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Video: OpenCobra Cobra USB Dongle PS3 Payload by Oct0xor Demo


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89w ago - Following up on the PS3UserCheat and True Blue unnecessary DRM-infected dongles being hacked alongside zadow28's work, today PlayStation 3 developer oct0xor shared a video of his OpenCobra Payload which aims to render the current Cobra USB dongle from Max Louarn useless.

Below are the details from his [Register or Login to view links], as follows: "First I am going to say that this is not going to be an article, just a first blog post and some info about my recent project.

Finally I got my hands on cobra it was quite a lot of time since I touched this last time. There was s good things happened since then eg. I reverse engineered usercheat and true blue, had done a lot ps3 and not ps3 related hacking. There was a bad things eg. BlueDiskCFW, lv0 leak, a lot of devs leave the scene...

Cobra was for me really "the last" thing I have to do.

The last time when I worked on this I didnt had a dongle, and all what I had was a dump by JaiCraB. I reverse engineered it as much as possible, figure out almost all tricks, encrypton and etc. And figuare out that it reads a lot of data from dongle, and I cant do much without dongle itself. Thats why I put this project to the back burner.

Well... I had never buyed anyone dongle, and I never was not going to. All my dongles was donated (thanks again ) but not that time.

it was hard for me to make this decision but a few days ago cobra finally shipped to me...

3 days and now its all over.

Security is good enough, but not without big security risks. But it still the best crypto/obfuscation what I had seen on ps3. Sony have something to learn from this guys, especially now.

Cobra / True Blue almost identical, have the same source code, if you ever hacked 1 thing, 2nd wouldnt be a problem. The main functionality, honestly, not changed since original jb. Thats a shame. Thats why I cracking them like nuts





On the fourth day I taked a decision to make my own "OpenCobra" payload. only clean code without drm and garbage, to be able to port it to any new firmware, and change/add features. It taked 2 days, 3000 lines of asm, and you had seen the result.

Atm it based on 4.1 payload, plans for future is check/add new features from 4.4/5.0. Port to a new firmware (if cobra will not do this for me), and realize all nice innovations from new version of psp emu, such as better emu accuracy, 3D and etc...

In video you had seen Payload Loader. Thats the all code it has:

This tag related patches handled by mngr. So far I want to move it in payload. First I have to check how it handled in 4.4 / 5.0

Not sure yet when it will be released, if it will be, but we will see.

Keys!

If this subject will be interested for people, maybe I will write a full article about True Blue / Cobra analysis and hacking.

btw: Me and ~ some psp mysterious dark figure ~ reverse engineered algo for generating valid psp isos back to jule. But saves and a lot of games dont work without patching. So cobra's patched emu much better there imho."

Below are some additional pics from his blog which simply states: Usercheat + Cobra = <3

From flat_z: Here is some explanations to make things more clearer. If you read my twit about ps2_netemu you can see that I reverse-engineered it. It includes almost all things which are required to make custom disc images of original PS2 discs and run them on the PS3 if everything will works fine. So it can lead us to the process of remastering PS2 discs which includes making of ISO.BIN.ENC (the encrypted version of original image which can be read by the PS3), creation and encryption of .VME files (virtual memory cards), ISO.BIN.EDAT (includes the title ID of disc).

The only thing which is not currently known is the format of decrypted CONFIG file (I can decrypt the file and encrypt it back but it have a complex format). It is optional and can be empty but I'm afraid that some games requires it to run on the PS3. My plan was the creation of PS2 remastering tool and I wanted to share it. Although I even not sure will it work or no but there are many chances that it will.

But something happened before I started to do it. My HDD on the laptop died and I have all information regarding PS3 on it. Although I was able to restore some important files but not all. So I need a time to buy components for a new computer and build it. For the same reason, I have a delay on my real job (I'm working as a free-lancer) so I will going to do my job before I start to do something new for PS3.

P.S. I see many questions about compatibility. You don't need a backward compatible PS3 console to run PS2 games through ps2_netemu because it is software emulator and doesn't require any PS2 hardware components. Also I think that ps2_netemu is more better and stable than ps2_softemu but this statement requires testing.

