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Winskeet Update v111120 for PlayStation 3 is Released


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161w ago - Today PS3 developer uf6667 [Register or Login to view links] that he has updated Winskeet to version 111120 stating that 110819 is now officially obsolete (NAND works, also using WinUSB now) alongside iSkeet and YASkeet updates with details below.

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Changelogs:

New WinSkeet - 110819 is now officially obsolete (NAND works, also using WinUSB now)

#ProgSkeet: New iSkeet
#ProgSkeet: New YASkeet
#ProgSkeet: Complete solderless NAND dualboot POC works, no more cutting traces!

ProgSkeet Flasher

Recent Changes and History:

111004:

  • New Qt GUI implemented
  • Linux and MacOS X support
  • Added predefined and user presets
  • Fixed ability to select invalid ranges
  • Added a file patcher
  • Flasher: Added support for canceling running operations
  • Flasher: Added USB device reset
  • Flasher: Added support for erasing as a stand-alone operation
  • Flasher: Added cycle period selection, should help with longer cables
  • Flasher: Added abort on error option
  • Flasher: Reodered operations, full read, full erase, full write
  • Flasher: Fixed bug with unreliable GPIO operation
  • NOR: Added new write mode "Dual word program"
  • NOR: Added display of total flash size
  • NOR: Fixed flashing of the second half of Samsung K8Q2815UQB and likely other dual chip NORs
  • NOR: Added erase block region configuration
  • NOR: Added selection of number of bytes for buffered write
  • NOR: Added support for Spansion S29GL128N90TFIR2
  • NAND: Made custom ranges work
  • NAND: Added Dual-NAND reading. Reads a block from two NANDs simultaneously, thereby doubling the speed.

11xxxx:

  • Flasher: New buffer handling.
  • NOR: Added new timing options. Static timing will be configurable later.
  • NOR: Added preset for Samsung K8P2716UZC-QI4D

Notes:

  • Differential flash, if you haven't noticed yet, will skip unnecessary writes (compares data on chip vs data in file)
  • The Ready triggered timing requires you to bridge the RDY and the GP4 pins together (still needs to be connected to the target RDY)

yours truly,

uf6667




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Comments 126 Comments - Go to Forum Thread »

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#26 - HeyManHRU - 169w ago
HeyManHRU's Avatar
So this supports dual firmware? If it does I'll probably get this instead of the E3 since it's cheaper.

#25 - elser1 - 169w ago
elser1's Avatar
mad.. i can't wait to get one of these.

#24 - PS3 News - 169w ago
PS3 News's Avatar
This weekend the [Register or Login to view links] has made available a video demonstrating the ProgSkeet PS3 Solderless and Dual NAND Kit Tools alongside details below.

To quote: We are happy to introduce you the SOLDERLESS KITS for our ProgSkeet device!

The main word is "BE FLEXIBLE" as ProgSkeet project will be the BEST TOOLKIT for the NAND and NOR flashing!!! We present today the NAND TOOL KITS, in few days we will be ready also with NOR TOOL KITS!!! Stay Tuned

1 - PROGSKEET is 100% PIN to PIN compatible with the SOCKET tool sold from this site [Register or Login to view links]

Just connect the ProgSkeet 32 pin special flat cable. (please note that this version don't support programming or reading with out the device is powered on. A new version will be released with the VCC pad to manage NANDS with a self power provided from PROGSKEET) 360-clip.com and also us we will offer this socket in a package together with the 20 cm 32 PIN flat cable.

2 - ADAPTOR PCB: This pcb is an adaptor from 50PIN ZIF PROGSKEET CONNECTOR (necessary for the coming "NOR SOCKET" solderless tools) to 2 x 32 PIN ZIF connector. With this adaptor progskeet is able to manage 2 NANDS on the DEVICE and also extra 2x SECONDARY NANDS (for dual nand feature). The kit include the 50 pin flat cable from PROGSKEET to ADAPTOR PCB.

3 - NAND PCB: This "optional" pcb has a 1Gbit NAND flash on board. Progkseet is able to use it like a backup nand or switch this nand and use it instead the NAND on the board of the device. The feature called "DUAL NAND" allow to support different NANDs ONLINE and test firmwares in a easy fast way. The software will be ready soon to support this feature, user can also attach a switch to progskeet to allow a fast selection of the NANDs without using the PC tool.

Progskeet support max 2 x NAND PCB on each ADAPTOR PCB, the kit include a 32 PIN 3CM flat cable (from NAND PCB to NAND SOCKET)

You can see a FULL PROGSKEET KIT SAMPLE where is clear how is the complete kit with 2x NANDS PCB and 2x NANDS SOCKETS (on the picture miss one socket sorry J ) but I think the concept is clear.

