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True Blue JB2 PS3 v2.4 Update Payload, IDA Fixed EBOOT Data Out


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135w ago - Shortly following the True Blue v2.4 PS3 dongle update below, today EussNL has made available an UnPKG'd / UnSELF'd version, the JB2 TB v2.4 payload and an [Register or Login to view links] update which contains fixed EBOOT data for other PlayStation 3 developers.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by chazz

From the PS3 Dev Wiki (linked above):

True Blue PS3 Payload (2.4)

located in unself'ed eboot.bin @ offset:

payload_2.4.bin

The True Blue PS3 dongle 'marketing team' have made an announcement ( which sounds worse than what you'd expect to hear from $ony themselves ) regarding the JailBreak 2 TB v2.4 update and clone dongles as well.

For those with a dead True Blue dongle, Mark Webber has posted the following method to attempt repairing it via: ps3crunch.net/forum/threads/2047-JB?p=23677#post23677

JB King is not a 1:1 clone, it uses an ST IC for communication with a PC, the TB does not have this at all. There is a very simple way to repair a "dead" TB dongle but you will need some hardware to do it. The cause of the "death" is that the SPI is blanked out - fill in the blanks.

You will need:

  • SPI Flash Programmer (get one from ebay)
  • The original 2meg update [Register or Login to view links].

1. Remove SPI flash from TB board
2. Put into programmer
3. Load 2Meg file and flash SPI
4. Replace SPI back onto TB board
5. Put back into PS3 & update as normal.

I did tell everyone way back the TB had a suicide mech built-in. The TB will erase the SPI flash and leave it dead in the water as soon as it detects an attempt to do anything to it. The sad thing is, it is doing it with false positives as well, hence so many dead dongles.

Finally, below is the official True Blue Update 2.4 changes from the ReadMe file as follows:

True Blue Dongle Update v2.4

How to update:

1. Make sure your PS3 is running the True Blue "3.55-Dongle" CFW (custom firmware)
2. Copy TrueBlueUpdate-2.4.pkg from this archive to a USB flash drive
3. Boot your PS3 _WITHOUT_ True Blue inserted, and then insert the USB flash drive
4. Navigate to (Game) -> (Install Package Files), and then select TrueBlueUpdate-2.4.pkg
5. The True Blue updater will be installed onto your PS3 HDD
6. Navigate to (Game) and load "True Blue Update v2.4"
7. The updater will start, and will then prompt you to insert the True Blue dongle. Insert it only at this point, and continue. Your dongle will then be updated
8. After the update procedure has completed your PS3 will reset, and you will then be able to enjoy your updated dongle
9. You may delete the True Blue Updater from your HDD after the update is complete

Change log:

- v2.4

  • Stability improvements
  • Enhanced dongle security

- v2.3

  • Fixed games requiring "BD Mirror"
  • True Blue firmware version is now displayed on the XMB "System Information" screen

- v2.2

  • Initial worldwide release
  • Support for running "True Blue" titles directly from HDD via standard backup managers





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Comments 860 Comments - Go to Forum Thread »

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mellss's Avatar
#855 - mellss - 100w ago
Here are the dumped files from fifa 12:

[Register or Login to view links]

-dumpedboot.bin -> decrypt EBOOT.bin fifa 953 ko (original eboot 68 ko)
-dumpedboot1.bin -> decrypt fifazf.elf 25 mo (original self 35 mo)

It work fine, just let it to dump all memory (until hdd led is off)

we have to increase size of dump uint64_t sizeelf = 25*1024*1024 ; -> uint64_t sizeelf = 35*1024*1024 ;

StanSmith's Avatar
#854 - StanSmith - 100w ago
Again, I have the 2 files. What do I do now? They aren't the eboot as they are both too small. Does this just dump memory or decrypt the eboot? I dont understand what its supposed to do and why its so good?

BTW Here are the dumped files from TC Ghost Recon Future Soldier.

[Register or Login to view links]

technodon's Avatar
#853 - technodon - 100w ago
woah, this is great! wondering if it would be possible to make this a fself so it runs on debug 4.20 then you could boot a game and get a .elf

StanSmith's Avatar
#852 - StanSmith - 100w ago
So I used this and dumped 2 files from Ghost Recon FS. Now what?

They aren't near the size of the eboot.bin so what are they good for?

Brenza's Avatar
#851 - Brenza - 100w ago
You shouldn't have released it... now they'll fix the exploit! >.>

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