101w ago - As a follow-up to the initial news on
JFW DH PS3 CFW, today
DemonHades has shared a video alongside some details via
Bhaal of their upcoming JFW DH PlayStation 3 Custom Firmware in action.
To quote, roughly translated: Here is how we are editing categories and relocating to give it more content and content management deployments. It really is not no big deal, but that you may know the new categories that would incorporate this new Custom.
First before anything we want to clarify that this thread is dedicated to community members and therefore DHorg the comments made about what this information is or is no longer cause is nothing more than mere envy, oppression, or that are to dispute. For outside the dates of publication and that are linked to circumstances that can slow or speed up the publication.
We will inform you as the evolution of DH JFW and what their news, which I will quote them below: http://www.demonhades.org/foro/viewtopic.php?f=282&t=4826#p30151
Percentage Level of Development
- Core Central 100%
- Payload Cobra 50%
- Linux 90%
- Preloader 90%
- Categories xmb 90%
- Managers 0%
- TheGrid 90%
- Services Packs 0%
New categories such as Multimedia, PS3 Loader, TheGrid, Homebrew put aside the typical native application. Photos, Music, Videos, TV disappear to make way for Multimedia.
New Multimedia Category
- This new category gives rise to a union of native options like photo, music and video.
- This new category will appear the famous player Showtime, which already includes the possibility of a single application in many more options than what they offered us the categories natively native officers.
- Listen to music
- Being able to see videos like avi, mpeg, xvid, divx, MKV including
- View photos
- Demand movies
- TV-Channel
New Category PS3 Loader
- This new category was born to take charge from now manage the contents of the old sony consoles, this means that both PS1/PS2/Minis Games and the saves become part of this new category, freeing to GAME icon.
- It is also where you store the backups RetroLoader (aka modified cobrausb backup manager) responsible for managing the games ps1, ps2 and ps3
New Category TheGrid
- This new category includes the plugins manager, service packs.
- Thegra is the name of the loader plugins, these plugins will give the console first choices, which the imagination of every developer could unleash the potential of this charger.
- Return of the online
- Updating keys
- Spoof Version
- Disable devices
- Mount Units
- Plugins level conbinacion buttons on the six
- Modification speedfun speed
- etc
New Homebrew Category
- This new category includes all homebrew created to date, for it will have access to from where you can download OpenPStore the last hombrew etc. to be placed automatically at their place of origin and not as the previous game.
Cobra Payload as JFW DH Plugin
- At the moment due to problems outside the scene Jaicrab the development of this plugin been in a paused state
New Linux Item
- The JFW DH was gonna be no less, that includes 2 options to use Linux back in the console, in this regard are:
- Install
- Boot
Preloader, Recovery Boot - The JFW DH includes a preloader that is responsible for:
- Back of the 3 RAW Flash to external media (USB)
- Flashing copies from an external drive (usb).
- Update the Preloader
- Home of the flash write access (not necessarily more alejandro or substitutes)
- The advantages are not required reinstalling all the PUP (from hardware checks) do not need to do: composite or go through the recovery
Services Packs
- These packs include the basics in order to use plugins, loaders, ftp, etc.
Compatibility with Games and Applications
- JFW DH uses a 341v2 core, this does not mean not being able to play all over now without patching.
- The JFW DH is compatible with games that include between 3.56 down, including the current patched to 3.55
- JFW DH runs natively games until 3.56 (original disks) without having to upgrade.
- PSN games that require npdrm 356, are also supported without upgrading (the current cfw not give this support)
- No need for a valid signature on the executable
- Not going to make a port to 3.55 of this JFW DH, since it includes much more than himself 3.55
Members of the Project
- Alejandro (special collaboration) = Central Core, security, preloader
- Jaicrab = Core, central TheGrid, linux
- DemonHades = xmb Categories, Organization, Implementations
- DanteHades = Graphic Design, Theme
- PS_Juan = Remodeling Categorie, Tester
- Ing_pereira = Manager Creation, TheGrid
- Borrego = Tester
- Davje = documentation Editor
- PSmaniaco = tester and contributor
1saludo and patience that good is worth waiting.
A short summary of JFW DH: State of the CFW from the translation details above:
- Core 100%
- Payload Cobra 50%
- Linux 90%
- Preloader 90%
- Categories XMB 90%
- 0% Managers
- TheGrid 90%
- Service Packs 0%
Preloader: The preloader can:
- Flash dump the 3 partitions on an external (USB)
- Restore partitions Flash via a dump on external media (USB)
- Mounting partitions Flash write
- The preloader can be updated.
TheGrid: TheGrid is a new category that includes a plugin manager, service packs, but also the name of the loader plugins. The plugins can launch tasks in the background.
Various details:
- JFW The DH is based on the Firmware 3.41 v2 but is fully compatible with games requiring firmware 3.56 and earlier (3.55 patched games included).
- Game discs that require firmware 3.56 or earlier without having to spend to update the console.
- The PSN games that require a compatible NPDRM 3.56 without updating.
- Executables do not need to be signed.
And the video of JFW DH: The video shows the personal side with a CFW Coldboot / Soundboot changed and a new category "RetroLaunch" Minis are supported and saves them (PS1/PS2 games and their backups will also be part of this category).
Those who wondered what the icon is black "JaiCraB", it must match the Firm USB Loader.
DemonHades invites us to participate in their topic in order to advance the project as still no publication date.
Download: http://www.cobra-usb.com/downloads/Cobra-USB_PSX-Launcher.rar
Cobra-USB_PSX-Launcher
Some users have reported problems with some PAL ps1 games on NTSC systems and viceversa.
