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Video: NZHawk Awesome PeekPoke Arrives, Dumps Live PS3 Ram


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199w ago - Update #2: NZHawk has now made available PSPoke v1.0, PSPoke v1.1 and PSL1GHT Logger. Details on each PS3 homebrew application are posted below.

Update: NZHawk has also released PS3 Awesome Update Finder v0.10, PS3 Awesome Update Finder v0.2 and PS3 Awesome Update Finder v0.3 for finding PS3 game updates and QuickDumpR v0.1 for PS3 which is a tiny application that will dump the PS3 RAM to the HDD in 15 seconds from launch to XMB. It uses the same code as the Awesome Peek Poker, but takes up less space in the ram, thus a less messy dump!

NZHawk has released Awesome PeekPoke today which dumps live ram using peek/poke commands and posted a video of it in action along with a Patch App that will patch the offset 57410 with the data 48000098- launch it after every boot, and it will patch what ever you like!

Download: NZHawk Awesome PeekPoke v0.2 / NZHawk Awesome PeekPoke v0.2+ / Patch App + SRC

What is it?

Awesome Peek Poker is a hombrew application that allows you to view/edit the lvl2 memory on the PS3 during runtime!

What for?

Well, we can then apply patches to the memory. Things such as Hermes controller fix, PSN (Need the offsets) etc. I presume as we find out more about the PS3 and lvl2 there will be more patches shared with the community. And to begin with, why wouldn't you wanna play with the ram!?

Note: Pressing square to dump lvl2 will save the dump to "/dev_hdd0/dump.bin" please use the ftp server app by blackbox or use Comgenie's Awesome File Manager to copy this off to your pc.

Please delete an existing dump before dumping again! It will increment to the file!

Yes, there are a lot of bugs at the moment. But the core functionality is there! I released this 'early' due to school work taking priority for a few days.

Version 0.2+ has been compiled with the 3.41 SDK. This makes it smaller! (8.5MB) but only work on FWs 3.40+!

Changelog:

v0.2+
• Compiled with the new 3.41 SDK
• Now smaller file size! xD 8.5MB

v0.2
• Added option to dump ram (quick!)
• Fixed a few things up (Display related HDTV only at this time!)





PS3 Awesome Update Finder v0.10:

What is it?

You put the gameID of the game you would like the update urls for, and it'll give you them.

What for?

Find game updates :P

Changelog:

V1.00
• Initial release

V0.02
• np, prod-qa, and sp-int (debug)

V0.03
• q-np (another server)

QuickDumpR v0.1 for PS3:

What is it?

QuickDumpR is a tiny app that will dump the ram to the hdd in 15 seconds from launch to xmb. It uses the same code as the Awesome Peek Poker, but takes up less space in the ram, thus a less messy dump!

Instructions:

Just download it, install it and run it. Then either use Comgenie's Awesome File Manager or an FTP app to copy it off for analysis on yout PC.

It dumps the ram to the same place as Awesome Peek Poker ("/dev_hdd0/dump.bin") so thats were to look. Oh, and be sure to delete a previous dump before you dump again, it will increment to the file.

Changelog:

V0.1
• Initial release

PSPoke v0.1 for PS3:

What is it?

PSPoke is a hombrew application that allows you to view/edit the lvl2 memory on the PS3 during runtime via the pc!!

What for?

Well, we can then apply patches to the memory. Things such as Hermes controller fix, PSN (Need the offsets) etc. I presume as we find out more about the PS3 and lvl2 there will be more patches shared with the community. And to begin with, why wouldn't you wanna play with the ram!?

This updated version is the network only version of my Awesome Peek Poker

Note: PSPoke does not allow editing of the PS3 Ram on the PS3, the idea is that you use a pc to connect via terminal. To connect to the ps3 use netcat as follows:

nc 2002

Changelog:

1.0
Initial release

Known Bugs:

Freeze on exit if you dont connect from a pc - PSPoke enters a blocking state while its listening for a connection, causing it to seem to lock at the black screen. To fix this, either restart the PS3, or connect to PSPoke via terminal.

Treat it as a beta

Future Ideas:

• Merge Awesome Peek Poker and PSPoke together
• Fix general bugs (which there are a few!)

PSL1GHT Logger for PS3:

What is it?

Just a quick lib that you can include in you PSL1GHT homebrew projects to log data to your pc.

How to Use?

Just add the log.h and the log.c files to the directory of your main.c. Open up your main.c and add the include as follows:

#include "log.h"Next we need to initilize the Logger by calling logInit(); during runtime:

logInit();Now we are all setup to log stuff! The function is similar to sprintf(); and you can logs variables directly!

log("Hello, World!);
log("Integer value: %i", intAge);Finally, when finished (ie, before you exit the app) you need to call logClose();

logClose();IMPORTANT!

You also must open the log.c file and change the PCIP and PCPORT to suit your needs!

PCIP = Change to the ip of the pc
PCPORT = 4000 is standard, but you can change if you want.

On the PC (I use linux (Ubuntu 10.10)) open up a new terminal and run

nc -u -l 4000







Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 35 Comments - Go to Forum Thread »

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chomps268's Avatar
#15 - chomps268 - 199w ago
Woo, NZHawk is at it again!

I really hope he updates his BM soon, because out of all the available BM's, his has been my fav since it came out Only one I use, really.

But yea, this looks like really good news. I can't wait to see what this brings about in the ps3 scene.

deank's Avatar
#14 - deank - 199w ago
Hmmm... Regardless, I can see that package preparing reports 03.400 (make_package_npdrm). Not that it really matters

Karas's Avatar
#13 - Karas - 199w ago
Man i wish i was good with this stuff. I would really love to help with the scene progress with this app. Besides that, i can't wait to see what this brings out for the scene.

DeViL303's Avatar
#12 - DeViL303 - 199w ago
Just to be correct, the SDK is 3.40 and not 3.41 as misreported everywhere.
I think you could be right except even the 1.92 release is down as 1.90.002 in most internal files so its hard to say.
The leaker Foobar refered to it as 3.41 SDK on IRC, also name of archive was PS3 cell_sdk_341_001.7z but I have looked through for file versions and I do see loads of references to 340.001, when they release a new version of SDK I dont think every file changes to new version.for instance in this leak I see:

\cell_sdk_341_001\host-win32\sn\help\ ,in this folder if you open any of the english PDF files and check the different document version history you can see that some files had versions for (example) 2.20, 2.40, 2.50, 2.70, 2.80, 3.01 , 3.10, 3.30 - while others had no 3.30 version and others had no 2.40 version etc.

So its possible it is version 3.41(3.40.001) as 1.92 was called 1.90.002 . I see lots of files are still at 3.30 or 3.10 as the newest version so might not be much difference between 3.40.001 and 3.41.001 , I doubt they would release 2 versions that close together.no files have versions for 3.15, 3.21 so it looks to me like they mainly release new file versions for firmwares with even multiples of ten(.10) .

Either way its a great leak, loads of interesting reading in there. I also see the signed sixaxis drivers for windows x64 systems, really hoping there is a modified version released to support PSmove navi controller in windows, think this would be savage companion to a mouse for PC gaming.

EiKii's Avatar
#11 - EiKii - 199w ago
Load up your LV2.BIN in IDA and you can find all kinds of things about the Update process to research.
TBH thats strings you show there, is from the service jig i think, @sonys repair center, those files were leaked long time ago, (demonhades did some mocking to RichdevX about getting ps3 in service mode was something by theese files,

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