86w ago - Following up on his previous updates, today PlayStation Vita homebrew developer wololo has unveiled the title of the next PSP game that VHBL will support on PS Vita to be Super Collapse 3.
To quote from his blog: Insert here random rant for Sony.
Insert here weird explanation on why people should buy the PSP game Super Collapse 3 on their Vita. Implicitly make it clear that this is the next game being used for VHBL. Don’t forget to thank thecobra for his exploit and the port.
Mention that the game is mostly unavailable for the vita in Europe/Asia, but has been so far spotted in the US, UK, Canada, Mexico, Finland, Czech, Sweden, and Poland.
Tell people to wait a bit more for the VHBL files.
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I bought a Vita hoping, at first, that this awesome bit of hardware was going to offer me the kind of portable gaming experience I was waiting for. Pretty graphics and a few random games aside, I'm staring at a handheld slowly collecting dust.
I really want HBL to take off and bring a whole new world of use to my Vita, but I just haven't seen the strides yet. Maybe someday soon we'll get a crack in the firmware that'll allow us to use a cfw, but until then we're left with a good but imperfect option for running homebrews.
Following up on his previous update, this weekend PlayStation Vita hacker wololo has announced that a new PS Vita exploit and VHBL port in the works by https://twitter.com/xerpi/status/225512457257484288.
To quote from his blog: "Developer xerpi twitted a few days ago that he has a new user mode exploit available, and that he managed to port VHBL to it fairly easily (it took only 10 minutes to port VHBL according to what he told me).
"VHBL working on my new exploit pic.twitter.com/5PeV6Hi2"
I believe for now this exploit with remain under wraps since we are already working on a release with Neur0n, but this is of course up to xerpi.
In the meantime, enjoy a few screenshots!"
Finally, below is yet another exploit from http://wololo.net/talk/viewtopic.php?f=6&t=12544#p154942 with details as follows:
Fate6 confirmed my VHBL port working on PS Vita 1.69.1 and the game being on Vita US PSN
fate6 wrote: well then yes it does work on the Vita on 1.69.1 ^__^
I have a european account and this game is not on european PSN, so I couldn't test it on my Vita. Thanks fate6 For EU users, we are working on porting it to the Eu version of the game.
Working homebrew (US):
Picodrive 1.35b and 1.51
Cavestory (crashes when exiting, use start+select to exit)
Doom (it loads but I have no wads to test it)
EmuMaster V3 FF XIII Edition (crashes when exiting)
uo gpsp kai 3.2 user 64M test 02 (crashes when exiting)
Dodge the Squares 1.3
Ninja Sudoku 0.1 (crashes when exiting)
PSPDOXMANAGER 1.2 (crashes when exiting)
Non working homebrew (US):
Python 2.5 (homebrews written in python won't work, i.e: spider, psptools, pymenu, pspguess...)
Mobile Assault 1.7.2
PSP Filer 6.7 and 6.6 (shows language select screen, then black screen)
PSP Mario (Phoenix Game Engine Lua 0.03), other Lua homebrews have failed too
Geometry Wars Portable
Visual Novels PSP