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Video: PS3 Unbanning IDPS Proj3ct by Labuse and Raymanvtwo


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73w ago - Following up on the PS3 IDPS Viewer, PS3 Request IDPS Generator and PS Unban, today French PlayStation 3 homebrew developers Labuse and Raymanvtwo have shared a video introducing their latest PS3 unbanning IDPS Proj3ct.

To quote, roughly translated:

This process deals with modification in the flash memory of your PS3. So beware of the risk involved. As you will be the one responsible for any damages.

1 - It’s free.
2 - It does not provide for IDPS.
3 - 1 change per member (archiving R_K to control all business)
4 - no requirement to have an ODE or another to benefit from this service.
5 - Do not buy IDPS! , but get it by your own means. It does not provide a repair service or any failure or brick If you do not have access to PSN / SEN after our intervention, you you probably have stolen your IDPS, we test the validity of IDPS before making the change.
6 - You do not store the IDPS valid for use and even less for
resale.
7 - No, not the service sony unbanned person a simple phone call, this is totally false.
8 - No, it is not a simple change with a hex editor, and it does not
change enough to IDPS only on known offsets.

To start here are the essential conditions to be fulfilled before you make the final change of IDPS:

1 - Have their console banned from PSN
2 - console already be hacked (CFW)
3 - have a valid IDPS to provide for replacement

If you do not meet any of these conditions, then it is no need to go further... however if all conditions are met then we will be able to do something for you, but before that take the time to read all the explanations below!

PS3 IDPS FAQ:

What is to Proj3ct IDPS?

To de-ban your console SEN / PSN actually modifying the flash memory of it.

How do I know if it is my PSN account or if my console ID that is banned?

If you get this message to the PSN sign: “Access denied or temporarily suspended for this system,” is that your console ID banned.

To which PS3 models are targeted modification of ID with IDPS Proj3ct?

For all models Fat and Slim CFW (before 3000 series).

Who is this service free of IDPS change?

Everyone has provided to meet the three key points above, nor any ODE Flasher is asked to make the change.

Why Does not provide you IDPS?

Just for 2 reasons: The first is that for the time being we do not yet generate non-original identifiers so they must find true and valid they are rare and valuable, however we work in progress to try to remedy this problem... and the second, CFW consoles connecting to PSN are too easily spotted and can not afford to lose identifiers for a few hours / days of games online.

Why Proj3ct IDPS is not distributed freely?

Because the conversion of the dump is difficult and requires a good knowledge in this field, any approximation leads directly onto a brick your console, but also to avoid unscrupulous pharmacies that will make their business to make money with our work, we hope that it is Free for the community and we will offer you this service. s

Secondly, because this change make public console could seriously undermine all users PS3 OFW, and it is only this reason that motivated the choice of delivery method!





How it’s gonna happen to change definitely IDPS?

1) Visit in [APPLICATION] IDPS PROJ3CT (ps-addict.fr/forum/post96895.html#p96895) to put your formal request for change of IDPS, stating:

PS3 Slim 320 GB / Fat 40 gb, etc. ...
Model: CECH .....
CFW up:
Level of knowledge PS3 (beginner - expert - expert)

2) Wait for an consideration answer of your request.

3) After acceptance of your application to the post in question, you can send your items BUT only in MP to Labuseor Raymanvtwo the following files:

  • Your Root_Key
  • Dump Your conducted with MM
  • Your IDPS (HS recovered on a console, for example)
  • A picture of your system properties in Multiman

Note: you will find the method and tools to recover these different elements in the [TUTORIAL] IDPS PROJ3CT (ps-addict.fr/forum/post96894.html#p96894).

4) We check first the actual validity of your IDPS then proceed to the actual change of the IDPS in your dump. We send it back within 2 to 4 days max MP.

5) You re-flash your PS3 with Multiman to the dump you have recovered.

6) You still have to format your PS3 to erase all traces using a CFW and you can now enter the OFW update, your console is banned from de-SEN / PSN! attention: any use of PSN CFW after the de-banning your console to deliver in the same situation a few hours / days later... and I recall that we do not make one final change by console! Enjoy!






