To quote: well, I implemented a little of my tools for the vita console. here is the changelog:
pkg_reader (unfinished and bugged)
pkg_reader fixed and fully working pupunpack!!
pupunpack has been updated to unpack the PUP inside a folder called: NAME_UPDATE.PUP_0
initial version of unpkg. for now it is NOT able to decrypt pkg. it just extract the main parts.
deleted some id on the pupunpack
pkg_reader is still unfinished
added security_1 to pupunpack
added readself. it show information about the Playstation Vita Signed Executable and Linkable Format.
Updated readself. now shows more infos about selfs.
Updated pupunpack. corrected some ID stuff (a self 0x200 is sprx, same for 0x204. it is a self).
Updated readself. again more infos about selfs.
why I updated pupunpack? while testing the readself I found that what I though that was a sprx was a self and the self one was a sprx. so I had to update it. (all the info about what is a self and what is a prx comes from here)
what readself do now? it's still sperimental. it obvioulsy have bugs since i have never done reverse engineering, so this is quite new for me, but it display some useful info (for me).
as i always do, i hope that these tools can be really useful someday.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Added ungpkg to allow to unpack game packages.
Fixed tools.c to allow to search ps vita keys in the right folder.
Removed pkg_reader. useless
About: Vita Keys
These files contain the keys necessary for encrypting/decrypting/signing files for the PS Vita.
They are compatible with deroad's vitatools.
Copy these files to your ~/.vita/ or %userprofile%\vitakeys directory.
Initial files were created by Deroad.