68w ago - Following up on the previous update, today I am releasing my True Blue USB dongle PS3 ELF dumper which works with any PlayStation 3 Firmware greater than 3.56 to dump the encrypted TB EBOOT / ELF files once they are loaded.
There are some bugs (size of dump ...) but it works. It's ELF dumper from memory and it work with True Blue cfw v2 and any 3.55 firmware because it doesn't use lv2 peek/poke.
Warning: It will not brick your ps3. But I am not responsible for any damage.
Enable dev_blind with multiman
copy libsysutil_np_trophy.sprx from /dev_blind/sys/external/external to dev_hdd0/ and rename it "orignal_libsysutil_np_trophy.sprx"
copy my modified "libsysutil_np_trophy.sprx" to /dev_blind/sys/external/
load a True blue game from multiman
run your game
wait few minutes (if you get black screen after 3 minutes reboot ps3)
go to ftp
in dev_hdd0/ there are your decrypted DUMPEDBOOT.bin
copy and rename it with another name.
Howto uninstall patch - Two ways:
You could uninstall this patch by replacing modified libsysutil_np_trophy.sprx by orginal libsysutil_np_trophy.sprx
Or update in recovery mode
Thanks to: Ps3dev
1 - Install TB ELF Dumper first as stated in its readme file.
2 - Start Multiman, it will make a dump of multiman eboots, so you must delete it first by browsing to dev_hdd0 then delete all DUMPEDEBOOT.BIN files you found there.
3 - Back to multiman game selection then select any TB game then launch it.
4 - Start the game from XMB then wait for some times until game start.
5 - Exit game now then start multiman again then browse to dev_hdd0 and now you must found a decrypted game dump.
From PlayStation 3 developer deank (via pastebin.com/avcM5iuU) comes a revision as follows:
// Author: Shadoxi
// Backup the original /dev_flash/sys/external/libsysutil_np_trophy.sprx to /dev_hdd0
// Replace /dev_blind/sys/external/libsysutil_np_trophy.sprx by this sprx
SYS_MODULE_INFO (sceNpTrophyhook, 0, 1, 0 );
SYS_MODULE_START( _start );
SYS_MODULE_STOP ( _stop );
SYS_LIB_DECLARE( sceNpTrophyhook, SYS_LIB_AUTO_EXPORT | SYS_LIB_WEAK_IMPORT );
SYS_LIB_EXPORT ( loader_sprx, sceNpTrophyhook );
void loader_sprx(const char* PATH_PRX);
static void write_message (char const * message)
unsigned int write_length;
char const * end;
for (end = message; *end != '\0'; ++end);
sys_tty_write(SYS_TTYP_PPU_STDERR, message,end - message, &write_length);
write_message("Dumping ELF from RAM...\n");
uint64_t ptr= 0x00010000ULL; //ELF offset in RAM;
uint64_t sizeelf = 35*1024*1024; //Need a way to get size of ELF
for(uint8_t i=0; i<100; i++)
if (cellFsOpen(dump_path, CELL_FS_O_RDONLY, &fd, NULL, 0) != CELL_FS_SUCCEEDED)
cellFsOpen(dump_path, CELL_FS_O_CREAT|CELL_FS_O_RDWR|CELL_FS_O_TRUNC, &fd, NULL, 0);
cellFsWrite(fd, (void*)ptr, sizeelf, &nread);
void loader_sprx(const char* PATH_PRX)
sys_prx_id_t prx_id ;
write_message ("Loading original prx... ");
prx_id = sys_prx_load_module(PATH_PRX, 0, NULL);
if (prx_id <= CELL_OK)
write_message ("Done!\n\nStarting module... ");
if(sys_prx_start_module( prx_id, 0, NULL, &modres, 0, NULL) != CELL_OK)
write_message ("By shadoxi\n");
// place here original libsysutil_np_trophy.sprx
Doesn't stop dumping when it reaches embedded ELF
Dumps 35MB of RAM in one write call (so it takes ~1 second)
Dumps are saved in /dev_hdd0/RAMDUMP-##.BIN where ## is from 00 to 99 for 100 sequential dumps
Doesn't really require the original sprx, since loading never succeeds anyway
Tested: dumps mM, Beyond Good&Evil HD PSN...
Rebuilding the original 'elf' takes few minutes if you know what you're doing
Finally, from mellss: I tested shadoxi patch, in ofw 3.55 dex and 3.55 cfw it work fine (but like he said some buggy with size of dump). And also let him time to dump all memory!!! (it take for me around ~10 - 20 min !!!)
dumpedboot.bin -> decrypt EBOOT.bin fifa 953 ko (original eboot 68 ko) -> winhex offset of decrypted elf 0x0 to 0xEA60 ~61 ko
dumpedboot1.bin -> decrypt fifazf.elf 25 mo (original self 35 mo) -> need to increase size of dump to 35 mo
I make a fself EBOOT.bin (4.11 dex) which load reencrypted (flself) shadoxi patch and YES his patch dump my eboot and also some 4.11 dex lib sprx !!! So if someone can run shadoxi or deank patch when a game is running we can get decrypted 4.xx EBOOT.
I think TB team load the decrypted eboot to another offset in memory, that's why some of people get ps3 crash when TB was plugged. But, We can get this new offset by editing shadoxi exploit and print the address of a variable (stack address) to get the new one.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Transient I don't care about fame or credit's i just try to talk to peoples but it is a diff if you talk in public via forums or if you talk private via irc channel's and so on. I never made any mysterious about my finding's but i won't do it puplic any more. Anyway, i already told other's about my finding's in case of the core dump function. It's just thing's like that WHY i mainly don't talk puplic any more. I don't need to proof thing's to any one. If you wan't to know something ask me in private, then trie, and if it works....well you then will see for your self.
One last word about credit's... if i want to have credit's i would release stuff under my public name and not under a "anonymous" name
racer0018 You misunderstood me. I'm still there and do thing's and from time to time you will also see releases under my puplic name. But yea... those are 2 diff world's... the public scene and the underground scene. Really you can't imagine. Everything start underground. And sooner or later it get's public. But the real ongoing is in underground scene.
That is the last thing that we need is for you to do that. Are we not working all for the same goal and that is to play newer games without the need for dongles. Just don't give in a go underground. Thanks
No offense, cfwprophet, but did you actually have a working example or just a theory? I don't doubt your ability, but you have to realize the whole DEX+coredump idea is over the heads of most readers here (non-developers).
It should come as no surprise then that Duplex is seen as heroes for providing patches that remove TB DRM. If you wanted the credit, you needed to provide a working example that the average reader can use.