Courtesy of Sierradev comes update v0.2 of the Nintendo Wii Homebrew Disc Channel today. Using the Homebrew Disc Channel, you can load homebrew programs from regular ISO9660 DVDs. It supports (sub)directories.
Note: the name Homebrew Disc Channel is actually wrong; the program was intended as either an add-on to the Wii Disc Channel or a separate channel, but due to the fact that BootMii will need an SD card to load, turning this program into anything other than a regular homebrew program will be useless in a couple of months.
The name will be changed at the next release to Homebrew Disc Loader.
Usage - Rename programs to boot.dol and put them in separate (sub)directories on the DVD.
- Burn as ISO9660 DVD.
- Put disc in console and start program.
- Follow on-screen instructions.
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Per Wiibrew: Using the Homebrew Disc Channel, you can load homebrew programs from regular ISO9660 DVDs. It supports (sub)directories.
Note: the name Homebrew Disc Channel is actually wrong; the program was intended as either an add-on to the Wii Disc Channel or a separate channel, but due to the fact that BootMii will need a SD card to load, turning this program into anything other than a regular homebrew program will be useless in a couple of months.
Usage - Rename programs to boot.dol and put them in separate (sub)directories on the DVD.
- Burn as ISO9660 DVD.
- Put disc in console and start program.
- Follow on-screen instructions.
Todo - Support for (parts of) meta.xml, to show friendly program names ... More »
- Convert Portable Network Graphics (.png) to C array in header file (.h), works with GRRLIB 3.0 and libwiisprite
- Convert Images (.gif, .bmp, .jpeg or .jpg) to header file (.h), works with GRRLIB 2.0 or less
- Convert XML (.xml) to C array in header file (.h)
- Convert GRRLIB 2.0 (or less) screenshot (.grr) to Portable Network Graphics (.png)
- Load Wii executables files (.dol) from a computer to a Wii with the Homebrew Channel, IP address must be entered in the Settings
- Compile Makefile to (.dol and .elf), you must have "make" available in your path
You just need to drop a file in the list box. If drag-and-drop is not working (Wine), you could simply right c... More »
Great news from marcan of Team Twiizers as follows:
As you all know, we’re getting busy with several other projects, and HBC isn’t a priority. However, the BETA 9 release had a few rough edges, and some things that should have been fixed weren’t.
So we’re giving you the chance to voice your pet peeves about HBC now, and we’ll release a new version soon. Consider this version “final” at least for the time being.
HBC is basically feature-complete, so we won’t be adding any new major features, but we want to get rid of some remaining bugs and annoyances. Once this new version is out, you’re going to be stuck with it for a while.
Things that we’ve already fixed/added for BETA 10:
• meta.xml now handles non-ASCII characters properly (you can use iso-8859-1 or utf-8 encoding, but utf-8 is restricted to the iso-8859-1 subset)
• Wiimote shutdown support (in libogc git now - we should have ad... More »
To quote: Beta9 would have been out a few days ago, but then Nintendo came up with the new October 23 update with perfect timing, so we had to make sure the beta9 installer was compatible (read: exploited a new bug nobody knew about until then).
Warning: We’ve updated the ELF loader to be compliant with the specs. Unfortunately, DevkitPPC ELFs currently are not (they will be in the next release), so they’ll break. App authors should distribute DOL versions. If they don’t, tell them to. If they don’t, convert it yourself:
Today PSP developer FreePlay has released UnBar v0.1, which is an expansion of UnBeat (also linked below, unpacks PSN game 'Beats' .BAR files). UnBar processes the .BAR files from the Home BETA for PlayStation 3.
From the ReadMe File: To use this program, just drag/drop a .BAR file onto the .EXE, or run it from your command prompt/shell with the .BAR file as the argument.
I can't guarantee it'll work ALL the time, but it seems to work OK with the Home Beta 0.86 files. It can correctly identify the following:
* Various types of XML files used by Home
* Unicode XML files
* Java classes
* MIG, ... More »
Recently xorloser has released a PS3 NID Attack Tool for other PS3 Devs. To quote:
NidAttack was a tool created to work out PRX export/import names by dictionary attack. A PRX file is a DLL file for Playstation consoles; (Playstation Relocatable eXecutable ... maybe)
NidAttack was initially created by others to work out PSP export/import names and I have just altered it slightly to also calculate PS3 names.
Included is an xml database of all exports from PRX files found in the PS3 v2.30 system flash. Also present is a file with NIDs for just the unknown names, so these are the ones to use NidAttack on.
- Sounds Effects will now work in conjunction with the new icons.
- Fixed a bug that was causing some themes to fail to compile
- Bundled the Xross Medi... More »