Sponsored Links

Sponsored Links

TrueAncestor PKG Creator v1.0 PS3 Homebrew Application Arrives


Sponsored Links
96w ago - Following up on his previous PS3 TrueAncestor EBOOT Resigner updates, today PlayStation 3 homebrew developer JjKkYu has released a new application he calls TrueAncestor PKG Creator v1.0 with details below.

Download: [Register or Login to view links]

To quote: Hi, mates

I bring you another TA series app - TrueAncestor PKG Creator. I hope you will like this powerful and easy-to-use pkg tool.

v1.0 Features:

1. No more typing command line.
2. No more editing conf file.
3. Support to create more than 10 types of pkg.
4. Support to load ContentID from pkg / auto-generate ContentID.
5. Manage pkg in one folder.
6. Instructions for n00bs.

Tip: To find ContentID PSN Games (echo ContentID = XX0999-NPWR02172_00-PURCHASEDLICENSE>package.conf) for extracted games that don't have PS3_DISC.SFB for the ContentID there are three methods:

1. From PKG, you can use the creator and choose option 6 to load ContentID from PKG.
2. From EBOOT, you can open an EBOOT with a hex editor, search "NPD" in ascii, and you get it.
3. From EDAT contained in PSN game or DLC, open EDAT with a hex editor, ContentID is in the first 3 lines.






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 234 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles. Thanks!

NTA's Avatar
#29 - NTA - 123w ago
Console applications too good. Dunno why I used to hate them so much lol. Thanks for the update!

PS3 News's Avatar
#28 - PS3 News - 123w ago
Following up on his previous release, today PlayStation 3 developer naehrwert (with flat_z's help) has updated PS3 SCETool v0.2.7 which adds local NP license handling among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Required) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

scetool 0.2.7 [public build] (C) 2011-2012 by naehrwert
NP local license handling (C) 2012 by flatz

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).
  • /data/idps : IDPS as binary file
  • /data/act.dat : act.dat
  • /rifs/* : *.rif files
  • /raps/* : *.rap files

Keyfile format:

[Register or Login to view code]

Keyset example:

[Register or Login to view code]

NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: klicensee key.
  • [NP_idps_const]: IDPS constant.
  • [NP_rif_key]: rif key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

[Register or Login to view code]

Version 0.2.7:

  • Added local NP license handling.
  • Added option to override klicensee.
  • Added option to disable section skipping (in SELF generation).

Regarding the PS3 SCETool Scripts (linked above): This is a nice little set of batch scripts that someone made to work along side SCETool.

Use the GETSELFINFO.bat to figure out what version your EBOOT (my copy of Resistance 3 was ver. 3.65) is which helped explain why some EBOOTs couldn't be modified. Don't forget to grab the Conent ID if you're changing the EBOOT from an update.

Finally, in related news keperfear has made a [Register or Login to view links] stating that you will need to have at least .Net 3.0 Framework installed to use it.

More PlayStation 3 News...

PS3 News's Avatar
#27 - PS3 News - 130w ago
Following up on his previous revision, today PlayStation 3 developer naehrwert has updated PS3 SCETool v0.2.5 which utilizes metadata information for decryption among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Required)

scetool 0.2.5 public build (C) 2011-2012 by naehrwert

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).

Keyfile format:

[Register or Login to view code]

Keyset example:

[Register or Login to view code]

NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: Klicensee key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

[Register or Login to view code]

History:

Version 0.2.5:

  • Added option to use provided metadata info for decryption.
  • "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
    Version 0.2.4:
  • Added option to display raw values.
  • Moved factory Auth-IDs to (as they are on ps3devwiki now).

Version 0.2.2:

  • Added options to override control/capability flags (32 bytes each).
  • Fixed where a false keyset would crash scetool when decrypting a file.
  • Some source level changes and optimizations.

Version 0.2.1:

  • zlib is required to use scetool.
  • 'sdk_type' was changed to 'revision' in data/keys.

Greetings to: you know who you are!

More PlayStation 3 News...

Konatarola's Avatar
#26 - Konatarola - 135w ago
its for encrypt/decrypt any elf/self with the known keys so far (this will not work from selfs up to 3.55+) like Ezio says...
is mostly for development purposes.

ginz's Avatar
#25 - ginz - 135w ago
sorry... i am newbie for ps3... can anyone told me what about scetool is used for what... thanks

Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links







Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News