101w ago - It wasn't long ago that we saw a Sega emulator running on PlayStation Vita, and now homebrew developer wololo has shared a video of the Doom PSP homebrew game running on PS Vita though the Half Byte Loader (HBL).
To quote: A year and a half ago when I got Doom for PSP to run on the PSP Go, website hackaday noticed it and said “[being able to run Doom is] a prerequisite for any cracked device”. Some people try to run Linux on their hardware at all cost, I prefer Doom.
Today I was able to tweak HBL a bit on the PS Vita to get Doom to run on it. Will I get hackaday’s attention this time too? That’s, hands down, the best fps available on the vita so far, check the video below!
We are aware that this hack will be easily patched by Sony, but we still plan to publicly release it some time soon after the US/EU release of the Vita (we still have to port HBL to the EU/US versions of the game but that shouldn’t have any difficulty).
I also know that some devs are already working on solutions to make it “easier” for people who would want to stay on a low firmware. I wouldn’t be surprised to see unofficial patches to the CMA, to prevent it from connecting to the net.
Let me use the opportunity to remind that HBL is a collective work, it is open source (anybody with a PSVita, a PSP, and a game exploit in their possession could do what I’m doing here!), and I want to especially thank the major work of m0skit0 (the creator of HBL) and JJS (who brought it to the level it is today).
I also want to remind pirates around us that HBL does not technically allow people to run backups, PSP or Vita. (My opinion on the subject does not matter, it is a technical limitation of the tool, and has nothing to do with ethics.)
Happy New Year
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Since reporting on his last flaw uncovered, PlayStation Vita hacker SKFU has found a few new vulnerabilities in Sony's PS Vita handheld gaming system.
To quote via http://wololo.net/wagic/2012/01/20/vita-hack-skfu-finds-new-vulnerabilities/#more-3890: Few hours ago, developer SKFU (known for his work on the PS3, but also recently for some investigations on the Vita security) posted a screenshot of his Vita showing some HTML in what is supposed to usually show official messages from Sony’s updates or packages.
Knowing SKFU's passion for everything network-related, I'm assuming he's doing some tests using some local DNS changes... or maybe he managed to put some of his own files in an official package? That would be exciting.
In previous tweets this week, he mentioned he found 2 potentially usable vulnerabilities on the Vita
VITA is back to life, since last tweet found 2 new possibile vulnerabilities. If it runs good, news in blog this evening!
That was, however, 2 days ago, and his blog wasn’t updated since then, so I’m assuming he ran into a few issues. (the “back to life” comment refers to the official 1.52 firmware which bricked his Vita…or appeared to do so... which turned out to be that the battery had to charge for almost 24 hours before the Vita accepting to turn on, for some reason)
Obviously lots of this experimentation will probably not lead to anything, but for now, every bit on info on the internals of the Vita is interesting. Let’s keep digging