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Video: OpenCobra Cobra USB Dongle PS3 Payload by Oct0xor Demo


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87w ago - Following up on the PS3UserCheat and True Blue unnecessary DRM-infected dongles being hacked alongside zadow28's work, today PlayStation 3 developer oct0xor shared a video of his OpenCobra Payload which aims to render the current Cobra USB dongle from Max Louarn useless.

Below are the details from his [Register or Login to view links], as follows: "First I am going to say that this is not going to be an article, just a first blog post and some info about my recent project.

Finally I got my hands on cobra it was quite a lot of time since I touched this last time. There was s good things happened since then eg. I reverse engineered usercheat and true blue, had done a lot ps3 and not ps3 related hacking. There was a bad things eg. BlueDiskCFW, lv0 leak, a lot of devs leave the scene...

Cobra was for me really "the last" thing I have to do.

The last time when I worked on this I didnt had a dongle, and all what I had was a dump by JaiCraB. I reverse engineered it as much as possible, figure out almost all tricks, encrypton and etc. And figuare out that it reads a lot of data from dongle, and I cant do much without dongle itself. Thats why I put this project to the back burner.

Well... I had never buyed anyone dongle, and I never was not going to. All my dongles was donated (thanks again ) but not that time.

it was hard for me to make this decision but a few days ago cobra finally shipped to me...

3 days and now its all over.

Security is good enough, but not without big security risks. But it still the best crypto/obfuscation what I had seen on ps3. Sony have something to learn from this guys, especially now.

Cobra / True Blue almost identical, have the same source code, if you ever hacked 1 thing, 2nd wouldnt be a problem. The main functionality, honestly, not changed since original jb. Thats a shame. Thats why I cracking them like nuts





On the fourth day I taked a decision to make my own "OpenCobra" payload. only clean code without drm and garbage, to be able to port it to any new firmware, and change/add features. It taked 2 days, 3000 lines of asm, and you had seen the result.

Atm it based on 4.1 payload, plans for future is check/add new features from 4.4/5.0. Port to a new firmware (if cobra will not do this for me), and realize all nice innovations from new version of psp emu, such as better emu accuracy, 3D and etc...

In video you had seen Payload Loader. Thats the all code it has:

This tag related patches handled by mngr. So far I want to move it in payload. First I have to check how it handled in 4.4 / 5.0

Not sure yet when it will be released, if it will be, but we will see.

Keys!

If this subject will be interested for people, maybe I will write a full article about True Blue / Cobra analysis and hacking.

btw: Me and ~ some psp mysterious dark figure ~ reverse engineered algo for generating valid psp isos back to jule. But saves and a lot of games dont work without patching. So cobra's patched emu much better there imho."

Below are some additional pics from his blog which simply states: Usercheat + Cobra = <3

From flat_z: Here is some explanations to make things more clearer. If you read my twit about ps2_netemu you can see that I reverse-engineered it. It includes almost all things which are required to make custom disc images of original PS2 discs and run them on the PS3 if everything will works fine. So it can lead us to the process of remastering PS2 discs which includes making of ISO.BIN.ENC (the encrypted version of original image which can be read by the PS3), creation and encryption of .VME files (virtual memory cards), ISO.BIN.EDAT (includes the title ID of disc).

The only thing which is not currently known is the format of decrypted CONFIG file (I can decrypt the file and encrypt it back but it have a complex format). It is optional and can be empty but I'm afraid that some games requires it to run on the PS3. My plan was the creation of PS2 remastering tool and I wanted to share it. Although I even not sure will it work or no but there are many chances that it will.

But something happened before I started to do it. My HDD on the laptop died and I have all information regarding PS3 on it. Although I was able to restore some important files but not all. So I need a time to buy components for a new computer and build it. For the same reason, I have a delay on my real job (I'm working as a free-lancer) so I will going to do my job before I start to do something new for PS3.

P.S. I see many questions about compatibility. You don't need a backward compatible PS3 console to run PS2 games through ps2_netemu because it is software emulator and doesn't require any PS2 hardware components. Also I think that ps2_netemu is more better and stable than ps2_softemu but this statement requires testing.

