1d ago - Gaijin Games Associate Producer Dant Rambo posted up a video today announcing that Bit Trip's Runner2 is coming to PS Vita on December 17th, 2013.
To quote: Greetings, current and future best friends. For those of you unfamiliar with our humble studio, we're the folks behind the Bit.Trip series, as well as the recently released Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien.
We also invented the cheese-flavored cough drop, but due to a pending lawsuit, aren't permitted to speak of that.
Since releasing Runner2 for console and PC, we've had countless people ask us about a potential Vita version. This was, as you can surely imagine, very flattering. We were stoked that people enjoyed the game as much as they did, and even more stoked that they wanted to see it on additional platforms (I promise not to use "stoked" again in this post).
This inspired us to give it our all with the Vita version, and to make it just as good as its console counterparts. As it turns out, this wasn't such a difficult task. As any Vita owner can confirm, it's an incredibly powerful platform.
Whether this will be your first time playing the game or you're a seasoned vet, rest assured that no expense...
1d ago - Housemarque Community Manager Tommaso De Benetti shared a video today announcing that Furmins rolls to PlayStation Vita on December 17th, 2013.
Below are the details and video trailer, to quote: Hi there, Tommaso De Benetti from Housemarque and Alexey Menshikov from Beatshapers speaking. After a minor Q&A setbacks caused by a prank our little furry friends conjured up, we are finally able to confirm the North American release of Furmins on PS Vita!
In Furmins, players will attempt to guide the eponymous and loveable creatures across fiendishly designed levels by rearranging a variety of items in real time with well-coordinated precision. Strategically placed items create pathways and physical chain reactions that guide the Furmins to a basket at the end of the level.
Wondering what happened to the Furmins Kingdom to justify a whole gaming adventure? Here's a quick overview:
The Furmins are a happy race of creatures living a happy, peaceful existence.
Things were rolling along great until the fateful day their benevolent (yet rather large)...
... King fell asleep, rolled over a river forming an impromptu dam and blocked their flow of water!
To quote via wololo: Firmware 3.01 available - Some usermode exploits fixed, ... this little devil of a Firmware patched again some (at least 2) usermode exploits. This time two games were patched, one that wasn’t used at all, it just functioned as a hello world, and one game, that might got leaked some weeks ago. But what about our kernel mode relase and TN-V4? Well ...
It was confirmed that the kernel mode exploit and TN-V4 are still fully working at the new Firmware...
2d ago - Project Lead Sanabu Washizuka announced that Sorcery Saga: Curse of the Great Curry God is out today on PS Vita.
To quote: What a delectably delicious day it is! The roguelike RPG Sorcery Saga: Curse of the Great Curry God launches today. Sorcery Saga is exclusive to PS Vita and is available at both retail and on PlayStation Store.
Like the name suggests, it's wacky, fun, and a real challenge. Today, we wanted to give all you folks an overview of the game.
So what is Sorcery Saga: Curse of the Great Curry God all about?
Sorcery Saga tells the story of Pupuru and her brave quest to save her favorite curry restaurant from the big, bad curry chain that's just moved into town. Harmless, right? Wrong! In order to do so, Pupuru and her grumpy (and always hungry) creature friend, Kuu, must travel to find ingredients to make the legendary curry.
Along the way, Pupuru meets many interesting and strange people, including the rather forward Gigadis and the mysterious, non-committal Puni.
How Does This Thing Play?
As Pupuru, you'll enter a dungeon and travel on a grid-like system. Attacks are turn-based, but what makes Sorcery Saga truly challenging is its roguelike quality. Meaning, if you fall in a dungeon, you lose all your items...
1w ago - Omni Systems Limited Creative Director Rudolf Kremers shared a video today confirming that Eufloria HD is coming to PS Vita on December 17th, 2013.
To quote: Hello friends! Eufloria HD is coming out on December 17th for PS Vita!
This makes me happy, indeed. As an indie game developer, I remain amazed at the journey this game is taking, and the superb response it gets from fans. And as a proud Vita owner, it's fantastic to be able to announce this release.
Having launched a few different iterations of Eufloria over the years, I've come to appreciate that each one poses a new challenge. How do we adapt the controls? Does the game speed work nicely?
Are the visuals "right?" Generally there are real problems to overcome before you can settle on a solution that's right for everybody. Well, this Vita version is quite different, but in a very positive way. Here's why...
Eufloria is a funny thing. It may be "just" 2D, but you end up controlling thousands of seedlings across dozens of asteroids, zooming in to the level of individual blades of grass, or zooming out to see a bird's eye view of an entire asteroid belt - all within the space of seconds.
This works really well, and is very pretty, but admittedly can be a bit of...