1. Add subfolder traversal in edat/sdat folder.
2. Fix 2G+ file handling issue (probably).
3. Fix syntax issue while handling certian edat files.
4. Re-adjust the mainmenu.
1. Add SDAT file supporting.
1. Fix Java OutOfMemory for encrypting big files.
2. Add JVM Memory config in toolcore.cfg.
1. Decrypt and encrypt edat files on pc.
2. Fast rebuild mode.
3. Batch mode.
4. Dev Klic should be input manually at now.
It seems Windows 8 cannot pass the java check.. maybe fix it in next version.
Finally, from oakhead69: Hi jjkkyu, If you have based your code on my C# code which in turn is based on the port by KDSBest. There is a significant bug in the reverseByteWithSizeFIX code.
It will fail the hash check on some data blocks, hench KDSBest removed the test. More importantly when generating the hash for the data blocks during encryption, the hash will be incorrect. Hench the resulting SDAT/EDAT will be bad. I have attached some updated code below.
public static byte reverseByteWithSizeFIX(byte b)
if (b.Length < 0x10 && (b[b.Length - 1] & 0x80) != 0)
b2 = new byte[0x10];
for (i = 0; i < b.Length; i++)
b2[b2.Length - 1 - i] = b[i];
for (i = b.Length; i < 0x10; i++)
b2[0x10 -1 - i] = 0xff;
b2 = new byte[b.Length];
for (i = 0; i < b2.Length; i++)
b2[b2.Length - 1 - i] = b[i];
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Today PlayStation 3 homebrew developer RazorX has released PS3 CFW EBOOT Resigner v1.01 followed by v1.03 and v1.05 which is an x86 / x64 application for updating 3.55 and 3.41 CFW game files for use on 4.XX CFW.
Then the app will do the rest very simple very easy very fast and an all-in-one application however it will require you to install 7-Zip, i was going to include it into the app but then my virus scanner thinks it's a virus and deletes it because it's stupid so just install 7-Zip and your golden.
Update: I've just updated my app to v1.01 now it will retrieve the content id from the eboot and ask you if it's correct if it is enter "y" for yes and it will use it, if you enter "n" it will then ask you to enter a content id in which case you can enter whatever you want then hit enter and it will use that.
Update 2: Added a x86 and a x64 version to the zip file.
Update 3: Added the ability to patch pkg files and Added 7zip built in so you no longer need to install it
Update 4: Updated pkg section, now you can repack games/homebrew, gamedata, ps1 games & minis with the last 3 you will need to enter the contentid also you can now change the package version of any of the pkg options.
Update 5: Added contentid app and param.sfo editor app from aldostools (thank you aldostools) to allow you to find out the contentid from any pkg you gonna use and to allow full customization of the param.sfo file, all build in to this app and setup to automatically load the pkg or param your using.
Update 6: Updated pkg unpacking process so now it shouldnt have a problem unpacking anything the keys are out for. Updated script so now it no longer asks you for the version now it extracts the version directly from the PARAM.SFO.
Hint: If your having problems with the repacking of the pkg please check the contentid against the param.sfo i had problems repacking a pkg until i realized the titleid in the param.sfo did not match the titleid that is part of the contentid.