90w ago - Following up on his
previous release, today PlayStation 3 developer
ThatOtherDev has updated his PS3 homebrew game They Do Not Die 2 to version 0.4.
Download:
They Do Not Die 2 v0.4 PS3 Homebrew Game
To quote: Here is another update to They Do Not Die 2.
Notable changes:
- Your health and energy are now displayed with progress bars instead of text.
- There is a title/menu screen that comes up when you press the start button. You are also sent to this menu when the game first starts and when you die. From this menu you can resume your game, start a new game, create a game save or load a game save.
- A shotgun has been added.
- Running uses more energy.
- Game saves are slightly smaller (although it is still fairly slow to create and load them).
PS3 controls:
- Left analog stick = Move
- Right analog stick = Aim
- L1 = Fire the rocket launcher
- R1 = Fire the machine gun
- L2 = Fire the shotgun
- L3 = Run
- Start = Pause
- X = Select something in the menu
Download: http://www.multiupload.com/QSV1GZQJC4
To quote: Here is another update to They Do Not Die 2.
I had added corpses and blood but I’ve removed them because I don’t know how to make them fade away progressively and I find it extremely distracting seeing them just disappear instantly (for performance reasons there needs to be a limit on how many can exist at any given time).
If anyone knows how to go about doing that I would greatly appreciate an example of it. Basically what I’m looking for is the PSL1GHT equivalent of glColor4f. I assume the answer involves shaders which I am sadly fairly ignorant about making and using.
Notable changes:
Added two player co-op play (shared screen).
There are now cars and boxes scattered around the city.
Data is stored more efficiently in game saves and as a result of that saving and loading is faster.
The shotgun is more powerful.
PS3 controls:
Left analog stick = Move
Right analog stick = Aim
L1 = Fire the rocket launcher
R1 = Fire the machine gun
L2 = Fire the shotgun
L3 = Run
Start = Pause
X = Select something in the menu
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I hope it won't be as in Cascade Beneath.