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 40 Comments - Go to Forum Thread »

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Foo's Avatar
#5 - Foo - 127w ago
This is brilliant. That is... if it works like you say.

Yea, this tool isn't really for the enduser because what will because what would an enduser do with it?

cfwprophet's Avatar
#4 - cfwprophet - 127w ago
Changing the target ID for what ?

As i have told in a other post: Simply changing the TargetID in the EID do not lead into a full debug console. The TargetID is spread in the segments of whole EID and they are in encrypted form. The both idps we can view without decrypting the EID segments do not lead into a full functional debug fw.

Yes you can run dex kernel and install debug fw but again it doesn't lead into a reall debug console.

Again no offence to you im just a bit frustrated of the scene. Im still working on the full convertion and make good steps. It wasn't that hard to figuer out what to do and how to do. I just don't understand the whole scene with releasing stuff that is nearly unnesessary for the end user.

nathanr3269's Avatar
#3 - nathanr3269 - 127w ago
It's a simple tool for dump your IDPS without dump your flash or use multiMAN for it and see data (e.g Change Target ID or other data)

There is a mistake in the first post, where is 00 00 00 01 00 85 00 May 87 47 64 15 A4 F6 4D AA should be 00 00 00 01 00 85 00 05 87 15 A4 4D 47 64 F6 AA, i don't know what happened...

Regards

cfwprophet's Avatar
#2 - cfwprophet - 127w ago
No offence to you but whats the purpose of it ?

What can the end user do with it ?

nathanr3269's Avatar
#1 - nathanr3269 - 127w ago
It's been awhile since the last IDPS update, and today I've created this PS3 IDPS Viewer homebrew application based on research I'm doing and had not planned to release the tool out yet, but if someone needs it here it is (Thanks to J-Martin for the logo).

Download: [Register or Login to view links] / [Register or Login to view links]

What does this tool?

  • Displays the IDPS
  • Shows Target ID
  • Displays Motherboard revision
  • Save your IDPS in IDPS.bin file

Note: THIS TOOL IS SAFE

When the program starts you will see the typical intro screen, if you choose "Yes" you will see the data from your PS3, if sounds three beeps indicates that it was not possible dump and show the error message, and if all went well sounds a beep and you are able to see the data.

Automatically saves the IDPS in dev_hdd0/IDPS.bin, you must open it with a hex editor and look hexadecimal values, for example (IDPS false, I will not reveal my IDPS):

e.g Notepad

Hex Editor

The IDPS in this case would be: 00 00 00 01 00 85 00 May 87 47 64 15 A4 F6 4D AA

It has been tested on PS3 FAT, SLIM should work perfectly in also.

Regards

Finally, in related news PlayStation 3 developer naehrwert has recently blogged (nwert.wordpress.com/2011/12/24/individual-infos/) about PS3 Individual Infos, to quote:

One of the PS3′s console specific cryptography works as follows:

At factory time there is a console specific key generated, probably from a private constant value and a console specific seed. Maybe that’s the key used for encrypting bootldr and metldr. Fact is, that metldr stores another console specific keyset (key/iv) to LS offset 0x00000.

That keyset is probably calculated from the first one. At factory time the isolated root keyset (how I call it) is used to encrypt the console’s “Individual Infos”, like eEID. But not the whole eEID is encrypted the same way, special seeds are used to calculate key/iv pairs for the different sections.

And not even that is true for every eEID section, because for e.g. EID0 another step is needed to generate the final section key(set). Each of the isolated modules using such an “Individual Info” has a special section that isoldr uses to generate the derived key(set)s.

But the generation works in a way, that the section data is encrypted with aes-cbc using the isolated root keyset, so it is not possible to calculate the isolated root keyset back from the derived key(set)s, because aes shouldn’t allow a known plaintext attack.

So far I can decrypt some of EID0′s sections, EID1, EID2 and EID4. EID5 encryption should be similar to EID0′s but I lack the generation keys for that one.

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