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Video: OpenCobra Cobra USB Dongle PS3 Payload by Oct0xor Demo


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92w ago - Following up on the PS3UserCheat and True Blue unnecessary DRM-infected dongles being hacked alongside zadow28's work, today PlayStation 3 developer oct0xor shared a video of his OpenCobra Payload which aims to render the current Cobra USB dongle from Max Louarn useless.

Below are the details from his [Register or Login to view links], as follows: "First I am going to say that this is not going to be an article, just a first blog post and some info about my recent project.

Finally I got my hands on cobra it was quite a lot of time since I touched this last time. There was s good things happened since then eg. I reverse engineered usercheat and true blue, had done a lot ps3 and not ps3 related hacking. There was a bad things eg. BlueDiskCFW, lv0 leak, a lot of devs leave the scene...

Cobra was for me really "the last" thing I have to do.

The last time when I worked on this I didnt had a dongle, and all what I had was a dump by JaiCraB. I reverse engineered it as much as possible, figure out almost all tricks, encrypton and etc. And figuare out that it reads a lot of data from dongle, and I cant do much without dongle itself. Thats why I put this project to the back burner.

Well... I had never buyed anyone dongle, and I never was not going to. All my dongles was donated (thanks again ) but not that time.

it was hard for me to make this decision but a few days ago cobra finally shipped to me...

3 days and now its all over.

Security is good enough, but not without big security risks. But it still the best crypto/obfuscation what I had seen on ps3. Sony have something to learn from this guys, especially now.

Cobra / True Blue almost identical, have the same source code, if you ever hacked 1 thing, 2nd wouldnt be a problem. The main functionality, honestly, not changed since original jb. Thats a shame. Thats why I cracking them like nuts





On the fourth day I taked a decision to make my own "OpenCobra" payload. only clean code without drm and garbage, to be able to port it to any new firmware, and change/add features. It taked 2 days, 3000 lines of asm, and you had seen the result.

Atm it based on 4.1 payload, plans for future is check/add new features from 4.4/5.0. Port to a new firmware (if cobra will not do this for me), and realize all nice innovations from new version of psp emu, such as better emu accuracy, 3D and etc...

In video you had seen Payload Loader. Thats the all code it has:

[Register or Login to view code]

This tag related patches handled by mngr. So far I want to move it in payload. First I have to check how it handled in 4.4 / 5.0

Not sure yet when it will be released, if it will be, but we will see.

Keys!

[Register or Login to view code]

If this subject will be interested for people, maybe I will write a full article about True Blue / Cobra analysis and hacking.

btw: Me and ~ some psp mysterious dark figure ~ reverse engineered algo for generating valid psp isos back to jule. But saves and a lot of games dont work without patching. So cobra's patched emu much better there imho."

Below are some additional pics from his blog which simply states: Usercheat + Cobra = <3

From flat_z: Here is some explanations to make things more clearer. If you read my twit about ps2_netemu you can see that I reverse-engineered it. It includes almost all things which are required to make custom disc images of original PS2 discs and run them on the PS3 if everything will works fine. So it can lead us to the process of remastering PS2 discs which includes making of ISO.BIN.ENC (the encrypted version of original image which can be read by the PS3), creation and encryption of .VME files (virtual memory cards), ISO.BIN.EDAT (includes the title ID of disc).

The only thing which is not currently known is the format of decrypted CONFIG file (I can decrypt the file and encrypt it back but it have a complex format). It is optional and can be empty but I'm afraid that some games requires it to run on the PS3. My plan was the creation of PS2 remastering tool and I wanted to share it. Although I even not sure will it work or no but there are many chances that it will.

But something happened before I started to do it. My HDD on the laptop died and I have all information regarding PS3 on it. Although I was able to restore some important files but not all. So I need a time to buy components for a new computer and build it. For the same reason, I have a delay on my real job (I'm working as a free-lancer) so I will going to do my job before I start to do something new for PS3.

P.S. I see many questions about compatibility. You don't need a backward compatible PS3 console to run PS2 games through ps2_netemu because it is software emulator and doesn't require any PS2 hardware components. Also I think that ps2_netemu is more better and stable than ps2_softemu but this statement requires testing.

Finally, from naehrwert (via twitter.com/naehrwert) comes some related Cobra ODE EID0 information (ECDSA from pastie.org/6169158) , as follows:

[Register or Login to view code]

While this is definitely interesting news, odds are it's just a ploy for the Cobra Team to release a new dongle that will be 'required' for their upcoming PS3 4.3x CFW unfortunately or the PS3 ODE in order to further line their pockets with PlayStation 3 sceners' hard-earned cash once again... as always, time will tell for sure.








Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 714 Comments - Go to Forum Thread »

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prab1975's Avatar
#699 - prab1975 - 5w ago
right i updated to rogero 4.55 and multiman wont work, i click on the multiman icon on ps3 and it goes to black screen then back to main screen, tried deleting it and reinstalling (multiman 4.55) still no joy..

tried swapping to habib 4.60 and multiman 4.60 and all i get then from multiman is error, so tried loading multiman 4.55 back on and its back to the going to black screen for couple of seconds then back to main screen.. help..

PS3 News's Avatar
#698 - PS3 News - 7w ago
Cobra ODE FW 2.2 Beta by magneto is now available with details below, as follows:

We are releasing a beta firmware for the version 2.2 of the Cobra ODE.

You will need to have the 2.1 firmware before applying this update, and we are only releasing the mcu.rom image for v3.x and v4.x boards at this time. We will release the update for v5.x boards once we release the final 2.2 version.

This update will make your Cobra ODE work with the 4.60 firmware for PS3 superslim 4k models, including games that have been updated.

Instructions:

  • Download and run extractps3swapfiles: [Register or Login to view links]
  • Download and run genps3swapdisc: [Register or Login to view links]
  • Burn the swap disc to a BD-R or BD-RE disc.
  • Download and run convertps3iso on each of your ISO files: [Register or Login to view links]
  • Download and install the 2.2 Beta firmware for v3.x and v4.x boards: [Register or Login to view links]
  • Edit the cobra.cfg file and add the following lines:

[Register or Login to view code]

Test your games. If you have installed an update to a game, this firmware will still allow you to run the game, but you will need to swap the discs twice.

If you have any issues, report back here so we can fix them before release. If it works without any problems, let us know as well.

To everyone complaining about the swap method for older models: The Cobra Team has been working hard to give you a solution in order to keep playing online and keep using the ODE. Online capabilities were never guaranteed, and no one is being forced to buy a BD burner.

If it is too expensive for you, then you can stay on 4.55 and enjoy your ODE, or you can update to 4.60 and enjoy online. If you want to enjoy both, then the Cobra Team has a solution for you, it is your choice whether or not to use that solution.

Remember that online play was never guaranteed and the anti-ODE security measures introduced in 4.60 were added by Sony to protect their intellectual property, it is not Cobra's fault. You may be disappointed, but that is out of our control.

Will there be any reason to update to Firmware 2.2 for 4k system owners on non-4.60 OFW? Are there any additional improvements other than 4.60 compatibility?

Yes, firmware 2.2 adds other improvements such as:

  • Increase USB read speeds by 40% for v5.x boards (now over 16.5MB/s)
  • Better swap disc reliability for some brands of BD-R
  • Fix a bug in PS1 game mounting
  • Add support for automatic region patching of PS1 games
  • Fix PS2 games and BD movies support when manager.on_reboot option is enabled




tmt's Avatar
#697 - tmt - 7w ago
thank you

misaalxperia's Avatar
#696 - misaalxperia - 7w ago
i am using ps3 with firmware 4.55 , cobra ode version 2.1. i am trying to install dc for few weeks but i am not able to find a way , tried comogenie file manager a, sonicman and multiman they all didn't worked as they were not converting to 4.55 version iso.

i tried usb way to install pkg files but was not success. only multiman was a lill success but it got stuck after choose base version or.. screen. i am trying to install black ops2 all dlc maps. i am completely a noob in dlc installation , please help me .

PS3 News's Avatar
#695 - PS3 News - 8w ago
30 - 7 - 2014: Cobra ODE News - Information

We are pleased to announce that we will be releasing an update in the next week or so for 4k users which allows all versions of Cobra ODE to function on 4.60 OFW including all game updates. A swap disc is still required. This makes us the first team to confirm full support of 4.60 OFW with 4k consoles.

We are currently developing methods to bypass 4.60 OFW on PATA phat, 2k and 2k5/3k systems. A news update will follow again shortly, stay tuned!

The update for 4k users to bypass 4.60 OFW will be bundled with several other improvements and a couple of added features in the 2.2 update.

In addition, we can now confirm that shipments of the 5.30A complete version of the Cobra ODE took place over the weekend and stocks should be available from your local resellers over the next couple days.

Play PSN Games in Cobra ODE by Making ISO of PKG Files Tutorial by IamImtiaz

If you guys facing problem making iso file of PSN Games than follow this video tutorial...





You need these softwares:

1. PkgView_1.3
2. ODDE Eboot Resigner
3. ISO Tool

I made a ISO of PSN Game (RESIDENT EVIL UMBRELLA CHRONICLES) and it worked

Note:- The ISO will be made without IRD so it wont be 1:1 so do go online...

From Mogwai: Yeah, 4.7 does behave a little quirky.

Here is the stable 4.6.10:

Download: [Register or Login to view links] (Saves to first USB port... no idea if it writes to NTFS) / [Register or Login to view links] by Mogwai

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