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PlayStation Vita Hello World via PSP Save Game Exploit Rumored


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158w ago - Shortly after the PS Vita PKG AES Key news from SKFU, mamosuke reports that Japanese PlayStation Vita developer teck4 is rumored to have [Register or Login to view links] a PSP Save Game v6.31 exploit that works on PS Vita and is demonstrated by the typical Hello World pictured below.

To quote, roughly translated: The title of the PSP PlayStation Vita (only available for PSN) is to launch the strength of the Vita. What worries me is the save game exploit what works for PSP, PS Vita me to try to work immediately on Mr. teck4 owns a PSP save game exploit unpublished.

The result was of course also take over the vulnerability of the PSP. Hello World at PS Vita (own code) can be performed.

PS_Vita_Hello_World

PS Vita PSP at the first place only because it is emulation, emulator running on the fact that just because we can run your own code does not change much. So while hacking into the system are reproduced in an environment that is running on the PSP will own code.

Half-start at the maximum of the PSP Homebrew Byte Loader (reproduction of) is enough. Some might suspect that I'll not do FAKE, exploit teck4 his unpublished exploit is genuine. PSN version save game exploit with other titles, so there are some that may be realized in the start of the PSP Homebrew PS

Vita Once you have established how to start the HBL, the saved data is Sony " Administrative Assistant for PlayStation content "must be transferred to the PS Vita, and further to transfer the state must now transfer the save data folder into the Hello World binaries that only the saved data . Will be transferred into the data folder in the save if the body can then be started with Vita HBL.

And that is a big possibility that such measures are easily crushed to prevent unwanted save game file transfer for applications that work under the control of Sony. In addition, PS Vita Min Gol exploit so far as such details as if it had been like the PSP PS Vita measures also seem to emulate the PSP.

Those who try to exploit in the PSP PS Vita looking for if not, carefully examine whether the game supports PS Vita first. Everybody's clean trial and trial period Patapon 2 demo is so handy that non-PS Vita not come again in the first place. Incidentally, I'm looking forward to the future from those who were successful on the PS Vita Hello World, will tell for sure.

That only the listed vulnerabilities have been reproduced PSP Hello World is displayed, the display is reproduced even if just how far the system area of ​​Vita Mi Meru potential from here is almost zero. That is not even the first step in hacking it.

Finally, from teck4: PS VITA tried in the Save Game Exploit the PSP.

The PSP exploit exists, it is put out to pasture and some of them without being exposed. I tried PS VITA released today by one of them on System Software 1.50. The picture at the time. (Coarse quality). About the crash I thought I would, and go to display Hello World.

HBL will hopefully be running?

You may also have the opportunity to increase the video. Without even ironic joke emulation But I could see perfectly well.

PS: 6.31 is the view that the exploit is found so that time. This has diverted the time of creation without any further.

Finally, below is a second PS Vita Hello World video from another anonymous PlayStation Vita developer via YouTube.










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#186 - SwordOfWar - 143w ago
SwordOfWar's Avatar
I must say, as a user who has put more time into minecraft than I should have, do yourself a big favor and play this on a PC if you can.

It looks very painful watching this user trying to navigate and interact with blocks using those unsightly controls.

This is one of those games that benefits greatly from a mouse/keyboard setup.

#185 - PS3 News - 143w ago
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Following up on the PS Vita HBL and Doom releases, PlayStation Vita developer wololo reports that [Register or Login to view links] has made available a Lamecraft (Minecraft Clone) PSP homebrew port that runs on PS Vita with a demonstration video below.

Download: [Register or Login to view links]

To quote: Christmas is really early this year, as Drakon, creator of the famous PSP homebrew Lamecraft, just posted an update of his game to make it compatible with the Vita.

Of course this requires you to run VHBL, but since we just released a new version of our homebrew loading tool, hopefully you are one of those who can enjoy it.

Check this video running the game on the Vita Screen:





Finally, from Drakon: I made small update to LameCraft – now it’s working on PS Vita ( thanks Wololo for info ). I have also fixed some strange bugs with texture packs.

VHBL is needed to run Lamecraft on the PS Vita, and can be downloaded [Register or Login to view links].

More PlayStation 3 News...

#184 - GrandpaHomer - 144w ago
GrandpaHomer's Avatar
Sony is CRAPPING themselves from any even minor attempts to hack Vita - it was clearly rushed out to meet the release dates (both in Japan as well as worldwide) and is still full of security holes as Emental cheese ... the sooner this get permanently hacked the better.

#183 - hunterr - 144w ago
hunterr's Avatar
The game is removed from the EU store a few moments ago. I just wanna to buy it , but i got an error when i was trying to pay for it and after that it was gone

I must say 1 day not bad for Sony

#182 - NTA - 144w ago
NTA's Avatar
I've never seen such a talented writer LMAO

 

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