It is a bug that only affects a portion of users. This package solves those problems.
Instructions: after selecting a ps1 game of different TV system wtith mmCM, launch the included application instead of starting the ps1 game with the disc icon. If the game is of your TV system or if you don't have this problem at all, we recommend to play the game using the disc icon, as always, as it is expected to have bigger compatibility.
Download: http://www.sendspace.com/file/23lque (2.78 MB)
Includes:
multiMAN ver 04.30.00 UPD CEX (20130331).pkg
ps2classics.rar (modified by me)
This test update requires that you have 04.30.00 BASE or updated online to 04.30.00. The online version is also updated to this build.
Changes in ps2classic:
Added 64bit file access functions to support 4GB+ files (for LIMG and encryption)
Added asynchronous READ/WRITE to improve encryption speed (1GB / 3min)
Added progress bar and 'Remaining time' information to the encryption
Added check if the provided ISO is a CD or DVD image for proper LIMG header creation
Changes in multiMAN:
Added support to encrypt standard disc-backup PS2 ISO files from /dev_hdd0/PS2ISO and /dev_usbxxx/PS2ISO to PS2 Classics
Added support to delete PS2 Classics (ISO+folder)
Added support to load PS2 Classics from USB HDD (folder will be transferred to internal HDD)
Encryption is done by spawning "ps2classics" which resides in mM's USRDIR/sys/PS2C.BIN (the one provided in the ps2classics.rar above)
Basically it comes down to:
1) Rip your original PS2 game disc with multiMAN (it took just 4-5 mins to backup my KILLZONE disc) / or transfer a PS2 ISO backup to /dev_hdd0/PS2ISO
2) Go to RETRO column and load the ISO - you'll be prompted to convert to PS2 Classic
3) Conversion takes 2 to 5 mins and you'll be returned to multiMAN (you'll see the converted game with [PS2 Classic] suffix in the name)
4) Activate the PS2 Classic and start it from XMB/PS2 Classic Placeholder
Default CID and KLICENSE used (compatible with aldostools and CaptainCPS-X tools/apps):
CID: 2P0001-PS2U10000_00-0000111122223333
KLC: E4E54FD67C16C316F47829A30484D843
p.s. I was FINALLY able to test all this PS2-Classics stuff:
1) Download and install ReactPSN 2.24 and PS2ClassicsPlaceholder from mM's WEB column
- Create "aa" account and login with it (make sure AUTO-LOGIN is disabled so you can chose "ReactPSN Xrif Xedat" account)
- Copy /exdata folder (included in ReactPSN zip) with 2P0001-PS2U10000_00-0000111122223333.rap file in it on USB stick
- Start reactPSN and login with your regular account after reboot
= 2mins
2) Start multiMAN and put KILLZONE PS2 original disc
3) From game column select "Copy" while Killzone disc is displayed
4) Backup to /dev_hdd0 (PS2ISO)
= 10mins
5) After copy completes go to RETRO column and activate "KILLZONE" ISO
6) It prompts for encryption (4,4GB)
= 12min
7) Back to mM and RETRO column - activate "Killzone [PS2 Classic]"
8) Quit to XMB and start "PS2 Classics Placeholder"
= 30sec
TOTAL = 24mins to RIP a full 4,4GB DVD, convert to PS2 Classic and start it. ALL THAT ON THE PS3.
Download: http://www.sendspace.com/file/x6qtvr (725.67 KB)
bdRESET6
gameDATA6
lastGAME6
stDISC4
All support: 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX/DEX, 4.31CEX, 4.40CEX. These four tools are also available in mM's WEB column.
Download: http://www.sendspace.com/file/8qkcl5 (109.04 KB)
Contains modified source and PS3 executable "ps2classics.self". It can be used by any PS3 application to convert a regular disc PS2 ISO to ISO.BIN.ENC.
Can be used as easy as:
char* launchargv[8];
memset(launchargv, 0, sizeof(launchargv));
launchargv[0] = (char*)malloc( 2); strcpy(launchargv[0], "e");
launchargv[1] = (char*)malloc( 4); strcpy(launchargv[1], "cex");
launchargv[2] = (char*)malloc(i3); strcpy(launchargv[2], klc_path );
launchargv[3] = (char*)malloc(i1); strcpy(launchargv[3], iso_path1);
launchargv[4] = (char*)malloc(i2); strcpy(launchargv[4], iso_path2);
launchargv[5] = (char*)malloc(12); strcpy(launchargv[5], "ISO.BIN.ENC");
launchargv[6] = (char*)malloc(37); strcpy(launchargv[6], "2P0001-PS2U10000_00-0000111122223333");
launchargv[7] = NULL;
_Exitspawn(ps2classics, (char* const*)launchargv, NULL, NULL, 0, 1001, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
Where iso_path1 is the source iso, iso_path2 is the destination encrypted iso.bin.enc and klc_path is the path to the klicense.
I just tested it (launching a regular ISO in mM, it spawns the ps2classics.self and creates the encrypted ISO + a folder structure) - everything seems ok. It needs a nice progress bar, improved I/O by using async read/write and you're good to go. It doesn't support 4GB+ files, but properly adds missing info for CD ISO files.
Basically with mM you can dump your PS2 game disc, load it in the RETRO column, it will convert it to ps2classic in a minute or two and you can load it with ps2-classics-placeholder. I'll release a test mM later.
Showtime 04.03.128 by Andreas Oman is now available (for mM and as standalone in the WEB column).
Download: http://www.sendspace.com/file/wwrggi (5.68 MB) / http://www.sendspace.com/file/q7hgg0 (5.74 MB)