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Video: JaicraB's JFW DH PS3 Custom Firmware in Action


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159w ago - As a follow-up to the initial news on JFW DH PS3 CFW, today [Register or Login to view links] has shared a video alongside some details via [Register or Login to view links] of their upcoming JFW DH PlayStation 3 Custom Firmware in action.

To quote, roughly translated: Here is how we are editing categories and relocating to give it more content and content management deployments. It really is not no big deal, but that you may know the new categories that would incorporate this new Custom.

First before anything we want to clarify that this thread is dedicated to community members and therefore DHorg the comments made about what this information is or is no longer cause is nothing more than mere envy, oppression, or that are to dispute. For outside the dates of publication and that are linked to circumstances that can slow or speed up the publication.

We will inform you as the evolution of DH JFW and what their news, which I will quote them below: [Register or Login to view links]

Percentage Level of Development

  • Core Central 100%
  • Payload Cobra 50%
  • Linux 90%
  • Preloader 90%
  • Categories xmb 90%
  • Managers 0%
  • TheGrid 90%
  • Services Packs 0%

New categories such as Multimedia, PS3 Loader, TheGrid, Homebrew put aside the typical native application. Photos, Music, Videos, TV disappear to make way for Multimedia.

New Multimedia Category

  • This new category gives rise to a union of native options like photo, music and video.
  • This new category will appear the famous player Showtime, which already includes the possibility of a single application in many more options than what they offered us the categories natively native officers.
  • Listen to music
  • Being able to see videos like avi, mpeg, xvid, divx, MKV including
  • View photos
  • Demand movies
  • TV-Channel

New Category PS3 Loader

  • This new category was born to take charge from now manage the contents of the old sony consoles, this means that both PS1/PS2/Minis Games and the saves become part of this new category, freeing to GAME icon.
  • It is also where you store the backups RetroLoader (aka modified cobrausb backup manager) responsible for managing the games ps1, ps2 and ps3

New Category TheGrid

  • This new category includes the plugins manager, service packs.
  • Thegra is the name of the loader plugins, these plugins will give the console first choices, which the imagination of every developer could unleash the potential of this charger.
  • Return of the online
  • Updating keys
  • Spoof Version
  • Disable devices
  • Mount Units
  • Plugins level conbinacion buttons on the six
  • Modification speedfun speed
  • etc

New Homebrew Category

  • This new category includes all homebrew created to date, for it will have access to from where you can download OpenPStore the last hombrew etc. to be placed automatically at their place of origin and not as the previous game.

Cobra Payload as JFW DH Plugin

  • At the moment due to problems outside the scene Jaicrab the development of this plugin been in a paused state

New Linux Item

  • The JFW DH was gonna be no less, that includes 2 options to use Linux back in the console, in this regard are:
  • Install
  • Boot

Preloader, Recovery Boot - The JFW DH includes a preloader that is responsible for:

  • Back of the 3 RAW Flash to external media (USB)
  • Flashing copies from an external drive (usb).
  • Update the Preloader
  • Home of the flash write access (not necessarily more alejandro or substitutes)
  • The advantages are not required reinstalling all the PUP (from hardware checks) do not need to do: composite or go through the recovery

Services Packs

  • These packs include the basics in order to use plugins, loaders, ftp, etc.

Compatibility with Games and Applications

  • JFW DH uses a 341v2 core, this does not mean not being able to play all over now without patching.
  • The JFW DH is compatible with games that include between 3.56 down, including the current patched to 3.55
  • JFW DH runs natively games until 3.56 (original disks) without having to upgrade.
  • PSN games that require npdrm 356, are also supported without upgrading (the current cfw not give this support)
  • No need for a valid signature on the executable
  • Not going to make a port to 3.55 of this JFW DH, since it includes much more than himself 3.55

Members of the Project

  • Alejandro (special collaboration) = Central Core, security, preloader
  • Jaicrab = Core, central TheGrid, linux
  • DemonHades = xmb Categories, Organization, Implementations
  • DanteHades = Graphic Design, Theme
  • PS_Juan = Remodeling Categorie, Tester
  • Ing_pereira = Manager Creation, TheGrid
  • Borrego = Tester
  • Davje = documentation Editor
  • PSmaniaco = tester and contributor

1saludo and patience that good is worth waiting.

