23w ago - Following up on PS Vita Firmware v2.01 release and Half Byte Loader news, today wololo has posted a video of eCFW 6.60 TN-C from The_Z running on PS Vita System Software version 2.01 with details below.
From his blog: The_Z shows us some more work from Frostegater, who is in possession of a PS Kernel exploit and was able to port Total_Noob’s CEF (a PSP custom firmware running in the PSP emulator of the Vita.
The video shows the Vita running an iso of K-On, as well as PSP Filer, and gPSP, the GameBoy advance emulator.
For some of you this is old news (we already mentioned Frostegater has a PSP Kernel exploit), and I’m sure we’ll see a share of complaints in the form of “if you show it, release it”, but hey, this shows that a PSP CFW inside of the Vita on the latest firmware is still possible, and hope is good, I guess.
So what about a release date? Well this is where it gets tricky. Frostegater does plan to release his work, but his Vita was stolen so he cannot make efficient progress on the work. As you will see in the video, him and The_Z are trying to gather funds to get Frostegater a new Vita with a donation drive.
I’m myself not a big fan of “donate now, see the results later”, but Frostegater and The_Z insisted that the CFW release is independent of that donation drive, and I’ll remind the readers that Frostegater is the one who was behind the Mad Blocker Alpha exploit, and who ported the Gravity Crash exploit to the EU, US, and HK versions of the game.
So if you are one of those who enjoy(ed) these exploits, now might be the right time to donate to Frostegater. As usual, don’t donate in the hope of stuff to come, but donate for what’s already been accomplished. A donation link can be found in the video’s description on YouTube.
Update: Frostegater wrote me today that he finally got enough money for buying a new PS Vita. I should announce that the new exploit and the name of the new exploit game will be release this month!
The game will be announced like always, via a Ninja Release, since this is the best way for releasing the name of the game. The files will be available some days after the public announcement of the exploit game.
Greetings The Z and Frostegater
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To quote: In this video I show you that its possible to run PS1 games at the TN-C CFW. This is also working at the lower firmwares, you don't need the upcoming 2.01 exploit for it.
Just put the 2 PRX files into your exploit savegame folder and PSX (PS1) games should be working from the TNMenu. Other menues arent tested yet.
This should be working with every TN-C release for the PS Vita. The PS Vitas OFW shouldnt be important, it should be working for 1.6x, 1.80, 1.81 and 2.0x firmwares (avaible soon).
Greetings The Z
Total_Noob (For all his work involved in the PSP and PS Vita scene)
Frostegater (For compiling the POPCORN.PRX file from the TN-C sources)
Update: How To Run PS1/PSX Games On 6.XX PRO CFW by HolmesInFive
This is a really easy tutorial to go through with, unfortunately a lot of places have mixed up POPSLoader versions and firmwares, making a lot of installs incompatible. This has everything you need to get PS1 games running on 6.XX CFW (mainly from the PRO team). Hope the tutorial helps, and enjoy the nostalgia!
Note: The CFW I used in the video is 6.60 PRO-C2 (Fix 3). This should work with all 6.XX CFW's, but if there are any compatibility issues with your firmware it is not something I can fix.