Finally, from naehrwert (via twitter.com/naehrwert) comes some related Cobra ODE EID0 information (ECDSA from pastie.org/6169158) , as follows:

While this is definitely interesting news, odds are it's just a ploy for the Cobra Team to release a new dongle that will be 'required' for their upcoming PS3 4.3x CFW unfortunately or the PS3 ODE in order to further line their pockets with PlayStation 3 sceners' hard-earned cash once again... as always, time will tell for sure.








Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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PS3 News's Avatar
#702 - PS3 News - 1d ago
19 - 8 - 2014: Cobra ODE News - Update, Cobra ODE v2.2 Released

We are happy to release the 2.2 update for all Cobra versions including the 5.1B and 5.3A PCB revisions V5.x boards, we have increased USB read speeds by 40%* and further improved the success rate of swapping discs for the bypass.

Furthermore, we have added support for 4.60 ofw bypass and new bypass tools (applicable to all Cobra ODE versions v3.x, 4.x and 5.x)

We have also added a another nice features, auto region patching for psx games.

Various fixes for stability and configuration have been added, please refer to the changelog in the mcu update folder.

V5.30A users please note that a bug has been fixed in the 2.1 firmware which caused ISO's not to load if the drive door was not toggled open and then closed. Please ensure you update to the 2.2 Cobra ODE fw asap.

We have now successfully bypassed 4.60 ofw on older PS3 consoles (PATA, SATA FAT, 2k, 2k5 and 3k models). An additional hardware module (Cobra DMC) is required and will be sold bundled with 5.10B or 5.3A versions of the Cobra ODE.

The Cobra DMC hardware module also supports in tradition with Cobra philosophy all previous versions of the Cobra ODE (V3.x and 4.x) hardware and may be purchased from your local reseller soon.

Resellers may contact us at: [email]sales@team-cobra-ode.com[/email] to order the additional Cobra DMC hardware modules.

The cobra 2.3 firmware will be released simultaneously with release of the DMC hardware module.

Photo's of the Cobra DMC will follow next week.

NOTE: Cobra ODE v3.x and 4.x users already on 2.1 firmware can ignore the FPGA update files.

Download:






cobra.cfg Config Tool v2.2 by SDeath

I have made a new program for you guys so you can create the cobra.cfg in a few easy steps. It is setup with default settings and you can just click the options you want.

I have 2 sections, Basic Settings and Advanced Settings, only use the Advanced settings if you where told to do so by a member with more experience or if you know what you are doing.

All options have tooltips if you want to know more about what they do. By default the following is set:

  • COBRA Browser
  • Eject Disc On selection in Browser/Manager
  • Add "Return to Manager" in XMB
  • MCU Underclock

For users on a 4k and on OFW 4.55 and everybody else on OFW 4.60 enable that option too in the basic settings. If you want to use the Manager just enable that.

After setting the right settings press Generate and select the destination of the cobra.cfg so the COBRA folder on the external HDD, if it already exist it will be overwritten.

v2.2 Changelog:

  • Added support for the latest config options introduced in firmware 2.2, 2.1 and 2.0.
  • Changed version number to the same as the firmware version it reflects.

Download: [Register or Login to view links] / [Register or Login to view links]

Easy Batch Generate/Merge COBRA ISO's Tool (Including OFW 4.55/4.60 ISO's + Swap Disc) by SDeath

Easy Batch Generate ISOs Package 2.2 Full / Light v2.2 20-08-2014 (dd-mm-yyyy) Changelog:

  • Updated to the latest version v2.2 firmware, v1.3 bypass files and genps3iso v2.5, released today by the COBRA Team.
  • Full Package includes 1574 IRD files and 7914 swap files.

Download: [Register or Login to view links] / [Register or Login to view links]

Easy Batch Generate ISO's Instruction Movie / Easy Batch Generate ISOs Tutorial





Updated Source Code:

Tutorial: How to Prepare the HDD (with Preconfigured Packages) by SDeath

To make things easy for you I have setup 3 pre-configured HDD packages to prepare your HDD, this way you are sure all the needed files are there on the HDD.

The Packages:

  • HDD Package 2.2 Browser Stealth* (recommended): [Register or Login to view links]
  • HDD Package 2.2 Browser SuperStealth*: [Register or Login to view links]
  • HDD Package 2.2 Manager: [Register or Login to view links]

*Stealth will show the COBRA Browser in the Games and Video section of the XMB, SuperStealth will only show the COBRA Browser in the Video section.

