10w ago - Sony Social Media Specialist Ryan Clements made available a PS3 / PS4 gameplay video trailer today while answering fan questions on the upcoming title below.
To quote: The team at Bungie is hard at work on Destiny, a vast and dangerous adventure that pierces the depths of the galaxy, tasking players with the defense of humanity. Bungie just recently revealed the cover art for Destiny, showcasing the awe-inspiring Guardians in all their cloaked glory.
And yesterday, the beta was formally announced. It's been a busy week.
With so much talk of Destiny in the air, you might have a few questions about this sci-fi, multiplayer shooter. That's why we submitted your inquiries to Bungie's Community Manager DeeJ, so he could shine a light in the black of space.
Read on for tons of details from DeeJ himself, including how easy you can drop into public events with other players, and what sorts of ways you can customize your Guardian.
@Zarshark: What does Destiny do that's unique? What's revolutionary that sets it...
37w ago - Sony Social Media Manager Sid Shuman is here with some answers to Fuse PlayStation 3 questions courtesy of Insomniac Games.
To quote: During a PAX East panel over the weekend, Insomniac Games announced a May 28th North American release date for its upcoming PS3 co-op shooter Fuse.
The game blends some familiar elements of Resistance 2's large-scale co-op mode with exotic weapons powered by an all-powerful alien substance dubbed, you guessed it, "Fuse."
Given the news, we reached out to Insomniac Games President Ted Price with a list of topics we plucked from a recent Twitter call for questions. Enjoy, and be sure to leave your thoughts in the comments.
PSB: Games this generation have take a longer time to develop, how long have you guys been working on the Fuse concept (via jaydawg6958)?
Ted Price, President, Insomniac Games: We started working on Fuse a few years ago. It's evolved significantly since then, as all of our games have. Thematically the best way to describe Fuse is to take the dry humor and teamwork of Mission: Impossible (the new films, not the old TV show) and combine it with the crazy weapons of District 9.
44w ago - Sony Social Media Specialist Justin Massongill has answered some popular fan questions on the upcoming Dead Space 3 video game for the PS3 console.
Below is the FAQ, as follows: A couple weeks ago, we asked you for Dead Space 3 questions, which we'd forward along to Visceral Games for a future Q&A.
Starting at 12:01AM Pacific time tonight, you'll be able to download the game on PSN in North America, and it will be available at retail tomorrow, so we think now's a good time to revisit that.
You mobilized and responded to our request in full force, so we had plenty to ask about when we tracked down John Calhoun, Associate Producer of Dead Space 3. When we finally caught up with him, we threatened dismemberment politely asked him a few of the questions you had, and he was happy to oblige.
Read on to find out how Visceral kept co-op scary, what Isaac's new locomotive abilities mean for the game, and what kinds of new horrors you'll face when Dead Space 3 launches tomorrow.
72w ago - Sony Senior Social Media Manager Jeff Rubenstein has confirmed today that Tales of Xillia is coming to PS3, and has interviewed Hideo Baba of Namco Bandai who addresses many questions on the PlayStation 3 title below.
To quote: This PS3-exclusive RPG is a celebration of sorts for the Tales series of RPGs, which had been around for 15 years at the time of the game's release in Japan.
But rather than just rehash classic elements, the Tales team took some chances, crafting a new battle system and a more grown-up visual style. The result, according to Famitsu, is the best Tales game yet.
Last week, I had a chance to pose some questions (including some of your Twitter queries) to Tales series producer Hideo Baba. Here are his answers:
Jeff Rubenstein, PlayStation Blog: Tales of Graces f came to PS3, but Vesperia didn't hit PS3 in North America. Now Tales of Xillia has been announced for North America. How do you determine which titles in the series get a an English-language conversion?
Hideo Baba, NAMCO BANDAI Studios Inc.: Given the current resources assigned to the Tales of series team, I am always trying to find ways to assign staff members to work on a Western localized...
However, you also had more questions, and we have the answers! Character customisation options, voice chat, Mechromancer, a unique reward for Borderlands 1 players - I've done my best to answer as many of your questions about Borderlands 2 as possible. Read on...
Can we expect better more consistent framerate this time around?...