A short summary of JFW DH: State of the CFW from the translation details above:

  • Core 100%
  • Payload Cobra 50%
  • Linux 90%
  • Preloader 90%
  • Categories XMB 90%
  • 0% Managers
  • TheGrid 90%
  • Service Packs 0%

Preloader: The preloader can:

  • Flash dump the 3 partitions on an external (USB)
  • Restore partitions Flash via a dump on external media (USB)
  • Mounting partitions Flash write
  • The preloader can be updated.

TheGrid: TheGrid is a new category that includes a plugin manager, service packs, but also the name of the loader plugins. The plugins can launch tasks in the background.

Various details:

  • JFW The DH is based on the Firmware 3.41 v2 but is fully compatible with games requiring firmware 3.56 and earlier (3.55 patched games included).
  • Game discs that require firmware 3.56 or earlier without having to spend to update the console.
  • The PSN games that require a compatible NPDRM 3.56 without updating.
  • Executables do not need to be signed.

And the video of JFW DH: The video shows the personal side with a CFW Coldboot / Soundboot changed and a new category "RetroLaunch" Minis are supported and saves them (PS1/PS2 games and their backups will also be part of this category).

Those who wondered what the icon is black "JaiCraB", it must match the Firm USB Loader. DemonHades invites us to participate in their topic in order to advance the project as still no publication date.











Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 694 Comments - Go to Forum Thread »

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PR0r's Avatar
#254 - PR0r - 98w ago
I've noticed no links anywhere to mmDM 02.00.00.

Anyone have this? Even aldos site links to his older release???

HeyManHRU's Avatar
#253 - HeyManHRU - 98w ago
So mmDM enables you to play backups on DEX PS3s?

PS3 News's Avatar
#252 - PS3 News - 98w ago
Below is MultiMAN v04.05.04 (DEX), which now includes more BDEMU features as follows:

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] by A$h X

CHANGELOG for mM v04.05.04 (DEX):

What's New:

BDEMU games are accessible in the side-menu in Game column when user presses [TRIANGLE] over the [* Refresh]

  • Added support for mmDM 02.00.00 (Aldo's PS3 DEX Game Mounter PC application)
  • Added support for selecting and activating up to 10 games from BDEMU USB HDD (mmDM+ProDG+LAN required) - Press [TRIANGLE] while [* Refresh] is selected in Game column to access BDEMU games

Basically, it now supports changing games on the BDEMU HDD if mmDM (Aldo's DEX Mounter) is running + ProDG/TargetManager

Remember, for these on regular CEX/CFW the version is still only at v04.05.01 for mmCM (aka) multiMAN Cobra Manager.

Note: Aldo's mmDM 02.00.00 is required to make usage of the update, along with of course a DEX PS3 Console.

Finally, from A$h X: I've re-packaged (above) the newest DEX multiman (04.05.04) so it doesn't overwrite the old multiman, that way you can try it out without losing the ability of flash CEX dumps via older multiman versions.

PS3 News's Avatar
#251 - PS3 News - 99w ago
Today aldostools made available a mmDM DEX Game Mounter alongside the release of multiMAN version 04.05.01 with details below.

Download: [Register or Login to view links] (35.21 MB) / [Register or Login to view links] (Mirror)

mmDM (Dex Game Mounter) will automatically convert the CEX/CFW(retail) games to DEX (debug eboot/sprx/self). It can also convert the modified files back to CFW. That was the whole point - it is all automated, active game is changed via mM or mmDM.

  • You pick your regular GAMES collection
  • Use it on DEX (mmDM will take care of the on-the-fly conversion)
  • Use it on CFW (mmDM can restore all changed games to CFW compatible)

The PS3 Tools Collection 2.0.1 (aldostools.org/ps3tools.zip) patches the "/dev_bdvd" -> "/app_home" just pressing Shift+Ctrl+Enter on the EBOOT.BIN/self/sprx from Windows Explorer.

One additional important setting is also required in ProDG:

Target Properties -> Target -> XMB Settings -> Debug Settings -> "GameContent Util Boot Path (/app_home/PS3_GAME) -> For Development

From the ReadMe File: mmDM: Aldo's DEX Game Mounter/multiMAN DEX Readme

* Credits:

  • aldostools for creating a kickass app in couple of hours
  • zadow28 for the general idea, testing and being drunk as usual
  • gDrive for testing and being sober all the time
  • acab for the cheer up
  • GraVoX for getting settled

What is included:

  • multiMAN 04.05.01 [DEX]
  • mmDM 01.00.00 [PC] (Aldo's PS3 DEX Game Mounter)

Advantages:

