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Sony's New PSP Go! Portable Storage Technology Revealed

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294w ago - Sources close to Sony PSP development have hinted what Sony's planning to stick in its rumored smaller, sleeker PSP Go! console.

Remember the [Register or Login to view links] back in January? The one where SanDisk revealed a panoply of tinier, higher-speed memory products? Think those.

Think specifically the trailing bullet point, the one where Sony and SanDisk "have co-developed two expanded Memory Stick formats." Think something like the Memory Stick HG-Micro, with a 60MB/s transfer rate, approximately 40MB/s faster than original Memory Stick Duo.

As for all the folks reporting the PSP Go!'s will include dedicated internal flash memory, they may want to think again.

Ask yourself this: Why would Sony bother?

Think about pricing. Think about forcing consumers to eat the extra memory cost when Sony needs to be price-competitive with Nintendo. Think about obsolescence if memory card speeds and capacities increase in the near term. 16GB of internal memory? That's pretty much nothing at all once you've pulled down a handful of movies and games and loaded up most of your music collection. Look at Apple's iPod Classic. It's sporting 120GB of storage these days.

What are the ramifications? We all know the UMD drive's never been the speediest kid on the block, though in the slimmed up PSP the new "UMD Cache" system option increased initial load times in trade for slightly less frenetic ongoing game access.

Still, the main complaints surrounding the UMD remain:

1. It puts extra strain on the battery, especially when viewing movies or dealing with data that's continuously streamed from the disc.

2. You've got to tote around all those kludgy little discs.

3. The discs themselves aren't well protected. There's no sliding "shutter" to protect the access gap in the sleeve, allowing easy scratching or ingress and trapping of particulate.

4. It's slow.

5. It's noisy as all get out. Forget playing in bed next to your loved one, something that's never been a problem with my Nintendo DS.

So you ditch the UMD, and aside from the headache it'll create for those of us with large UMD libraries (games and movies) getting things transferred, everything now resides on a bunch of physically tinier, zippier, swappable memory cards. No noise, less kludgy and more rugged physical footprint, plenty of expansion headroom, and you can upgrade at the speed of your wallet.

Now Sony just needs to ship a magnifying glass and a pair of tweezers with the new system, so we're not squinting around on the ground if we drop one changing our data out.

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Comments 7 Comments - Go to Forum Thread »

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#2 - saviour07 - 294w ago
saviour07's Avatar
its obvious that sony are gonna try and cover there backs against piracy for this, so there will b some kinda protection on the downloads.. and like the post before me said, your kinda screwed if you lose that data and cant back it up coz of some sorta drm/hardware binding data/encrypted pkg.

so i can imagine that sony would implement a 5 times download allowance like the ps3 has just incase something does happen to your purchased download game.

so thinkin forward... any ideas guys

#1 - Kraken - 294w ago
Kraken's Avatar
I still don't like this. For one, Sony is now completely at the mercy of ISPs. Still on dialup? It is going to take 3 days of non-stop downloading for a single game. Imagine Time Warner's bandwidth caps where each game would have a 3$ surcharge. I also imagine that games will have restrictive DRM and only work on the PSP they are purchased on so that if it breaks, you lose your whole game collection.

No thanks, I'll stick with my slim, non-gimped PSP thank you, and I can only hope consumers do the same. There is no reason why UMDs and downloadable content can't coexist except that Sony is now apparently batshit crazy.


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