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PS Vita Magic Reader Script Out, PUP / SFO / PSF Support Incoming


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125w ago - Today PlayStation Vita developer PsDev has made available a PS Vita Magic Reader script for those interested and noted that PUP, SFO and PSF support are also currently in the works.

To quote from his blog (linked above): Made this script in about 10 min. It extracts the Magic ASCII, PUP Version and License.xml from a VITA PUP here is the script.

Right now the script is stupid and doesn’t do much, I plan on adding a full PUP dump and a SFO/PSF dumper.

I added a lot of comments to it, just to make it more clear on what’s going on. Also added a offset and length teller for the hex and then the rest of the edit of course





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#1 - PS3 News - 109w ago
Following up on his initial release, today PlayStation Vita homebrew developer PsDev has updated his PS Vita Magic Reader Script to version 1.1 with the details below.

To quote: A while back as a test I made Magic Reader v1 that extracted the Magic (SCEUF), the FW version and license.xml out of the Vita PUP. Well I just added a extraction for the whole Vita Header of PUP.

This script extracts the following:

  • Magic(SCEUF)
  • PUP Version
  • License
  • Package Version
  • Image Version
  • File Count
  • Header length
  • Package length
  • A Unknown bit of values 0x50 in length
  • FileTable
  • HashTable
  • HeaderHash

Also later I'll add a FileTable extractor. which is determined by the FileCount.

This is a linux script and will run in any linux environment.

How to:

  • Make a new file named "Magic-reader.sh"
  • Run "chmod +x Magic-reader.sh" to give to execution permissions
  • Now in terminal run it. "./Magic-reader.sh PSP2UPDAT.PUP" It will output the three files in the folder/location the scripts located in.

Example out of the old Terminal LOG in v1, not updated there is a lot more files:


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