Finally, from naehrwert (via twitter.com/naehrwert) comes some related Cobra ODE EID0 information (ECDSA from pastie.org/6169158) , as follows:

While this is definitely interesting news, odds are it's just a ploy for the Cobra Team to release a new dongle that will be 'required' for their upcoming PS3 4.3x CFW unfortunately or the PS3 ODE in order to further line their pockets with PlayStation 3 sceners' hard-earned cash once again... as always, time will tell for sure.








Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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PS3 News's Avatar
#676 - PS3 News - 25w ago
Today PlayStation 3 developer Samson has ported the PS2 homebrew game Geotron and the PS2 utility MCMAN to PS3 (Cobra CFW) with details below.

Download: [Register or Login to view links] (25.1 MB) / [Register or Login to view links] (24.6 MB)

Geotron ISO For Cobra CFW

Another cobra autobooting blast from the ps2 scene Geotron.

GEOTRON version 0.5 for PS2. This is a beta version of a clone of XBox "Geometry Wars" for PS2. New features include 2-player mode, hiscore save, and major bugs fixed.

PS2 MCMAN For Cobra CFW

Another little tool from the ps2 days in autobooting iso format that cobra users might find handy..

Mount your ps2 mc's in the xmb and boot mcman to delete or backup saves to another mc, highlight a save and press start for options.

OdeFixUpdate v1.0 Beta from BiteYourConsole

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

Rough translation: Many users of the Ode on Firmware console Superslim 4.55 and found quite a few problems to update their games, waiting for the user Pal0x releases a solution that ultimately we put on a pair of instructions to try to make it easier to prepare updates.

The application is simple to use, just enter the PKG update file in the program folder and launch the file OdeFixUpdate.bat.

The package will be extracted to a folder where the application will fetch the file EBOOT.BIN and PARAM.SFO elaborating, at the end of the two files will be stored in the folder extracted earlier.

Following re-create the file E3boot.ISO or in the case of Cobra Ode performed a series of applications in order to bring the right file for the start of our games, finally burn the image onto a Blu-ray single layer.

From magneto: Cobra team release of IRD parsing library

Note that this release is only for application developers. ODE users will not find any use of these files.

The Cobra Team has decided to release its IRD parsing library under a GPLv3 open source license. We hope that it helps other developers integrate IRD support into their application. On top of parsing v6, v7, v8 and v9 IRD file formats, a helper function was included that parses the ISO file structure to populate the list of all files in the ISO. It can be useful for listing iso files from an IRD and checking their MD5 hashes.

The IRD library can be downloaded from here: libird.rar

PS3 News's Avatar
#675 - PS3 News - 26w ago
Cobra ODE 2.0 Update FAQ by magneto and Cobra.cfg Config Tool by SDeath are now available, as follows:

ODE 2.0 Update FAQ

With the recent release of the Cobra ODE version 2.0, there has been a lot of questions asked here in the forums, and many of them were asked multiple times. This thread is to help everyone update properly to 2.0 and fix any issues they might encounter, without having to read through pages of threads to find the answer to their question.

Before asking any question on the forum, please make sure to read this thread carefully. We will keep this thread updated with all the frequently asked questions, so make sure to check it again for updates.

How can I update to the 2.0 release

You first need to update to the bootloader 1.3 which can be downloaded here: Cobra_ODE_BootLoader_v1.3.rar

If you do not update the bootloader first, then you cannot flash the 2.0 release. Once you have updated the bootloader, you can flash the MCU, FPGA1 and FPGA2 files in any order, as long as you do it one at a time and delete the fpga files after it has been updated.

Please refer to the appropriate section on the user manual to know how to flash them. Do not interrupt the process while it is flashing the bootloader or the FPGA to avoid a risk of bricking your device.

How can I see which Cobra ODE board revision I have?

You can open your console and you will see the version of the ODE written on the main Cobra PCB. If you do not wish to open the console, then you can try flashing the fpga1 images until you find the one for your device. You must of course first update the bootloader to 1.3, then you can flash the fpga1.dat file from the v3 board folder, if it fails immediately (shuts down immediately, and does not blink for 2 minutes like it's supposed to be).

