on the world of the undead.

For those of you who are new to this whole experience, I'm here to give you a few brief and yet thoroughly engrossing (emphasis on "gross") tips about a world that's near and dear to my heart.

At its core, the game is an overhead twin stick shooter which places a focus on more of a fast-paced arcade type feel. You'll deal with thousands of zombies throughout the game, all of which are trying their absolute hardest to eat your brain and steal your soul.

That's the bad news. Your job is to use every arsenal at your disposal to fend off the zombie wave and get the hell off this godforsaken Canadian island.

Zombie Apocalypse: Never Die Alone was developed by our good friends at [Register or Login to view links]. Believe me when I say, Backbone and I are proud of the work we've done on this little game so please do me a...
 

Zombie Apocalypse Demo Hits PS3 Today via PlayStation Network

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273w ago - Today Nihilistic Software Community Manager and Designer Mark Cooke has announced that a Zombie Apocalypse demo is available for PS3 via Sony's PlayStation Network.

To quote: Today on PSN a shambling mass of rotting corpses have appeared and are threatening the safety of the human race on Earth.

You can do your part to fight back the zombie hordes in our new game, Zombie Apocalypse, developed by [Register or Login to view links] and published by [Register or Login to view links]. For $9.99 you'll shoot loads of zombies with one to four players fighting cooperatively in an online enabled zombie kill fest.

When Nihilistic first sat down and thought about creating a downloadable title, we immediately wanted to do it in the horror genre. We've got a lot of zombie and horror fans here. Not to mention some hardcore fans of old-school shooters. Combining the two felt logical and Zombie Apocalypse was born.

Thematic inspiration was drawn primarily from classic zombie films of the 70s and 80s. Two films in particular are ZOMBIE (aka Zombi 2) by Lucio Fulci, and Nightmare City by Umberto Lenzi. The first level in Zombie Apocalypse is set in an airport which is a homage to Nightmare City. If you haven't heard of either of these...
 

Zombie Apocalypse Coming to Sony's PlayStation Network

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292w ago - Nihilistic Designer John Slavin has announced news that Zombie Apocalypse is hitting PSN today, as follows:

My name is John Slavin, one of [Register or Login to view links]'s game designers on Zombie Apocalypse, the downloadable title from Konami coming to the PlayStation Network next month.

I wanted to drop in and show some Zombie love to the PlayStation community and give you some previews to what you can expect to see!

So what is Zombie Apocalypse about?

Zombie Apocalypse is pure and gory wish fulfillment. We wanted to strip off the woes of increasingly complex modern mega-games, and retreat back into the world of dank arcades and late-night movie rentals that was our childhood in the 80's and 90's.

We knew multiplayer was a key feature in a game of this type, so we pushed hard to get four-player online co-op integrated from the start. With core values in place, we set out to fill that savage coffer with all the classic zombie lore we loved.

This was not a game in search of a hook, beyond perhaps one to skewer a zombie on. Our goal was to produce a pure arcade shooter, rooted in dual-stick classics such as [Register or Login to view links] and [Register or Login to view links]
 
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