The big advantage of PROGSKEET is that can work on ANY CONSOLE / DEVICE, is study to be MODULAR and so is MUCH CHEAPER then any other solution that is specific addressed to a device.

The nice special FLAT CABLES are also easy to be fitted inside the device without bit problems, and also the KIT is removable in few minutes and is not PERMANENT.

We remember that PROGSKEET is an OPEN PROJECT study to be used in many kind of devices CONSOLES, SATELLITE, IPHONES, PENDRIVERS etc etc. "PROGSKEET NOTHING MORE THAN A GOOD NAND / NOR PROGRAMMER".

We will send tomorrow more infos and pictures regarding PROGSKEET V1.1 "CRYSTAL BLUE LIMITED EDITION" in production in these days and available in the market soon!

Nice news also about the PROGSKEET software, that now support new nice features.

BYE FOR NOW





More PlayStation 3 News...

#23 - PS3 News - 175w ago
PS3 News's Avatar
More ProgSkeet PS3 Updates and Changelogs below:

110812:

  • Removed auto-detect NAND because some devices don't give the correct information
  • Removed device combobox (for now, until xml configuration is correctly implemented)

110812-A:

  • Bug fixed: 16 bytes on NAND2 when using Big Block (normal is 64 bytes) (thanks to dospiedras )

110813:

  • Diagram by marcan has wrong #NOR_TRI... this is why it either took long or even froze. Won't happen again (it's active-high, not active-low)

110814:

  • Minor adjustments in the GUI to improve speed on NAND.

110815:

  • NOR: added "Alternate Writing Method"... only use this if the flasher freezes without it checked... Thing is, this is supported by most (if not all) NOR flash devices out there BUT requires 4 cycles per write, so it *MAY* be slow.

110816:

  • NOR: several things related to sector count were messed due to start/end sector, should be functional now
  • NOR: Optimized the code just a little bit more, getting on average 15kB/s more
  • GUI: Whole thing with speeds and time left fixed

110819:

  • NOR: verification is only done if "verify" is checked and only after it's done flashing
  • NOR: added "ByteSwap" so you don't have to use any additional app to reverse the bytes - goes for dump and flash (for transplanet v1 but you can also use the unaltered version of norunpack this way)
  • Logging: moved the log file to the application directory so you don't need admin rights

Notes:

  • if you're using 16MByte SAMSUNG NOR, please use Sector Size: 4kB/ Sector Count: 4096 and check "alternate writing method".
  • Differential flash, if you haven't noticed yet, will skip unnecessary writes (compares data on chip vs data in file)

#22 - PS3 News - 176w ago
PS3 News's Avatar
Below are some more ProgSkeet Diagram updates.

ProgSkeet Diagram and Flasher Changelog: 08/04/11

  • Updated VER-001
  • Added 80 GB (taken from twitter of PHIRENZ)

ProgSkeet Diagram and Flasher Changelog: 08/05/11

  • Updated DIA-001 and added JSD-001, DYN-001... next update includes 2 or 3 more

Also from uf6667 (twitter.com/uf6667/status/99504102089830400) comes an updated NorUnpack (pastebin.cc/index.php?show=60) to support ProgSkeet dumps - Usage: "./norunpack 1"

[Register or Login to view code]


ProgSkeet Flasher Changelog 08/07/11:

  • The comboboxes are bigger now, can't be edited and show the values with a scrollbar.
  • Made the NAND part idiot proof. Enjoy.

ProgSkeet Flasher Changelog 08/08/11:

  • It seems there are problems in Windows 7 and since I don't have Win7, please find the log file in C:\ProgSkeet.log and put it on pastebin.cc so I can take a look... thanks!

ProgSkeet Flasher Changelog 08/11/11:

  • NOR: Rewrote entire NOR driver. NAND is unmodified.
  • NOR: Write-To-Buffer Programming method optimized (added timeout) Note: not every device supports this. Please consult the datasheet if you are facing problems.
  • NOR: Erase Sector optimized (added timeout)
  • NOR: Forced verify and differential flash
  • NOR: Can't enter values anymore, thanks to RAIDEN (if only some people could read...)

Note: Some NOR flash devices have bad sectors (usually just a few bytes, but enough for entire systems not to work). These will be reported in C:\ProgSkeet.log If you have such a device (for example, I heard this happens with RSOD on PS3), you should relocate the sectors to somewhere else or replace the NOR flash device.

110811-A:

  • NOR: Fixed fault in timeout of programming/erasing. Also increased it to 3.5seconds per line and per sector.

110811-B:

  • NOR: Added wait on erase sector.

110811-C:

  • Improved flashing speed

110811-D:

  • Added "tries" for flashing. It is currently hard-coded to 5 tries.

 

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