Then you have a v4.20 or v4.30 board. Flashing the wrong fpga image will not damage your ODE in any way. The v4.20 and v4.30 boards will accept both the v4.20 and v4.30 fpga1 update, so if you try to update with the v4.20 fpga1.dat image and it works, you can then boot the PS3 with the switch set to PT mode.

If the PS3 does not detect the disc, then you probably have a v4.30 board. The fpga3.dat file is the same for all boards and will work regardless of your board revision.

After I updated the FPGA images, the LED does not turn on anymore when I power the PS3

If you update the FPGA images without updating the MCU image, then the light will not turn on. You can still update the MCU just put the file on your USB drive and try it.

I can't update anything, the LED never becomes purple when I power the PS3

Remove the power from the PS3 completely and wait a minute or two to make sure the PS3's power supply completely drains of power. Format your HDD with [Register or Login to view links] and copy the files again then try again.

After I updated, the PS3 freezes before it reaches the XMB

This is probably because you updated FPGA1, but not the FPGA3 file. Try to update it again.

When I put the fpga3.dat file on my USB stick, the LED flashes purple quickly but it doesn't blink for 2 minutes

This is probably because the fpga3 file has already been updated.

Cobra ODE used to allow us to downgrade to previous versions, can I downgrade to 1.9 ?

Yes you can, you will need to keep the bootloader on version 1.3 in order to downgrade the MCU and FPGA images. If you do not downgrade the FPGA1 and FPGA3 to their initial version, it will not work. It is not necessarily to downgrade the bootloader. You can find all the files you need here: Downgrade.rar

Can I update my ODE even if I'm not on a superslim console?

Yes, the 2.0 release is for everyone.

I'm on a superslim console, but on 4.50 or 4.53 firmware, do I need to update my PS3 firmware to use the 2.0 release?

No, you can use the 2.0 release on any PS3 firmware, on any PS3 console.

What is that Cobra ODE Bypass 455 v1.0 download on the website? Do I need it?

Those files and tools are only used for bypassing the new Anti-ODE security measures in the 4.55 PS3 firmware for superslim consoles. If you do not have a superslim, or if you have not updated to 4.55 firmware, then you do not need to download or use those files.

I'm on a superslim console, but on 4.55 firmware, how can I make my games work again ?

You need to download and read very carefully the anti-bypass manual: Anti-ODE_Security_Bypass_Manual_(English)_v1.0.pdf

You will also need to download the Bypass tools: cobra-ode.com/downloads/Cobra_ODE_Bypass_455_v1.0.rar

Do not forget to add the bypass.4.55=1 option to the cobra.cfg.

How can I configure the ODE? How can I edit the cobra.cfg file ?

To configure the ODE, you can change options in the cobra.cfg file. To edit the file, you can simply open it with NotePad or any other text editor. To "uncomment a line" means to remove the # in front of it.

Since I updated, my ps3 and ODE are freezing, what should I do ?

You should enable the mcu.underclock=1 option in the cobra.cfg

I copied the browser.iso file to the COBRA directory but i only see the manager, not the browser

You must enable the manager.type=browser in the cobra.cfg file. It is highly recommended to also enable the eject.on_selection=1 option at the same time.

I am using the browser but when I select a game, it will only show a video of the cobra logo, it doesn't load my games, what should I do?

You must enable the eject.on_selection=1 option in the cobra.cfg file, if you don't, the ODE waits for you to manually eject the disc in order to load your game selection.

Ever since I updated, I keep getting the 80010017 error, or the "Insert original disc" 8001003E error, or the bypass is not working for me on 4.55

If you are not on a superslim console on 4.55 firmware and you get those errors, or if you are and you used the bypass and are 100% sure that you have read and followed the bypass manual correctly but you still are getting those errors, then you need to use a different update for your ODE.

This issue is caused by a bug that we discovered shortly after the release. Only a small portion of ODE users are affected by it, but for those who are, they cannot run games anymore. The cause is a bug in the new FPGA image which is responsible for encrypting iso files on the fly. So far, only 4.30 board users seem to be affected, but it is not yet certain.

