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Video: PS3 Save Resigner 2.0 Homebrew Application by K.G 971 Out


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70w ago - Following up on my previous release, today I have updated my ([Register or Login to view links]) PS3 Save Resigner to version 2.0 followed by v2.0.1 and v2.0.5 with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / Ultimate Save Resigning Guide by JeoWay

What's up guys, I give a whole new version of my first PS3 Save Resigner. PS3 Save Resigner 2.0. It's further more easier to resign/decrypt/encrypt a PS3 save now.

Reminder: With the PS3 Save Resigner, you can resign any saves from any regions to any regions. From any accounts to any Accounts.
You can also remove the copy-protection, decrypt & encrypt. It's easy to use, and VERY user-friendly. It works for Retail PS3. You don't have to search keys anymore.

Note: the games.conf is updated regularly by aldostool, so i will update the new file each times in the "yousendit folder". You will have to replace the old one by the updated one in the tool's folder.

Thanks to flat_z for his amazing work. The games.conf is from aldostool. This is just for people who needs an easier way to use flat_z's tool. Credit goes to flatz for his pfdtool.





Update logs 1.5 to 2.0.1:

  • I started over, and came with a more improved application, more easy to use.
  • Support drag and drops, unlimited profiles, detect usb plug, easy resigner/decrypt/encrypt interface ect...
  • And most important less errors. If you have everything installed correctly (msvcr) then, you shouldn't have any problem, unless the game isn't in the games.conf yet.

From the included ReadMe File: In the Plugin folder, you will find msvcr dlls that you will be able to use if the tool deosn't work for you.
Just replace your current dll with one from the plugin folder, don't forget to rename it properly.

You need the following for the tool to work:

  • Net Framework 4.0
  • Visual C++ 2010 Redistibutable x64 or x86
  • Visual C++ 2010 Redistibutable x64 or x86 (MFC Security Update)
  • Visual C++ 2010 Redistibutable x64
  • Visual C++ 2010 SP1 Redistibutable x64 or x86
  • Visual C++ 2010 Redistibutable x64
  • Visual Studio 2010 F# Redistibutable
  • Visual Studio Tools for Office Runtime (VSTO) 2010 Runtime
  • Visual Studio Tools for Office Runtime (VSTO) 2010 Runtime x64






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Comments 90 Comments - Go to Forum Thread »

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PS3 News's Avatar
#70 - PS3 News - 87w ago
This may be of use for that title, worth a try anyway: [Register or Login to view links]

Another few updates by qorner for the GT5 save game editor (aka GT5 Career Booster): [Register or Login to view links] and also [Register or Login to view links]

Gran Turismo 5 Save Editor / Gran Turismo 5 Career Booster (GT5CB)

What you get with this tool is 20 000 000 in-game credits, and A-Spec level 40.

Prerequisites

First of all, whatever you do, always backup your files! Second, you must upgrade Gran Turismo 5 (GT5) to version 2.09, run it afterwards, load your game, perform manual save from "GT Mode" and finally exit GT5.

Copy GT5 saved data from console to storage media. Tutorial can be found here: [Register or Login to view links]

Download Gran Turismo 5 Career Booster (GT5CB) from SourceForge (new and official source): [Register or Login to view links]

Note that I'm not the developer of this tool! I accidentally stumble upon it while using Google

You'll also need flat_z's pfdtool for data crypting. pfdtool can be found here: [Register or Login to view links]

If you're on OFW, as I am, Console ID can be found by following this tutorial (nope, currently there is no easier way): Using pfdtool without cfw (Borderlands 2 specific)

If you want to know how to use the lately released Save Game:

Required tools:


Otherwise, you can either use multiMAN's System Information, or PSID Patch to get your Console ID.

Download PSID Patch here: [Register or Login to view links]

Other necessary keys can be found here: pastebin.com/aqkATxXc

Modding

Download Gran Turismo 5 Career Booster (GT5CB) and extract the archive contents to a writable directory, preferably without spaces or any special characters in folder path (e.g. C:\GT5CB\ or C:\Users\Public\GT5CB\).

Copy entire BCES00569-GAME (\PS3\SAVEDATA\BCES00569-GAME) folder and its contents from storage media to ..\GT5CB\SAVEDATA\ folder. Also, put flat_z's pfdtool.exe in ..\GT5CB\Tools\pfdtool\ folder (pfdtool *.conf files will be automatically generated by GT5CB).

Run GT5CB, browse for BCES00569-GAME folder and pfdtool.exe file, fill-in all necessary keys and click on the large "Boost GT5 Career / Ruin GT5 Experience " button. Save data, as well as pfdtool configuration files will be automatically (re)created. If everything is OK, you will be prompted to either continue or cancel the save data modding. If information provided is correct, click "Yes". Once completed, copy/overwrite modified save data from your PC back to PS3 via storage media and run GT5.

Note that SFO file is not modified this way, as it is not required by GT5 loading system. Data in SFO file will be automatically updated (corrected) by GT5 itself once loaded. Happy modding!

candan's Avatar
#69 - candan - 87w ago
I'm not getting this to work with gt5. It still tells me it's a different users file... what the? Haven't tried it on anything else yet. This is tue first game I've tried and cos I'm stuck on it, I'm still trying! Lol

Shell 32's Avatar
#68 - Shell 32 - 88w ago
Hi guys, i have some problems with this homebrew. When I tried to install it on Rogero 4.30 with standalone install package files app, it didn't even start the installation (error 80029564). Then I resigned it with the TrueAncestor EBOOT resigner, now it finishes the installation but it still doesn't work, it gives error 80010017 and returns to XMB. Is it possible to make it work? Here is the package.conf file I used to rebuild the .pkg:


oVERSoLDiER's Avatar
#67 - oVERSoLDiER - 88w ago
I had problems with the CMD-based version too. With the GUI you just press the "..." button in the up-right corner, search your Savedata, which will be added below in a list. After that, right-click on the item and choose "Bruteforce...".

When it's done it will tells you the secure_file_id.

You could may post a save from a game which is not in the list, so I can test it.

xyz100's Avatar
#66 - xyz100 - 88w ago
thx for your reply. I know that list but I want to know the process.

Can i find out secure_file_id by pfdtool.exe?

i can't use 'Secure File ID Dumper' because my ps3 isn't 3.55 CFW.

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