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New PS Vita Exploit and VHBL Port in the Works by Xerpi

Category: PSP & PS Vita News  By: PS3 News - (wololo.net)
Tags: new ps vita exploits psvita exploits vhbl port xerpi ps vita hacks ps vita hax psvita hacks

43w ago - Following up on his previous update, this weekend PlayStation Vita hacker wololo has announced that a new PS Vita exploit and VHBL port in the works by Xerpi.

To quote from his blog: "Developer xerpi twitted a few days ago that he has a new user mode exploit available, and that he managed to port VHBL to it fairly easily (it took only 10 minutes to port VHBL according to what he told me).

"VHBL working on my new exploit pic.twitter.com/5PeV6Hi2"

I believe for now this exploit with remain under wraps since we are already working on a release with Neur0n, but this is of course up to xerpi.

In the meantime, enjoy a few screenshots!"

Finally, below is yet another exploit from Acid_Snake with details as follows:

Fate6 confirmed my VHBL port working on PS Vita 1.69.1 and the game being on Vita US PSN

fate6 wrote: well then yes it does work on the Vita on 1.69.1 ^__^

I have a european account and this game is not on european PSN, so I couldn't test it on my Vita. Thanks fate6 For EU users, we are working on porting it to the Eu version of the game.

Working homebrew (US):

  • NesterJ 1,13beta2
  • Picodrive 1.35b and 1.51
  • Cavestory (crashes when exiting, use start+select to exit)
  • Doom (it loads but I have no wads to test it)
  • TOME 2.3.5
  • EmuMaster V3 FF XIII Edition (crashes when exiting)
  • CSPSP 1.56
  • Wagic 0.13.1
  • uo gpsp kai 3.2 user 64M test 02 (crashes when exiting)
  • NOIZ2SA 0.8
  • Halo hig
  • Ultra
  • Squarez
  • Dodge the Squares 1.3
  • Ninja Sudoku 0.1 (crashes when exiting)
  • JellyCar 1.1
  • Psplorer 1.5
  • Bookr
  • PSPDOXMANAGER 1.2 (crashes when exiting)
  • Daedalus R13
  • uo_Snes9x 0.02y32
  • yMenu
  • CPS2
  • NZP

Non working homebrew (US):

  • Python 2.5 (homebrews written in python won't work, i.e: spider, psptools, pymenu, pspguess...)
  • Mobile Assault 1.7.2
  • PSP Filer 6.7 and 6.6 (shows language select screen, then black screen)
  • pspmsx 1.5.1
  • Zcrisis
  • Supertux v1
  • PSP Mario (Phoenix Game Engine Lua 0.03), other Lua homebrews have failed too
  • Chicken invaders
  • Warcraft 2D
  • UAE4ALL r1
  • SNES9xTYL 0.4.2
  • snakeSP
  • Geometry Wars Portable
  • SQRXZ3 1.0
  • ScummVM 1.3.0
  • Visual Novels PSP

Working homebrews (EU):

  • NesterJ 1,13beta2
  • JellyCar 1.1
  • Python 2.5
  • CSPSP 1.56

Non working homebrew (EU):

  • Mobile Assault 1.7.2
  • Snes9xTYL 0.4.2

This lists will be updated as I test more.

Update 2: After a long chat with Wololo, he finally managed to get VHBL running on the EU version of my exploit. Thank you Wololo I will post pictures of my Vita running VHBL soon.

Update 3: Here it is, VHBL on my Vita. (pictures attached below)

Update 4: I have another VHBL port ready for my second exploit, and a new exploit (wololo.net/talk/viewtopic.php?f=6&t=12544&p=155755#p155755) .

I have another VHBL port ready. and another exploit:

    Select all
    Exception - Bus error (instr)
    Thread ID -
    Th Name   -
    EPC       - 0x61616160
    Cause     - 0x10000018
    BadVAddr  - 0xFFFFBB00
    Status    - 0x60088613
    zr:0x00000000 at:0x088B4BB0 v0:0x08A6A2C0 v1:0x00000001
    a0:0x00000001 a1:0x00000001 a2:0x089DE0E2 a3:0x089F229E
    t0:0xFFFFFFFF t1:0x00000000 t2:0x00000000 t3:0x00000000
    t4:0x08D1C9EC t5:0xDEADBEEF t6:0xDEADBEEF t7:0xDEADBEEF
    s0:0x61616161 s1:0x61616161 s2:0x61616161 s3:0x61616161
    s4:0x61616161 s5:0x00000000 s6:0x08A70000 s7:0xDEADBEEF
    t8:0xDEADBEEF t9:0xDEADBEEF k0:0x09FFFB00 k1:0x00000000
    gp:0x00000000 SP:0x09FFF580 fp:0x09FFFA90 ra:0x61616161

So that would be 3 exploits, 2 of them already ported to vhbl

"V2h5IGFyZSB5b3UgcmVhZGluZyBteSBzaWduYXR1cmU/\n".decode("base64")

  • PSP: 3K (4g, 6.20 PRO-B10), 2K (v2, 6.60 ME 1.9)
  • PS3 (60GB PAL, 4.00)
  • PS2 (v19, Duo 3 Ultra)
  • PS Vita
  • Gamecube (dol-001, xeno-gc)
  • Dreamcast (v1, mil-cd)






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 47 Comments - Go to Forum Thread »

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babyjoe00069's Avatar
#32 - babyjoe00069 - 56w ago
Reply
yeah thats what I did and i missed one day cause i overtslept n guess what that was the day the game was announced, and i missed it if I could get like a text to my phone saying the games released lol that would be superb lmao oh well back to daily checkups

NTA's Avatar
#31 - NTA - 56w ago
Reply
I think there might be an rss feed, although I don't know how it works. Another way would be to bookmark the thread and keep clicking on it to check for updates.

babyjoe00069's Avatar
#30 - babyjoe00069 - 56w ago
Reply
Can someone please tell me how I CAN be kept updated this sucks i miss one day of checking out this page and I missed it again... there has to be someway to be notified like (here you go get this quick), without having to log in everyday. Please help me figure this out I missed this I missed the 5.01 jailbreak damn someone help me.

dsavage's Avatar
#29 - dsavage - 56w ago
Reply
Originally Posted by Bartholomy View Post
Quote Maybe i miss something, but what's the point about reading news of a game who allow this exploit, when the game is no more available on PSN, so we cannot apply this method? Just to say congrats to who found the new game for this exploit? Wow cool, thanks, pfff

If it's a secret society if you want to know the new exploited game, or Sony will remove the game, what's the point on it? Is it just for an elite group? Explain me how this stuff works, because i find all of this quite pathetic.

Over all, i want to know the forum's name where new games are found.

gtfoo... theres was more than a days time or so between the time the game was pubically announced and sony taking it down.

snooze ya loose.

plain an simple.

properBo's Avatar
#28 - properBo - 56w ago
Reply
wololo.net/talk the "ninja releases" are announced there, I got SC3 on Friday morning PST when it was announced. only once the VBHL files are released and multiple crashes are logged on the PSN side does the game get taken down, I do believe.

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