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Video: JaicraB's JFW DH PS3 Custom Firmware in Action


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167w ago - As a follow-up to the initial news on JFW DH PS3 CFW, today [Register or Login to view links] has shared a video alongside some details via [Register or Login to view links] of their upcoming JFW DH PlayStation 3 Custom Firmware in action.

To quote, roughly translated: Here is how we are editing categories and relocating to give it more content and content management deployments. It really is not no big deal, but that you may know the new categories that would incorporate this new Custom.

First before anything we want to clarify that this thread is dedicated to community members and therefore DHorg the comments made about what this information is or is no longer cause is nothing more than mere envy, oppression, or that are to dispute. For outside the dates of publication and that are linked to circumstances that can slow or speed up the publication.

We will inform you as the evolution of DH JFW and what their news, which I will quote them below: [Register or Login to view links]

Percentage Level of Development

  • Core Central 100%
  • Payload Cobra 50%
  • Linux 90%
  • Preloader 90%
  • Categories xmb 90%
  • Managers 0%
  • TheGrid 90%
  • Services Packs 0%

New categories such as Multimedia, PS3 Loader, TheGrid, Homebrew put aside the typical native application. Photos, Music, Videos, TV disappear to make way for Multimedia.

New Multimedia Category

  • This new category gives rise to a union of native options like photo, music and video.
  • This new category will appear the famous player Showtime, which already includes the possibility of a single application in many more options than what they offered us the categories natively native officers.
  • Listen to music
  • Being able to see videos like avi, mpeg, xvid, divx, MKV including
  • View photos
  • Demand movies
  • TV-Channel

New Category PS3 Loader

  • This new category was born to take charge from now manage the contents of the old sony consoles, this means that both PS1/PS2/Minis Games and the saves become part of this new category, freeing to GAME icon.
  • It is also where you store the backups RetroLoader (aka modified cobrausb backup manager) responsible for managing the games ps1, ps2 and ps3

New Category TheGrid

  • This new category includes the plugins manager, service packs.
  • Thegra is the name of the loader plugins, these plugins will give the console first choices, which the imagination of every developer could unleash the potential of this charger.
  • Return of the online
  • Updating keys
  • Spoof Version
  • Disable devices
  • Mount Units
  • Plugins level conbinacion buttons on the six
  • Modification speedfun speed
  • etc

New Homebrew Category

  • This new category includes all homebrew created to date, for it will have access to from where you can download OpenPStore the last hombrew etc. to be placed automatically at their place of origin and not as the previous game.

Cobra Payload as JFW DH Plugin

  • At the moment due to problems outside the scene Jaicrab the development of this plugin been in a paused state

New Linux Item

  • The JFW DH was gonna be no less, that includes 2 options to use Linux back in the console, in this regard are:
  • Install
  • Boot

Preloader, Recovery Boot - The JFW DH includes a preloader that is responsible for:

  • Back of the 3 RAW Flash to external media (USB)
  • Flashing copies from an external drive (usb).
  • Update the Preloader
  • Home of the flash write access (not necessarily more alejandro or substitutes)
  • The advantages are not required reinstalling all the PUP (from hardware checks) do not need to do: composite or go through the recovery

Services Packs

  • These packs include the basics in order to use plugins, loaders, ftp, etc.

Compatibility with Games and Applications

  • JFW DH uses a 341v2 core, this does not mean not being able to play all over now without patching.
  • The JFW DH is compatible with games that include between 3.56 down, including the current patched to 3.55
  • JFW DH runs natively games until 3.56 (original disks) without having to upgrade.
  • PSN games that require npdrm 356, are also supported without upgrading (the current cfw not give this support)
  • No need for a valid signature on the executable
  • Not going to make a port to 3.55 of this JFW DH, since it includes much more than himself 3.55

Members of the Project

  • Alejandro (special collaboration) = Central Core, security, preloader
  • Jaicrab = Core, central TheGrid, linux
  • DemonHades = xmb Categories, Organization, Implementations
  • DanteHades = Graphic Design, Theme
  • PS_Juan = Remodeling Categorie, Tester
  • Ing_pereira = Manager Creation, TheGrid
  • Borrego = Tester
  • Davje = documentation Editor
  • PSmaniaco = tester and contributor

1saludo and patience that good is worth waiting.

A short summary of JFW DH: State of the CFW from the translation details above:

  • Core 100%
  • Payload Cobra 50%
  • Linux 90%
  • Preloader 90%
  • Categories XMB 90%
  • 0% Managers
  • TheGrid 90%
  • Service Packs 0%

Preloader: The preloader can:

  • Flash dump the 3 partitions on an external (USB)
  • Restore partitions Flash via a dump on external media (USB)
  • Mounting partitions Flash write
  • The preloader can be updated.

TheGrid: TheGrid is a new category that includes a plugin manager, service packs, but also the name of the loader plugins. The plugins can launch tasks in the background.

