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Video: Running PSP ISOs (PSP ISO Loader) on the PS Vita Demo


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118w ago - Below is a demo video from wololo (via The Z from German site [Register or Login to view links]) of a developer running PSP ISOs using a PSP ISO Loader on the PlayStation Vita handheld console.

To quote: "You might remember the hacker whom I nicknamed “Tony”, who was able to run PS1 games and psp isos with a CFW on a PS Vita. Or you might remember Davee’s HEN running on a PS Vita back in march. You might also remember that I mentioned that several groups are now in possession of a PSP kernel exploit on the Vita.

Well it seems today that a beta tester for one of these groups was not completely careful, and leaked a video showing him running psp isos on a Vita (video below).

The video shows the tester (who is possibly Chinese) running isos for Metal Gear Solid : Peace Walker and Shining Blade through a (PSP) kernel exploit.

I have been told that the initial video has since then been removed which is why I’m thinking of a beta-tester mistake, but that was probably too late and the video got copied to other networks such as youtube.





What I can tell you right now is that this video is legit, and that this is neither Davee nor “Tony”‘s work. But this should not be a surprise to most people here, as I’ve mentioned in the past that we know of at least 5 groups that have PSP kernel exploits.

It’s worth mentioning that these exploits do not use VHBL in any way, but it is likely that most of them would require to go through a user mode exploit first (which probably means one of the game exploits we typically release with our Ninja release system).

There is, of course, no word on a potential release of this hack."

From The Z (roughly translated), to quote: "On the Asian youku video platform now a video has surfaced showing a PS Vita, which launches a sort ISO Loader, bringing to all appearances the PSP ISOs and CSOs can start. Even if this has already been made possible by other projects from other developers, this is the first time that a video was made of it and published.

One can assume that this PSP ISO Loader will not be published for the PS Vita, as it Will not appear based on the VHBL is. Although this would appear PSP ISO Loader, the PS Vita would hardly hurt because no PS Vita can play ROMs or what is currently at the PS Vita is the most important thing."

Kinda pisses me off. They have had kernel hacks and can play ISOs for months but still force the public into VHBL which only lets you use homebrew in a usermode. As PSPs can already play ISOs what is the problem with letting the Vita play PSP ISOs?

Finally, in related PlayStation Vita hacking news today wololo reports (wololo.net/2012/09/15/is-that-a-jtag-port-on-the-vita/) that a JTAG port on the PS Vita may have been found, to quote:

Japanese developer goroh_kun, known locally for some of his work on Android, recently started investigating the PlayStation Vita. A few days ago he wondered if any hacker had seriously started to look into the Vita’s hardware (the answer was no, at least not publicly).

Yesterday he published a simple photo of the Vita CPU (picture below), showing what could be a JTAG port on the CPU. For those of you who don’t know, JTAG is a standard for electronics debugging (yay wikipedia!). It is used mostly for testing circuit boards (such as a console motherboards) during hardware development phases, but also in production, in order to randomly test retail units for quality control, or to check damaged units.

Could these 8 silver squares close to the CPU be JTAG ports? Because JTAG allows anybody to communicate with the hardware, it is, of course, used by hackers as well to learn more about the hardware they are dealing with.

Therefore a working JTAG port on a Sony console would probably be very useful for hackers, but it would also be extremely surprising. Sony has been known to factory-deactivate JTAG ports from their consoles in the past, so such a mistake would be extremely unlikely. But we’ll see

One interesting side-effect of this is that we are seeing more people coming from non-console hacking worlds into the Vita realm. Yifanlu was mostly known for work on the Kindle, and goroh_kun usually lurks in the Android scene. If anything, I would say that Sony’s consoles have gained a reputation of being fairly secure, and this attracts hardware and software hackers looking for a challenge.






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#1 - PS3 News - 119w ago
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Today PlayStation Vita hacker freddy_156 announced that UVLoader, a usermode PS Vita loader, is now under development and the project is currently seeking the assistance of the community.

