From his blog (linked above): The completely remade 3D edition of UFO Racer is finally on Wii! The Wii port even features motion controls like it did in the 2D version that preceded this.
Along with porting it I’ve made a few improvements. The high score is saved every time you finish a lap, there is now on screen text telling you what your time was from the previous lap, there have been slight changes to the track geometry and texture, the track is now loaded from an external file (it was previously hard coded into the game) and the font used for on screen text has also changed.
It’s a minor update for PS3 but there will be more to come in the future. I’m planning to add a level editor.
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From his blog, to quote: This will be the third time I have made this game (remade not just ported), and I have become exceedingly efficient at it. It is however the first time it is on PS3 and it’s back to being in 3D (though for the time being it isn’t rendering 100% correctly like it is in the above screenshot) so huzzah for that.
UFO Racer, as the self-explanatory title suggests, is a racing game involving extra terrestrials in hovering/flying vehicles. Some stats are displayed on screen showing how much of the looping track you have finished, how many times you have completed a lap and what the shortest amount of time you have done so in has been.
Use the analog stick(s) to control the ship.
I’ll be updating, fixing up and improving it as soon as I get the time but I’m really trying to get some other things done before the end of the month so I’ll be busy for the next few days.