If you have this issue, you can try flashing the 4.20 FPGA1 image to your 4.30A board, and hopefully, it will fix the problem. The 4.20 FPGA image will work on 4.30 boards but it will have the side effect that PT mode will not work. You can however still use the software Passthrough-Mode from the manager or the browser.

If that doesn't work for you, or you are not on 4.30A board or you do not want to lose PT support. You can use this 2.0b release that we are making available to you in the link below, and flash your device with the FPGA image provided.

If you use the 2.0b version, your games should run again as they did before. This update will revert back to the original FPGA image and will use the old, non-optimized method for encryption. This means that you will not have the 220% performance increase in playback of IRD games.

MCU 2.0b release: [Register or Login to view links]

Can I use a BD-RE disc for the SWAP disc instead of a BD-R ?

While we are currently testing a variety of BD-RE brands to make sure compatibility is optimal, early reports indicate that the use of BD-RE discs will work with the bypass method. You can try and we are confident it will work. This can cut down costs as you can reuse the same disc when you need to generate a new SWAP iso image.

I updated to 2.0 but cutscenes from some IRD games are still lagging a little

The performance for IRD games has increased to 220% from MCU 1.9, but it is not yet as fast as using an original disc. Most IRD games will run smoothly now, but some games which use very high definition cutscene videos will still lag a little. It is however barely noticeable and much better than before.

Ever since I updated to 4.55 on my superslim, I can't use PT mode using the switch on the back. Why is that?

This is a bug in the 4.30A board revisions. You can use software passthrough mode however and that will work.

Cobra.cfg Config Tool

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

I have made a new program for you guys so you can create the cobra.cfg in a few easy steps.
It is setup with default settings and you can just click the options you want.

I have 2 sections, Basic Settings and Advanced Settings, only use the Advanced settings if you where told to do so by a member with more experience or if you know what you are doing.

All options have tooltips if you want to know more about what they do. By default the following is set:

  • COBRA Browser
  • Eject Disc On selection in Browser/Manager
  • Add "Return to Manager" in XMB
  • MCU Underclock

For users on a 4k and on OFW 4.55 enable that option too in the basic settings. If you want to use the Manager just enable that.

After setting the right settings press Generate and select the destination of the cobra.cfg so the COBRA folder on the external HDD, if it already exist it will be overwritten.

Changelog:

v1.0

  • Initial Release

v1.1

  • Bugfix - Small typo in the code, it's fixed in v1.1

v1.2

  • ARMITAGEIII Limited Edition

v1.3

  • Last save location is now saved

Update: 8 - 3 - 2014: Cobra ODE News - Update

We are pleased to announce the release of the 2.0 fw for 5.10B QSV pcb's. This brings the new version of the v5 QSV functionality on par with the v3 and v4 / v4 QSV pcb's. We have included a brief txt explaining the upgrade process for the v5 QSV board. The user manual will be updated shortly with this information.

For users on 4.55 using the 4000 series PS3 and the 5.10B, please ensure that you also install the JTAG adapter pcb and applicable FFC cables to controle the drive cover switch. The 4.55 bypass software and documentation in the downloads section is also relevent to your pcb version.

Download: Cobra ODE (V5.10B) FW V2.0 * For PCB v5.10B only *

Finally, from Samson comes a PADTEST.ISO for Cobra CFW with details below:

Download: [Register or Login to view links]

I made a simple iso that autoboots into an old ps2 padtest elf..

-Samson

README: PS2 ELF for testing Playstation 1 Original/Dual Analog/Dualshock 1 and Playstation 2 Dualshock 2 controllers.

Tests the digital and analog functions with a 0-255 scale.

To test vibration, hold 'triangle', then move the left joystick down for the strong motor (that seems to have 96 positions), or press up and down on the directional pad for the weak motor (that has 2 positions).




PS3 News's Avatar
#674 - PS3 News - 27w ago
28 - 2 - 2014: Cobra ODE News - Update

COBRA ODE 2.0 fw Release for V3 and V4/V4 QSV Cobra PCB's including OFW 4.55 Bypass

We are pleased to present for release the Cobra fw 2.0 which has many new features and also initial support for OFW 4.55. Whilst the support for OFW 4.55 is not as convenient as on previous OFW's, it provides a solution for those who accidentally updated or wish to use 4.55 directly on SEN.

