97w ago - As a follow-up to the initial news on
JFW DH PS3 CFW, today
DemonHades has shared a video alongside some details via
Bhaal of their upcoming JFW DH PlayStation 3 Custom Firmware in action.
To quote, roughly translated: Here is how we are editing categories and relocating to give it more content and content management deployments. It really is not no big deal, but that you may know the new categories that would incorporate this new Custom.
First before anything we want to clarify that this thread is dedicated to community members and therefore DHorg the comments made about what this information is or is no longer cause is nothing more than mere envy, oppression, or that are to dispute. For outside the dates of publication and that are linked to circumstances that can slow or speed up the publication.
We will inform you as the evolution of DH JFW and what their news, which I will quote them below: http://www.demonhades.org/foro/viewtopic.php?f=282&t=4826#p30151
Percentage Level of Development
- Core Central 100%
- Payload Cobra 50%
- Linux 90%
- Preloader 90%
- Categories xmb 90%
- Managers 0%
- TheGrid 90%
- Services Packs 0%
New categories such as Multimedia, PS3 Loader, TheGrid, Homebrew put aside the typical native application. Photos, Music, Videos, TV disappear to make way for Multimedia.
New Multimedia Category
- This new category gives rise to a union of native options like photo, music and video.
- This new category will appear the famous player Showtime, which already includes the possibility of a single application in many more options than what they offered us the categories natively native officers.
- Listen to music
- Being able to see videos like avi, mpeg, xvid, divx, MKV including
- View photos
- Demand movies
- TV-Channel
New Category PS3 Loader
- This new category was born to take charge from now manage the contents of the old sony consoles, this means that both PS1/PS2/Minis Games and the saves become part of this new category, freeing to GAME icon.
- It is also where you store the backups RetroLoader (aka modified cobrausb backup manager) responsible for managing the games ps1, ps2 and ps3
New Category TheGrid
- This new category includes the plugins manager, service packs.
- Thegra is the name of the loader plugins, these plugins will give the console first choices, which the imagination of every developer could unleash the potential of this charger.
- Return of the online
- Updating keys
- Spoof Version
- Disable devices
- Mount Units
- Plugins level conbinacion buttons on the six
- Modification speedfun speed
- etc
New Homebrew Category
- This new category includes all homebrew created to date, for it will have access to from where you can download OpenPStore the last hombrew etc. to be placed automatically at their place of origin and not as the previous game.
Cobra Payload as JFW DH Plugin
- At the moment due to problems outside the scene Jaicrab the development of this plugin been in a paused state
New Linux Item
- The JFW DH was gonna be no less, that includes 2 options to use Linux back in the console, in this regard are:
- Install
- Boot
Preloader, Recovery Boot - The JFW DH includes a preloader that is responsible for:
- Back of the 3 RAW Flash to external media (USB)
- Flashing copies from an external drive (usb).
- Update the Preloader
- Home of the flash write access (not necessarily more alejandro or substitutes)
- The advantages are not required reinstalling all the PUP (from hardware checks) do not need to do: composite or go through the recovery
Services Packs
- These packs include the basics in order to use plugins, loaders, ftp, etc.
Compatibility with Games and Applications
- JFW DH uses a 341v2 core, this does not mean not being able to play all over now without patching.
- The JFW DH is compatible with games that include between 3.56 down, including the current patched to 3.55
- JFW DH runs natively games until 3.56 (original disks) without having to upgrade.
- PSN games that require npdrm 356, are also supported without upgrading (the current cfw not give this support)
- No need for a valid signature on the executable
- Not going to make a port to 3.55 of this JFW DH, since it includes much more than himself 3.55
Members of the Project
- Alejandro (special collaboration) = Central Core, security, preloader
- Jaicrab = Core, central TheGrid, linux
- DemonHades = xmb Categories, Organization, Implementations
- DanteHades = Graphic Design, Theme
- PS_Juan = Remodeling Categorie, Tester
- Ing_pereira = Manager Creation, TheGrid
- Borrego = Tester
- Davje = documentation Editor
- PSmaniaco = tester and contributor
1saludo and patience that good is worth waiting.
A short summary of JFW DH: State of the CFW from the translation details above:
- Core 100%
- Payload Cobra 50%
- Linux 90%
- Preloader 90%
- Categories XMB 90%
- 0% Managers
- TheGrid 90%
- Service Packs 0%
Preloader: The preloader can:
- Flash dump the 3 partitions on an external (USB)
- Restore partitions Flash via a dump on external media (USB)
- Mounting partitions Flash write
- The preloader can be updated.
TheGrid: TheGrid is a new category that includes a plugin manager, service packs, but also the name of the loader plugins. The plugins can launch tasks in the background.
Various details:
- JFW The DH is based on the Firmware 3.41 v2 but is fully compatible with games requiring firmware 3.56 and earlier (3.55 patched games included).
- Game discs that require firmware 3.56 or earlier without having to spend to update the console.
- The PSN games that require a compatible NPDRM 3.56 without updating.
- Executables do not need to be signed.
And the video of JFW DH: The video shows the personal side with a CFW Coldboot / Soundboot changed and a new category "RetroLaunch" Minis are supported and saves them (PS1/PS2 games and their backups will also be part of this category).
Those who wondered what the icon is black "JaiCraB", it must match the Firm USB Loader.
DemonHades invites us to participate in their topic in order to advance the project as still no publication date.
