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They Do Not Die 2 v0.3 PS3 Homebrew Game Update Arrives


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180w ago - This weekend PlayStation 3 developer ThatOtherDev has updated his homebrew game They Do Not Die 2 to v0.3 for PS3 Custom Firmware and JailBreak users.

Download: [Register or Login to view links]

To quote: Here is another updated version of They Do Not Die. This new update Most notably features destructible walls and the ability to save the game state. Game saves are fairly large and consequently rather slow to create and load but that will improve over time.

I’m still undecided about what the subtitle should be so keep posting any ideas you have. Right now I’m leaning towards going with Collateral Damage (suggested by Griffunt) or Life After Death (suggested by Annelies)

On a less obviously related subject does anybody know how to go about measuring the passage of time with millisecond precision (or near enough to it for it to be usable when calculating the frame rate) when developing for PS3 with PSL1GHT?

What has changed:

  • You can save the game at any time and obviously also load that save.
  • The on screen text now scales so it no longer fills an overly large portion of the screen at low resolution.
  • In addition to your gun you now have a rocket launcher.
  • Rockets explode when they are shot, hit a person or hit a wall.
  • Explosions destroy walls, push people back and hurt people.
  • You can now run which consumes energy.
  • Shooting momentarily prevents energy from regenerating.
  • If you try to consume energy when you have none left then you will instead lose health.
  • The speed that your health regenerates at directly correlates to how much energy you have.
  • The screen (specifically the edges of it) turn red when you are low on health.
  • The world is more densely populated.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Shoot the rocket launcher
  • R1 = Shoot the gun
  • L3 = Run
  • Select = Save
  • Start = Load





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#24 - PS3 News - 137w ago
PS3 News's Avatar
Following up on his previous release, this weekend PlayStation 3 developer ThatOtherDev has updated his homebrew game They Do Not Die 2 to version 0.8 for Windows, Wii and the PS3 console.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links]

Below are the changes from his blog, as follows: Here is a small update for They Do Not Die 2 along with its first Windows release.

I've added blood and corpses. On Wii and PS3 they quickly shrink until they disappear but on Windows they fade instead of shrink (which I think looks a lot better) and there can be more of them in the game world at a time which means that they disappear more slowly.

I've also made a handful of minor and most likely unnoticeable changes (mostly related to city generation).

Windows controls:

  • WASD = Move
  • Mouse cursor = Aim
  • Right mouse button = Fire the rocket launcher
  • Left mouse button = Fire the machine gun
  • Left shift = Run
  • Space = Pause

Wii controls:

  • Analog stick = Move
  • Pointer = Aim
  • Left = Fire the rocket launcher
  • Down = Fire the machine gun
  • Right = Fire the shotgun
  • A = Run
  • B = Fire the machine gun
  • Plus = Pause
  • Minus = Pause

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the rocket launcher
  • R1 = Fire the machine gun
  • L2 = Fire the shotgun
  • L3 = Run
  • Start = Pause




More PlayStation 3 News...

#23 - HeyManHRU - 174w ago
HeyManHRU's Avatar
How awesome would it be if you can play this game on Xlink Kai using a LAN option.

Quote Originally Posted by Foo View Post
I'm just starting to wonder when he is going to make a 1st person game (or something of the such) because I think he is fully capable of doing so. Thanks for the update.

Well it would take him a lot of work but it would be awesome if he could pull it off.

#22 - Foo - 174w ago
Foo's Avatar
This guy is amazing at making games. I'm just starting to wonder when he is going to make a 1st person game (or something of the such) because I think he is fully capable of doing so. Thanks for the update.

#21 - PS3 News - 174w ago
PS3 News's Avatar
This weekend PlayStation 3 developer ThatOtherDev has updated his ongoing PS3 homebrew PKG game to They Do Not Die 2 version 0.6 with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Here is another updated version of They Do Not Die 2. Not a lot has changed but there is now a Wii version.

Notable changes:

  • Added on screen text showing the highest number of zombies you have ever killed before dieing (if you pass that high score then the new number will get saved when you die).
  • You can now play with up to four people (it was previously limited to two).
  • The position and size of the health and energy bars during multiplayer has changed.
  • There are now four different kinds of wooden crates (the differences are only cosmetic).
  • Menu text is larger and the title looks better.
  • Game saving and loading is even faster.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the rocket launcher
  • R1 = Fire the machine gun
  • L2 = Fire the shotgun
  • L3 = Run
  • Start = Pause

Wii controls:

  • Analog stick = Move
  • Pointer = Aim
  • Left = Fire the rocket launcher
  • Down = Fire the machine gun
  • Right = Fire the shotgun
  • A = Run
  • B = Fire the machine gun
  • Plus = Pause
  • Minus = Pause




More PlayStation 3 News...

#20 - HeyManHRU - 175w ago
HeyManHRU's Avatar
Wow, 2 player co-op, that's awesome.

#19 - Foo - 176w ago
Foo's Avatar
I'm surprised Sony or Microsoft hasn't hired this guy. LOL. He's constant with his releases and always has great work.

#18 - PS3 News - 176w ago
PS3 News's Avatar
Today PlayStation 3 developer ThatOtherDev has updated his PS3 homebrew game to They Do Not Die 2 v0.5 with the changelog detailed below.

Download: [Register or Login to view links]

To quote: Here is another update to They Do Not Die 2.

I had added corpses and blood but I’ve removed them because I don’t know how to make them fade away progressively and I find it extremely distracting seeing them just disappear instantly (for performance reasons there needs to be a limit on how many can exist at any given time).

If anyone knows how to go about doing that I would greatly appreciate an example of it. Basically what I’m looking for is the PSL1GHT equivalent of glColor4f. I assume the answer involves shaders which I am sadly fairly ignorant about making and using.

Notable changes:

  • Added two player co-op play (shared screen).
  • There are now cars and boxes scattered around the city.
  • Data is stored more efficiently in game saves and as a result of that saving and loading is faster.
  • The shotgun is more powerful.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the rocket launcher
  • R1 = Fire the machine gun
  • L2 = Fire the shotgun
  • L3 = Run
  • Start = Pause
  • X = Select something in the menu


More PlayStation 3 News...

#17 - Jonky - 178w ago
Jonky's Avatar
thanks for the news

#16 - Tidusnake666 - 178w ago
Tidusnake666's Avatar
Quote Originally Posted by HeyManHRU View Post
I hope he adds sound to his next update.

I hope it won't be as in Cascade Beneath.

#15 - oVERSoLDiER - 178w ago
oVERSoLDiER's Avatar
Burn Zombie Burn, Dead Nation™ and Zombie Apocalypse are really great, and now this stuff with rocket launcher and shotgun. Looks definitely like we could have a lot of fun with this.

 

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