We suggest that users remain on 4.53 or lower if they wish to benefit from the full convenience of an ODE solution. That being said we are researching other possible methods for compatibility with the 4.55+ firmwares and will keep our users posted through the news on this site and various other forums.

Before using the Cobra ODE kindly refer to the 4.55 Bypass manual carefully. Please be sure to follow the prerequisite steps and ensure that you have updated the firmware on the ODE hardware properly first. Kindly note that 1 wire must be soldered to the drive door, which is detailed in the updated installation manual. The newly launched V5 QSV Cobra does not require a wire to be soldered for controlling the 4k series drive door, since it is bundled with a special adapter which takes care of this functionality via the included ribbon cables.

In addition to the 4.55 OFW support, we have included many new features which are sure to excite users and demonstrate the power of the Cobra ODE.

New features in 2.0 fw:

  • On the fly generation of browser menu system (no pc app required)
  • LED configuration
  • Full 4k auto eject system added
  • XMB enabled passthrough system added, use of hardware switch not required
  • Configuration of eject delay added
  • AES performamce increased by 100%
  • Disc dumping via manager added
  • + Many other tweaks and performance benefits added

We have also freshened up our user manauls to make installation and detailing of the full functionality of the Cobra ODE easier to understand.

As you can see the 2.0 fw release is a massive leap forward. You can be sure to expect more from Team Cobra in the months to come.

2.0fw for V5 QSV users will be released in the following week... Read "User Manual v2.0" and follow Bootloader update procedure prior to use FPGA update from MCU v2.0. Thanks for your continued support.

Download:









Finally, from SDeath comes an updated Easy Batch Generate/Merge COBRA ISO's Tool (Including OFW 4.55 ISO's + Swap Disc) with direct download links below.

To quote: And a whole new update of my tool came together with the 2.0 COBRA ODE update. To make sure you can convert all those games for the 4.55 bypass more easily. And also supports the merging of the games dumped by the new Manager.

Download: [Register or Login to view links] / [Register or Login to view links]

Changelog: 28-02-2014 (dd-mm-yyyy):

  • Updated to latest version support files released today by the COBRA Team.
  • Added support for OFW 4.55 Bypass batch ISO creation.
  • Added support to generate the OFW 4.55 Bypass SwapDisc.
  • Added support to batch merge game ISO's either dumped using the new 1.6 COBRA Manager, or split with genps3iso.
  • Added Check to see if source folders are empty.
  • Generated a exe from the script.

Only people with a 4k PS3 and are on OFW 4.55 need to use the swap disc and will need to rebuild their games!!

All others don't need to do this, they can still update to COBRA ODE 2.0 firmware to enjoy the new features.

Tutorial: How to Dump a Game with Cobra Manager 1.6

  • Connect a FAT32 USB drive to the front ports of the PS3.
  • Uncomment this line in the cobra.cfg: disc.unsupported=ignore
  • Start the Manager (this won't work on the Browser).
  • Switch to the disc you want to dump (also unsupported discs can be dumped when switched when the manager is running).
  • Press triangle.

After it's done you can use the Easy Batch Generate/Merge COBRA ISO's Tool (Including OFW 4.55 ISO's + Swap Disc) to merge them again into one ISO file.

Known Issues:

I've seen crashes after it's done dumping, you need to hard reboot the PS3 to get it to work again.

Tutorial: How to Prepare the HDD (with Preconfigured Packages)

This will replace the Tutorial: How to Create the Cobra Browser, with the 2.0 update of the Cobra ODE, things have changed how the Browser behaves and how it's created, it all does it on the fly.

So therefore a Browser Tutorial is not needed anymore, but to make things easy for you I have setup 3 pre-configured HDD packages to prepare your HDD, this way you are sure all the needed files are there on the HDD.

The Packages:


*Stealth will show the Cobra Browser in the Games and Video section of the XMB, SuperStealth will only show the Cobra Browser in the Video section.