To quote from wololo's blog: Sure, running PSP homebrews on Vita is fun, and VHBL is a very nice piece of work, but it's about time we move on, isn't it?

Developer yifanlu started a new project called Usermode Vita Loader (UVLoader), it will be a homebrew loader for the PSV, basically. Not PSP homebrews, but native PSV code, isn't it awesome?

This project is based on a PSV exploit he found (there are no details about this for now, for obvious reasons), but it's still in its early stages. Just a few lines of code have been written so far (you can find the code on his github (github.com/yifanlu/UVLoader)), so, back to the title, developers are needed.

If you're a developer and you want to help, fork the project on github or get in touch with yifanlu on /talk or on IRC (#vitadev on EFnet).

If you're not a developer, there's nothing for you... yet. But it's still an awesome news, isn't it? And please, avoid asking useless questions: there's no release date yet and it doesn't work for now, just be patient for now and let the developers do their job.

Yifan Lu will eventually post updates about this project on his blog (yifan.lu) or on twitter (twitter.com/yifanlu), so make sure to follow him.

Last but not least, congratulations to yifanlu for his Vita hack

- Freddy

Update: It appears the WololoVHBL 1.80 game name has leaked out Monster Hunter Freedom Unite (Monster Hunter 2ndG in Japan) as pictured below, however, according to Sony's own forums they don't intend to pull the game from PSN until the exploit becomes public.

Shortly following, wololo made it public (via wololo.net/2012/09/08/4th-times-the-charm/) to quote:

A vulnerability has been found by Neur0n a few months ago in a PSP game, and this vulnerability has been leveraged to port VHBL in order for us to run PSP homebrews on the Vita. Following the request of many Vita owners, this announcement was postponed to wait for the release of Vita firmware 1.80, a firmware that brings PS1 compatibility.

As usual, we've let the members of our forums know about the vulnerability a few weeks in advance, in order to let them buy and download the game before Sony pulls it from their store. Protip: If you're a member of our community and haven't seen the announcement by now, you probably need your eyes checked (unless you joined in the past 24h).

Hmm, this one might hurt a little bit, given how successful this game is on the PSP

Disclaimer: This announcement comes with absolutely no guarantee of you successfully running VHBL on your machine. We've been testing this for a while now, but there's always the possibility something gets patched between this announcement and the release.

The game used for Neur0n's VHBL port is Monster Hunter Freedom Unite, also known as Monster Hunter Portable 2ndG in Japan. Similar vulnerabilities exist in Monster Hunter Freedom 2 and in Monster hunter Portable 3rd, for which we also have VHBL ports (although I haven't personally tested these ones).

We expect Sony to pull the game from their stores within the next 48h, so if you are interested in homebrews, you might want to buy that game asap before it is out. For those who worry that we are sacrificing one of the best titles of the PSP in the name of homebrews, please keep in mind that so far the PSP games used in VHBL exploits have always returned to the PSN after a patch has been pushed by Sony.

I don't expect brainless gamers to read that far, so I assume this blog will, once again, be filled with comments in the form of "you guys are killing the vita", "this will lead to piracy", "why would you guys prefer to play pong over Uncharted?", "hackers should die", "OMFG leave Sony alone they already have so much trouble with the bad Vita sales" or, my favorite one "wait until Sony removes psp support from the Vita because of you". But in case you read that far, I just want to remember everyone that VHBL has never led to PSP or Vita piracy in its 2 years and a half of existence.

Well, that's it, hurry up and buy the game. It also happens to be a very popular franchise, so if only for the game itself, it's probably worth it.

Oh, by the way, some people mentioned that the game only supports one save slot. This is true. If you actually want to play the game, you will have to regularly swap your own save and the VHBL save.

Once you have downloaded and installed the game, it is recommended that you do not update your console. In particular, do not update the CMA client. The VHBL files will be released, as usual, after the game gets pulled from the store.

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