Download: http://www.mediafire.com/?3xcz5om17zacnya / http://www.mediafire.com/?116a12awyjndo09 / http://www.mediafire.com/?jq0quoy1q3w8oh6 (3.1 Expert with PS2 CDVD plugin) / http://ps3tools.aldostools.org/ps2classics_GUI.rar / http://gitorious.ps3dev.net/ps2classic / http://www.mirrorcreator.com/files/KCPWIXEI/ps2ctool_v1.zip_links by CrUmp / http://www.mirrorcreator.com/files/0MHERO80/ps2classic-bccb879.zip_links by u$er / https://dl.dropbox.com/u/31400110/PS2SOUNDS/Templates.zip by DEREKTROTTER
Now it doesn't need root key to vmc stuff and now vmc decryption and encryption is working great, added ISO9660 checks and LIMG check and creation. Thanks to flatz, aldo and many others.
Usage:
iso:
ps2classic d [cex/dex] [klicensee] [encrypted image] [out data] [out meta]
ps2classic e [cex/dex] [klicensee] [iso] [out data] [real out name] [CID]
ps2classic vd [cex/dex] [vme file] [out vmc]
ps2classic ve [cex/dex] [vmc file] [out vme]
PS2Classic Final Changelog:
ISO9660 Check
LIMG Support (Check / Creation)
VMC Decryption / Encryption fixed with the help of flatz by making new py script to rehash stuff so i can port it and now without. the need to use a root key to encrypt or decrypt your vmc's, thanks to aldo too by helping me in the process.
Now you see the progress being maded by decryption or encryption, so is more easy to wait.
Deciphering virtual memory card
If you don't want to use this cmd version is better to wait to the new version of Aldo Gui tool because it will have this added and some better gui improvements. Thanks to flatz, aldo and many others helping in the process.
Here also included something for those who want to modify or ripearlas isos more easily and are functional in the PS3. The process is very easy and simple using Expert 1.3 since the 2.0 version tends to have flaws with these images ISO9660 corrupting and ends.
Ripping or modification of any PS2 game
1. Crack the ps2classic ISO.BIN.ENC with great command line or GUI aldo.
2. Expert Runs 1.03 and continues to work the following order:
Extract LBA
Extract files (It will extract every file from the game in a folder with the iso name)
Now you can make your changes to the game(But obviusly you cannot just delete stuff because the LBA has an order you need to make some dummy file and rename it to the file you want to delete for example), you can mod everything too if the game have some modding tools for sure like gta sa, vc, etc.
Rebuild files (Now it will make a ISO with the game folder extracted previusly modified)
Rebuild LBA
3. Just encrypt that Game ISO modified with new tools like this new ps2classic command line tool or with new Aldo gui Ps2classic tool with new changes (Because this tools will now remake the LIMG section too). Now use the new ISO.BIN.ENC on the PS3 and check your changes.
Greetings
From CrUmp comes a PS2 ISO Renaming Tool called PS3CTool v1 (linked above) for PS2Classic v 1.0 with details below, as follows:
I only test with my mac. if you install python 2.7 on windows this should work too. i don't know if it's ok to put key file in this, so I didn't include it. put your ps2.key file in the same location, and include this folder in your $PATH like:
PATH=$PATH:/path_to_this_folder.
export PATH
The best way to play your PS2 games on your PS3 console is to convert them into PS2 Classic Games. With Multiman and PS2Classic container, you can have unlimited PS2ISOs loaded into your PS3. With [gameID] Game Title naming convention, Multiman will download the game cover if avaliable.
This tool finds gameID from within PS2ISO, and compare with online database to rename the ISO file names
This script works with ps2classic command line tool to make it more convenience to convert mass ISOs.
usage:
ps2ctool.py {option} isofile
ps2ctool.py isofile
ps2ctool.py netrename isofile
ps2ctool.py ALL ps2classic
ps2ctool.py isofile:
to rename an ISO file, adding [XXXX-00000] to the filename.
To rename ISO file with sonyindex.com database entry, in '[DISCID] FILENAME' format
ALL: in a folder to process every ISO under that folder, including subfolders. It will move ISO files to current folder, and re-name iso filenames against the database entries.
Finally, from u$er comes some proper PS2Classic Tool binaries (linked above) who states the following:
Hey there, i've compiled a set of PS2Classic binaries for you based on the latest changes. if you don't like using cmd-line apps, you can replace the one in PS2Classic GUI with this one.
ps2classic (bccb879)
GPLv3
gitorious.ps3dev.net/ps2classic
written by user
algo by flatz
both linux and windows binaries shouldn't have any dependencies. cywin-1.dll is NOT needed which should speed up the file operations
NOTE: please remember to release source code if you distribute binaries. if you made any changes to the source code you have to provide the modified source code ofc.
More PlayStation 3 News...
Will test with my Fatal Frame 2 backup and update...
Well, Fatal Frame 2 works as well. This is exciting! I might test a couple more games from my PS2 library, but this is pretty cool so far. Definitely will extend the life of my phat, although the emulation doesn't seem perfect - does anyone know how to brighten up the screen a bit?
Guess I'll go through the gundam games next and see how/if they work.
The online version of mM is updated to support 4.40CFW. Rogero/Rebug can use it to test their upcoming firmwares. It doesn't have lv2 mem protection patched in LV1, but other than that all the stuff is there: BD Movie region change, DYNAREC, payload, PSX backups, PS3 backups, etc.
LV1 patches are added, too. Now direct-disc-access should work too, ps1 disc-backups should work, along with everything else.
mM online version is now fully compatible with 4.40CFW. All tested on 4.40CFW and everything works. Here it is for those who want to test or to be prepared and ready:
Download: http://www.sendspace.com/file/fgdcvd (8.30 MB) / http://www.sendspace.com/file/ektg92 (8.31 MB) / http://www.sendspace.com/file/gi0y08 by Piratan
Changelog:
Added full support for 4.40CFW