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New PS Vita Exploit and VHBL Port in the Works by Xerpi

Category: PSP & PS Vita News  By: PS3 News - (wololo.net)
Tags: new ps vita exploits psvita exploits vhbl port xerpi ps vita hacks ps vita hax psvita hacks

43w ago - Following up on his previous update, this weekend PlayStation Vita hacker wololo has announced that a new PS Vita exploit and VHBL port in the works by Xerpi.

To quote from his blog: "Developer xerpi twitted a few days ago that he has a new user mode exploit available, and that he managed to port VHBL to it fairly easily (it took only 10 minutes to port VHBL according to what he told me).

"VHBL working on my new exploit pic.twitter.com/5PeV6Hi2"

I believe for now this exploit with remain under wraps since we are already working on a release with Neur0n, but this is of course up to xerpi.

In the meantime, enjoy a few screenshots!"

Finally, below is yet another exploit from Acid_Snake with details as follows:

Fate6 confirmed my VHBL port working on PS Vita 1.69.1 and the game being on Vita US PSN

fate6 wrote: well then yes it does work on the Vita on 1.69.1 ^__^

I have a european account and this game is not on european PSN, so I couldn't test it on my Vita. Thanks fate6 For EU users, we are working on porting it to the Eu version of the game.

Working homebrew (US):

  • NesterJ 1,13beta2
  • Picodrive 1.35b and 1.51
  • Cavestory (crashes when exiting, use start+select to exit)
  • Doom (it loads but I have no wads to test it)
  • TOME 2.3.5
  • EmuMaster V3 FF XIII Edition (crashes when exiting)
  • CSPSP 1.56
  • Wagic 0.13.1
  • uo gpsp kai 3.2 user 64M test 02 (crashes when exiting)
  • NOIZ2SA 0.8
  • Halo hig
  • Ultra
  • Squarez
  • Dodge the Squares 1.3
  • Ninja Sudoku 0.1 (crashes when exiting)
  • JellyCar 1.1
  • Psplorer 1.5
  • Bookr
  • PSPDOXMANAGER 1.2 (crashes when exiting)
  • Daedalus R13
  • uo_Snes9x 0.02y32
  • yMenu
  • CPS2
  • NZP

Non working homebrew (US):

  • Python 2.5 (homebrews written in python won't work, i.e: spider, psptools, pymenu, pspguess...)
  • Mobile Assault 1.7.2
  • PSP Filer 6.7 and 6.6 (shows language select screen, then black screen)
  • pspmsx 1.5.1
  • Zcrisis
  • Supertux v1
  • PSP Mario (Phoenix Game Engine Lua 0.03), other Lua homebrews have failed too
  • Chicken invaders
  • Warcraft 2D
  • UAE4ALL r1
  • SNES9xTYL 0.4.2
  • snakeSP
  • Geometry Wars Portable
  • SQRXZ3 1.0
  • ScummVM 1.3.0
  • Visual Novels PSP

Working homebrews (EU):

  • NesterJ 1,13beta2
  • JellyCar 1.1
  • Python 2.5
  • CSPSP 1.56

Non working homebrew (EU):

  • Mobile Assault 1.7.2
  • Snes9xTYL 0.4.2

This lists will be updated as I test more.

Update 2: After a long chat with Wololo, he finally managed to get VHBL running on the EU version of my exploit. Thank you Wololo I will post pictures of my Vita running VHBL soon.

Update 3: Here it is, VHBL on my Vita. (pictures attached below)

Update 4: I have another VHBL port ready for my second exploit, and a new exploit (wololo.net/talk/viewtopic.php?f=6&t=12544&p=155755#p155755) .

I have another VHBL port ready. and another exploit:

    Select all
    Exception - Bus error (instr)
    Thread ID -
    Th Name   -
    EPC       - 0x61616160
    Cause     - 0x10000018
    BadVAddr  - 0xFFFFBB00
    Status    - 0x60088613
    zr:0x00000000 at:0x088B4BB0 v0:0x08A6A2C0 v1:0x00000001
    a0:0x00000001 a1:0x00000001 a2:0x089DE0E2 a3:0x089F229E
    t0:0xFFFFFFFF t1:0x00000000 t2:0x00000000 t3:0x00000000
    t4:0x08D1C9EC t5:0xDEADBEEF t6:0xDEADBEEF t7:0xDEADBEEF
    s0:0x61616161 s1:0x61616161 s2:0x61616161 s3:0x61616161
    s4:0x61616161 s5:0x00000000 s6:0x08A70000 s7:0xDEADBEEF
    t8:0xDEADBEEF t9:0xDEADBEEF k0:0x09FFFB00 k1:0x00000000
    gp:0x00000000 SP:0x09FFF580 fp:0x09FFFA90 ra:0x61616161

So that would be 3 exploits, 2 of them already ported to vhbl

"V2h5IGFyZSB5b3UgcmVhZGluZyBteSBzaWduYXR1cmU/\n".decode("base64")

  • PSP: 3K (4g, 6.20 PRO-B10), 2K (v2, 6.60 ME 1.9)
  • PS3 (60GB PAL, 4.00)
  • PS2 (v19, Duo 3 Ultra)
  • PS Vita
  • Gamecube (dol-001, xeno-gc)
  • Dreamcast (v1, mil-cd)






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 47 Comments - Go to Forum Thread »

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bearmon2010's Avatar
#2 - bearmon2010 - 57w ago
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Does that mean we re able to download PSN exploited game to run VHBL when it is released or we have to pay PSN exploited game download to run VHBL ?

PS3 News's Avatar
#1 - PS3 News - 57w ago
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Following up on Sony's PS Vita Firmware Update v1.67, this weekend PlayStation Vita hacker wololo has announced news of a new Hello World on PS Vita 1.67 alongside details of a VHBL update with a demonstration video below.

To quote: Hope you didn’t wait too long since our last VHBL release a bit more than 2 weeks ago… This is a new PSP user mode exploit by thecobra (also discovered a while ago by WosRet), which I confirmed runs on a PS Vita with Firmware 1.67. Unlike Motorstorm and Everybody’s Tennis, this game is available in the US store as well as some other countries (details to come). Check the video and details below.

Thecobra already ported VHBL to this exploit, and we already have something running, that just needs a few tweaks here and there before being released. So far I didn’t see anything that would prevent HBL from running on Vita 1.67, but that will need to be fully confirmed in the days to come.

The name of the exploited game is obviously kept a secret until the public announcement, and if you don’t want to miss the release, remember that history repeats itself. Sony will most likely remove the game within hours following the announcement, so stay tuned.




Congrats and thanks to thecobra!

Update: Below is another brief video update (via wololo.net/wagic/2012/04/17/vhbl-on-vita-1-67-tweaking-in-progress/) to quote:

Hey everyone, quickly showcasing the work in progress for VHBL’s port to thecobra’s exploit. To be honest, thecobra’s really done most of the work here, and I merely tweaked it to clean up the code, before compiling and giving it a try.

On the video below, I’m playing doom (again? I should be a bit more creative...) on PS Vita firmware 1.67.





The release should happen soon, although please keep in mind that I also have a real life to deal with in addition to this release, so please be patient while we’re getting ready.


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