  • No need for ps3gen and dedicated USB HDD with limitation for the number of games
  • No need to go to the PC each time you want to select a game (if mM is used)
  • Faster loading times via LAN
  • No need to split games
  • No HDD space required for games (only game data)
  • Works for 00.92-03.60 DISC game backups
  • Works for 03.70-04.20 DISC game backups with 03.55FW patched disc eboot/self/sprx files (not PSN/pkg patches)
  • If you prepare UPDATE packages for 03.70-04.20 games make sure to change all /dev_bdvd references in EBOOT.BIN/self/sprx files to /app_home

What do you need:

  • A PC and a PS3 and wired LAN (and some brains)
  • Wired LAN connection from your PS3 to the local network
  • multiMAN 04.05.01 [DEX] installed on your PS3
  • ProDG / TargetManager installed on your PC
  • mmDM (DEX GameMounter) installed on your PC

On your PC (one-time setup):

mmDM:

  • Start mmDM (DEX Game Mounter)
  • If you get warnings about ProDG, ignore and continue
  • Click the [FOLDER-ICON] button and browse to the game backups folder on your hdd/usb
  • mmDM will show your games
  • Pick one game and click "MOUNT >" button
  • If you run into 1002 error problems, change the mount-point-drive to O:\ or another drive letter

ProDG/TargetManager:

  • Install and configure ProDG / PS3 Target Manager to have your DEX PS3 visible in "Debugging Station (DECHA00J / .... )"
  • Connect to your PS3 (F7)
  • Make sure that you have "Reset Mode" set to "System Software Mode" -> "Target -> Reset Mode -> System Software Mode"
  • Reset your PS3 -> "Target -> Reset"
  • Wait for reset to complete
  • Right-click on your target PS3 name and select "Set File-Serving Directory (app_home/)"
  • Select drive/path Z:\ (or O:\ or the one you used earlier - IMPORTANT: it must be the same drive letter as in mmDM)
  • Select your PS3 under "Debugging Station ..." and press F7 (or mouse right-click -> Connect)

On your PS3:

multiMAN:

  • Start mM
  • Go to "Settings" -> "Network Servers"
  • Add your PC as a network server (/net_host) - enter your PC IP address and leave the default port
  • Go to "Games" column
  • Click "Refresh" and wait for it to complete
  • You should see the games from your PC (a little globe icon in right-hand corner of the icon)
  • Pick a game and press [X]

After you complete all this one-time setup you will have two choices:

--- Activate/mount games on your PC manually:

  • Have ProDG running on your PC and connected to your target PS3
  • Have mmDM running on your PC
  • Double click a game (or right-click -> "Convert EBOOT to DEX" and double-click)
  • Launch game from /app_home on your PS3

or

--- Have multiMAN remotely activate games via mmDM

  • Have ProDG running on your PC and connected to your target PS3
  • Have mmDM running on your PC
  • In multiMAN - select a network game and click [X] and play from /app_home

Setting up ProDG (Target Manager):

  • Connect your PS3 to LAN with cable (no Wi-Fi) and setup the Network in XMB->Network Settings
  • Install and configure ProDG / PS3 Target Manager to have your DEX PS3 visible in "Debugging Station (DECHA00J / .... )"
  • Click the green-refresh-arrows to scan your local network for a DEX PS3 (second row, third selection from the left)
  • Hopefully your PS3 will appear, so right-click -> Add target
  • Make sure that you have "Reset Mode" set to "System Software Mode" -> "Target -> Reset Mode -> System Software Mode"
  • Make sure that mmDM (DEX Mounter) is running on your PC and a game is mounted to Z:\ drive
  • Right-click on your target PS3 name and select "Set File-Serving Directory (app_home/)"
  • Select drive/path Z:\ (Or O:\ or the one you used earlier - IMPORTANT: it must be the same drive letter as in mmDM)
  • Select your PS3 under "Debugging Station ..." and press F7 (or mouse right-click -> Connect)
  • Reset your PS3 -> "Target -> Reset"
  • Wait for the resettingphase to complete

mmDM: Aldo's DEX Game Mounter

multiMAN DEX – network (PC)-located games have a little globe in the right-hand corner of the icon

Update: In related news, andbey0nd (with the help of aldostools) has also released genGP3 allowing PS3 DEX owners to use PS3 Generator without the need of setting up options, meaning you can now transfer games to a USB HDD that has been re-formatted for DEX-only usage.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror) / [Register or Login to view links] by Abkarino / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