Various details:

  • JFW The DH is based on the Firmware 3.41 v2 but is fully compatible with games requiring firmware 3.56 and earlier (3.55 patched games included).
  • Game discs that require firmware 3.56 or earlier without having to spend to update the console.
  • The PSN games that require a compatible NPDRM 3.56 without updating.
  • Executables do not need to be signed.

And the video of JFW DH: The video shows the personal side with a CFW Coldboot / Soundboot changed and a new category "RetroLaunch" Minis are supported and saves them (PS1/PS2 games and their backups will also be part of this category).

Those who wondered what the icon is black "JaiCraB", it must match the Firm USB Loader. DemonHades invites us to participate in their topic in order to advance the project as still no publication date.











Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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Ron36's Avatar
#264 - Ron36 - 104w ago
While everyone is awaiting further details on PlayStation 3 Custom Firmware 4.21 from the Red Power Team, today multiMAN was updated to version 04.06.00 followed by v04.06.01 adding PS3 4.21 CFW support among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] (Mirror)

What's new in multiMAN 04.06.00:

  • multiMAN celebrates 2 years. CONGRATULATIONS!
  • Added support for 4.21CFW (CEX) (syscall 6-10 required):
  • "Standard" BD-Emulator option (sc36) (Hermes not supported yet)
  • Direct Disc Access (LV1&LV2 patched for Storage Manager access)
  • Raw access to optical media (PS1 backups & Showtime access to BD/DVD/CDs)
  • BD-Movie Region Changer
  • BD-Mirror for INT/EXT games

! Not fully tested with Red Power's 4.21CFW (Hermes payload used and syscall 1021 required)

What's new in multiMAN 04.06.01:

  • Added support for 4.21CFW (DEX) (syscalls 6-7 required):
  • "Standard" BD-Emulator option (sc36)
  • BD-Mirror for external / USB games

Finally, below are some related comments on the multiMAN v04.06.00 update as follows:

From Lightyear: multiMAN has supported 4.21 for a LONG time. now it's just CEX 4.21 support... it's really not that different. and deank releasing mm that supports 4.21 does NOT mean a completely 3rd party scene group is working on a new 4.21 CFW! they are not even working with dean... they have their own backup manager, according to their posts. *facepalm*

FWIW, multiman automatically worked on 4.21... dean didn't change anything to make that happen. someone just tested it out and realized it worked. just like PSX support. that was just a native thing that someone just "discovered" was working one day.

From deank: I see no mentions of DEX in the "What's new"/change log, quite the contrary. And - no - the mM update server is not hacked.

I just woke up and read some posts about some chinese shtty dongle for 4.21... Just to make it clear - the mM update has nothing to do with it and doesn't need a dongle if used with 4.21cfw. It is a pure speculation I guess, because there are a lot of people around who won't allow another dongle to surface anyway. I don't believe that their dongle (which I doubt it exists at all) will see the light of any day!

Why do you ask me about their stuff? I don't know any of them nor do I know what they're going to do. Someone leaked a file from their 'promo system' (the eboot.bin they use to launch that old multiMAN version), I took a look at it, I saw what patches they use for 4.21 and implemented some of them in mM and added syscall36. As simple as that - that way nothing is hidden in 'their system/manager' and is available in the regular public mM version. I know for sure that their firmware uses hermes because I saw how the payload and stuff is loaded in that leaked eboot.bin, hence I mentioned it in mM's changelog.

I already posted what I think few pages back. In addition to that - I think it will be a huge mistake if they decide to sell dongles.

I added some additional checks to make mM recognize when it is running on peek/poke-enabled 4.21CFW. Then it adds syscall36 just like it does on 3.55, which means that games should work without patching.

When asked why update MM to a hypothetical 4.21 his reply was quite arrogantly: Because I can, no other reason.

Also from deank when asked why 4.21 CFW support was listed if not fully tested yet: Ah, just don't tell me what and where I should put.

Finally a few weeks later he partially comes clean, revealing what used to be open source code and making the following statement for those interested.

More PlayStation 3 News...

smokyyuwe's Avatar
#263 - smokyyuwe - 104w ago
The latest version for MM is 5.0 if you are using CEX. The latest version for DEX is 5.0.7, I think.

A lot of people are using DEX because it allows you to play games without patching but you lose a lot of homebrew apps.

mgkmgk's Avatar
#262 - mgkmgk - 104w ago
I havent updated my MM for a while - the latest version I can find is mmCM v04.03.02 BASE (20120606)

I see a few pages back multiMAN 04.05.07 DEX Base (20120910)... is this one ONLY for DEX consoles or can I install on my 3.55 CFW.

I been a few pages back but everything seems to be DEX - is this what everyone is using now?

Thanks

Hamilton Zeus's Avatar
#261 - Hamilton Zeus - 105w ago
I have to see it to believe it!

Tepoo's Avatar
#260 - Tepoo - 105w ago
the switch for games seems to be bugged. when i select "get bdemu titles" he loads around 1 minute, then he auto select the game in the first slot and shows that all other slots are empty"

i have a Samsung G2 portable with 640gb, 10slots created through open bd manager and 4 games in the first slots.

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