All 3 packages include the Browser and the Manager, from update 2.0 onward it's very easy to switch between the two, just a small edit in the cobra.cfg. The differences between the packages is just how the cobra.cfg is setup. The Manager now also supports disc dumping so that's why I think it should also be included in the Browser packages.

Instructions:

01 - Download one of the above packages.
02 - Extract the contents to the root of the HDD.
03 - Copy the games to the folder PS3_GAMES.
04 - Adjust the cobra.cfg to your needs, on default it will show the Return to Manager option in the XMB, the other options like 4.55 or LED disable you need to adjust yourself.
05 - Safe eject the HDD and connect to the external PCB USB port. Done!

Tips

If you downloaded one of my Browser packages you can switch easily to the manager by changing this line:

To this:

And if you used my Manager package you have to do the revers to switch to the Browser so change this line:

To this:


  • File versions used: Browser/Manager 1.6, cobra.db 28-02-2014.

PS3 News's Avatar
#673 - PS3 News - 27w ago
26 - 2 - 2014: Cobra ODE News - Information

We are now close to release of the 2.0 firmware for the V3, V4 and V4 QSV versions of Cobra. We expect to release the 2.0 firmware this weekend. The release includes support for 4.55 OFW on 4k consoles and all functionality previously announced for fw 2.0

Furthermore, we are now shipping the 5.10B QSV Cobra which is more compact and runs on accelerated hardware giving faster performance. The Cobra 2.0 firmware will be released for 5.10B next week.

All future firmware updates will be released in parallel on V3, V4 / V4 QSV and V5 / V5 QSV hardware.

Photos of the new V5.10B hardware pack, will be published tomorrow.

Update: Cobra ODE MCU v2.0 Released

The Cobra Team as promised has released a new update for users with Cobra ODE version MCU 2.0. The new update is for users with problems with the console and 4k with ofw 4.55. In waiting for an official guide below is the changelog and downloading:

Changelog: COBRA ODE 2.0

  • FPGA 1: Increase AES encryption module performance to 220% faster than previous release
  • FPGA 3: Fix disc dumping corruption and increase disc dumping performance by 100%
  • Added support for manager.type=browser configuration option to autogenerate browser
  • Added support for software-emulation Pass-Through mode
  • Added support for bypass.4.55=1 configuration option to bypass the 4.55 superslim security
  • Added support for game.pt=1 configuration option to force software-emulation Pass-Through
  • Added support for updating PS3 firmware without needing to switch to PT mode
  • Added support for eject.add_menu=1 configuration option to add a menu to return to manager when game iso is loaded
  • Added support for eject.delay option to specify delay in milliseconds before reinsertion of disc after it has been ejected on QSB systems
  • Added support for manager.on_eject=0 configuration option
  • Added support for mcu.underclock configuration option
  • Added support for leds.disable configuration option to disable specific LED colors
  • Various stability fixes

COBRA ODE BOOTLOADER 1.3

  • Fix support for flashing FPGA images
  • Add support for flashing 2.0 firmware

COBRA MANAGER 1.6

  • Add disc dumping capabilities
  • Add support for Passthrough Mode

Download: Cobra ODE Manager v 1.6 / Cobra ODE Bootloader 1.3 / Cobra ODE Database (28-02-2014) / Cobra ODE MCU 2.0




Warning: Downloading and use is at your own risk without an official guide. Only users with console 2k and 3k users can update while the console 4k users must wait.

redvaleyard's Avatar
#672 - redvaleyard - 27w ago
I got a Cobra Usb dongle last week on the strength of it being apparently plug in and play and non-invasive procedure for the console. I've found it isn't easy.

As a total novice I need a step by step idiot proof guide how to hack the ps3 so I can actually use it. I've so far installed all the drivers and latest 6.0 firmware on the dongle and come to a grinding halt.

I've downloaded all the files and followed the user manual but am stuck. In various forums I've read about installing flashing devices but I thought using the Cobra you don't.

I need to open the console. I need massive and simple help on what to do. I'm on a PS3 original 60gb uk pal with latest OFW 4.55 installed. Any help gratefully received.

Remember I'm a complete novice and need simple untechnical "do this", "do that" instructions. Thanks in advance.

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