All 3 packages include the Browser and the Manager, from update 2.0 onward it's very easy to switch between the two, just a small edit in the cobra.cfg. The differences between the packages is just how the cobra.cfg is setup. The Manager now also supports disc dumping so that's why I think it should also be included in the Browser packages.

Instructions:

01 - Download one of the above packages.
02 - Extract the contents to the root of the HDD.
03 - Copy the games to the folder PS3_GAMES.
04 - Adjust the cobra.cfg to your needs, since FW 2.1 most used options like Return to Manager and Eject On Selection are enabled by default, the other options like 4.55 or LED disable you need to adjust yourself.
05 - Safe eject the HDD and connect to the external PCB USB port.
Done!

Tips:

If you downloaded one of my Browser packages you can switch easily to the manager by changing this line:

To this:

And if you used my Manager package you have to do the revers to switch to the Browser so change this line:

To this:

Changelog v2.2:

  • Updated to the new 2.2 firmware, the packages also include the files for PSX auto region patching

File versions used:

  • Firmware 2.2
  • Browser/Manager 1.6
  • cobra.db 14-06-2014

racer0018's Avatar
#701 - racer0018 - 2d ago
I don't have a super slim to test it on. I sold my only one.

misiozol's Avatar
#700 - misiozol - 4d ago
Install newest multiman base package but before delete old one completely.

prab1975's Avatar
#699 - prab1975 - 4d ago
right i updated to rogero 4.55 and multiman wont work, i click on the multiman icon on ps3 and it goes to black screen then back to main screen, tried deleting it and reinstalling (multiman 4.55) still no joy..

tried swapping to habib 4.60 and multiman 4.60 and all i get then from multiman is error, so tried loading multiman 4.55 back on and its back to the going to black screen for couple of seconds then back to main screen.. help..

PS3 News's Avatar
#698 - PS3 News - 2w ago
Cobra ODE FW 2.2 Beta by magneto is now available with details below, as follows:

We are releasing a beta firmware for the version 2.2 of the Cobra ODE.

You will need to have the 2.1 firmware before applying this update, and we are only releasing the mcu.rom image for v3.x and v4.x boards at this time. We will release the update for v5.x boards once we release the final 2.2 version.

This update will make your Cobra ODE work with the 4.60 firmware for PS3 superslim 4k models, including games that have been updated.

Instructions:

  • Download and run extractps3swapfiles: [Register or Login to view links]
  • Download and run genps3swapdisc: [Register or Login to view links]
  • Burn the swap disc to a BD-R or BD-RE disc.
  • Download and run convertps3iso on each of your ISO files: [Register or Login to view links]
  • Download and install the 2.2 Beta firmware for v3.x and v4.x boards: [Register or Login to view links]
  • Edit the cobra.cfg file and add the following lines:

Test your games. If you have installed an update to a game, this firmware will still allow you to run the game, but you will need to swap the discs twice.

If you have any issues, report back here so we can fix them before release. If it works without any problems, let us know as well.

To everyone complaining about the swap method for older models: The Cobra Team has been working hard to give you a solution in order to keep playing online and keep using the ODE. Online capabilities were never guaranteed, and no one is being forced to buy a BD burner.

If it is too expensive for you, then you can stay on 4.55 and enjoy your ODE, or you can update to 4.60 and enjoy online. If you want to enjoy both, then the Cobra Team has a solution for you, it is your choice whether or not to use that solution.

Remember that online play was never guaranteed and the anti-ODE security measures introduced in 4.60 were added by Sony to protect their intellectual property, it is not Cobra's fault. You may be disappointed, but that is out of our control.

Will there be any reason to update to Firmware 2.2 for 4k system owners on non-4.60 OFW? Are there any additional improvements other than 4.60 compatibility?

Yes, firmware 2.2 adds other improvements such as:

  • Increase USB read speeds by 40% for v5.x boards (now over 16.5MB/s)
  • Better swap disc reliability for some brands of BD-R
  • Fix a bug in PS1 game mounting
  • Add support for automatic region patching of PS1 games
  • Fix PS2 games and BD movies support when manager.on_reboot option is enabled




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