From the ReadMe files: genGP3

Usage: genGP3.exe GAME_FOLDER [output.gp3]
Example: genGP3.exe x:\GAMES\FUNNY_GAME\PS3_GAME

or

Drag and drop your game PS3_GAME folder to genGP3.exe

  • Use command prompt or drag & drop a PS3 game folder to genGP3.exe
  • It will create a .gp3 XML project file for PS3 Generator Tools
  • Use Generator tools to create a MasterDisc or BDEMU image (iso/emu)

September 2012

CHANGELOG:

  • 01.00 - Initial Release
  • 02.00 - Support for PS3_EXTRA (new format), support for Extra Content (Themes, Packages and Videos in PS3_EXTRA)
  • 02.01 - Added support for TITLE_XX, PIC*_XX, ICON*_XX, SND0_XX for PS3_GAME and PS3_EXTRA content and UTF8+BOM output
  • 02.02 - Added support for old extra content format PS3_GAME/PKGDIR/PKG**/INSTALL.PKG for installable packages (no PS3_CONTENT support for THEMEDIR/VIDEODIR)

Now it is possible to create scripts which otherwise would take over 30 mins to create when PS3_EXTRA folder is present with up to 1000 content folders for themes, videos and packages. 02.00 adds support for games like "Journey - Collector's Edition"

Here is example output of the app when PS3_GAME folder of 'Sleeping Dogs' was drag&dropped to 'genPS3.exe':


Project written to: H:\GAMES\BLES01661-[Sleeping Dogs]\BLES01661.gp3

In most cases, it only takes about 1 to 2 seconds to complete the operation, you then use this file in PS3 Generator.

Remember still only newer games which have 'retail updates' on the Sony servers can be played on DEX, this tool just makes using PS3 Generator easier. Enjoy

From aldostools: genGP3.reg TIP:

1. Extract the rar to C:\genGP3 (it should be that path!!!)
2. Create a new text file with the following content and save it as "Associate genGP3 to Folders.reg"


3. Double click on "Associate genGP3 to Folders.reg"

Now you will be able to create the .gp3 file in 1 second just right-clicking on the PS3_GAME folder

To remove the association, create a text file with the following content and save it as "Associate genGP3.reg" and double click on it.


.gp3 files are the XML used by the PS3GEN tool to build BDEMU images for PS3 develoment consoles (DEX or CEX-->DEX).

They are usually created by the PS3GEN tool filling some fields and drag/drop the files to PS3GEN. This tool automates the creation of the .gp3 file, saving time and strain in your hand.

PS3 News's Avatar
#250 - PS3 News - 99w ago
Below is MultiMAN v04.05.00 DEX, which includes enhanced multimedia support and PS Vita Remote Play along the changes outlined (via pastie.org/pastes/4598158/):

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3)

What's included:

* multiMAN ver 04.05.00 DEX (20120827).pkg

  • Stereo Player (DEX)
  • Web Browser + FTP (DEX)
  • Showtime for multiMAN (DEX)

! There is no need to install/uninstall previous versions of multiMAN - this is a DEX BASE package

  • Added support for PSVita Remote Play: PS Vita: MPEG-4 (852x480) (Reset TV Overscan in Settings to "None")
  • Stereo Player can play SBS/TB movies in DivX/XviD .avi3d format on DEX
  • Standalone browser + FTP works on DEX and returns properly to mM
  • mM restart function works
  • Showtime for multiMAN works on DEX (can't return to multiMAN yet)
  • Showtime Standalone (in TV/Video column) works from XMB on DEX
  • RetroArch cores/emulators work fine
  • Separate online update for DEX multiMAN version is now supported
  • Default game backup folder on DEX 03.60-04.20 is changed to: -----> /dev_hdd0/game/BLES80608/USRDIR/GAMES

! For better folder access permissions: Use 3.55CFW to create folders under /dev_hdd0

Showtime ver 03.99.041 (Standalone).pkg

  • This is the official CEX/CFW version
  • You have to install it on DEX PS3 BEFORE starting multiMAN for the first time

What to do:

1) Install [Showtime ver 03.99.041 (Standalone).pkg]

2) Install [multiMAN ver 04.05.00 DEX (20120827).pkg]

IMPORTANT:

3) Start multiMAN from XMB so it can update your Showtime to DEX compatible version

4) You can now use mM's Showtime or the standalone Showtime from XMB (TV/Video) on DEX FW

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