52w ago - Following up on their previous update, today The_Z has shared a PlayStation Vita demo video and guide on running PSX / PS1 games at full speed (with no sound) via eCFW TN-C on Sony PS Vita Firmware 2.01 below.
To quote: In this video I show you that its possible to run PS1 games at the TN-C CFW. This is also working at the lower firmwares, you don't need the upcoming 2.01 exploit for it.
Just put the 2 PRX files into your exploit savegame folder and PSX (PS1) games should be working from the TNMenu. Other menues arent tested yet.
This should be working with every TN-C release for the PS Vita. The PS Vitas OFW shouldnt be important, it should be working for 1.6x, 1.80, 1.81 and 2.0x firmwares (avaible soon).
Greetings The Z
Total_Noob (For all his work involved in the PSP and PS Vita scene)
Frostegater (For compiling the POPCORN.PRX file from the TN-C sources)
Update: How To Run PS1/PSX Games On 6.XX PRO CFW by HolmesInFive
This is a really easy tutorial to go through with, unfortunately a lot of places have mixed up POPSLoader versions and firmwares, making a lot of installs incompatible. This has everything you need to get PS1 games running on 6.XX CFW (mainly from the PRO team). Hope the tutorial helps, and enjoy the nostalgia!
Note: The CFW I used in the video is 6.60 PRO-C2 (Fix 3). This should work with all 6.XX CFW's, but if there are any compatibility issues with your firmware it is not something I can fix.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Following up on their previous revision, today Sony has updated PS Vita System Software to version 2.01 (mandatory) which they http://www.jp.playstation.com/info/support/nr_20121122_psvita_v200.html will remedy a bug in the automatic save upload cloud saving functionality that PlayStation Plus users experienced in v2.00.
While there is no official changelog available yet, below are some details from PS Vita hacker wololo, as follows:
Sony has just started to roll out the newest firmware update for the Vita. The new 2.01 OFW update is live in most regions and along with it, the new 2.01 OFW update is mandatory, which is some what unexpected.
Why Sony would make this mandatory is questionable since it was supposed to only fix a bug Sony had found in the 2.00 update, preventing some people to save via cloud, if you were a PS plus member. Not all users are plus members so the reason behind the mandatory update doesn’t make sense, there also is not a change log to accompany the update, so whats included is unknown besides the fix for that one issue.
This new update should not interfere with the recent findings of a kernel exploit in the psp emu and the VHBL on 2.00, but there is always a possibility something can get changed or patched. If you are on anything lower than 2.01 you will not have any type of access to any PSN services unless you update to the latest. If you are on 2.0 you should go ahead and update, however that is again a personal choice you have to make.
Users have found ways to get on PSN on lower firmwares, but if those methods are still working with this update hasn’t been confirmed yet. In addition, Open CMA also still does not work on anything higher than 1.81 OFW. Remember that any exploits released on 1.81 firmwares and below will not work if you update. Stay tuned for more updates.
Finally, VHBL has been confirmed (via wololo.net/2012/12/04/vhbl-running-on-vita-2-01/) as running on Vita 2.01 with a video below:
This will not come as a big surprise for those of you who know how these things work, but it’s always nice to have a confirmation: VHBL still runs fine on Vita’s firmware 2.01, and The Z proves it to us with a video.
The video showcases Frostegater’s latest port of VHBL to an unknown usermode exploit in a PSP Game. On the video we can see VHBL running Zelda on Masterboy (Game boy and master system emulator), Wagic (Collectible card game), and PSPFiler (File manager for the PSP).
This is most likely the same version that was running a few days ago on 2.0, as we can safely assume Sony did not patch any undisclosed vulnerability with 2.01. There is still no word on a release yet, and it is still unclear if Frostegater will focus on a VHBL release or work on his own port of Total_Noob’s CEF, since he seems to also be in possession of a PSP Kernel exploit.
As a reminder for those who just joined us, we had a PSP Kernel exploit available up to 1.81, but that got patched in 2.0. At this point we still have lots of usermode exploits that should allow fairly easily to port VHBL (which gives us access to limited PSP homebrew compatibility), but PSP kernel exploits are a treat which is much more difficult to find.