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They Do Not Die 2 v0.1 PS3 Homebrew Game is Released


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163w ago - Today PlayStation 3 developer ThatOtherDev has released a PS3 homebrew game entitled They Do Not Die 2 v0.1 alongside a [Register or Login to view links] of the original version for Nintendo Wii and Windows users as well.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: So I'm making a sequel to my top down zombie shooter They Do Not Die. It is being made primarily for PS3 but there will also be a PC version and there may potentially be a Wii port of it later.

This is just a very early build of it but so far the game already features a truly massive procedurally generated city that is populated by human survivors and zombies that you can shoot.

One thing that I have working already that I'm really happy with is the fact that you (the player) are not treated special by the zombie AI. They will gladly ignore you if there is another human that is closer to them. There is something really cool about walking down a street and seeing people being herded by zombies.

There is collision detection that makes you bump into other people and prevents you from walking on water but there isn’t any yet for the building walls.

You are the orange circle, human survivors are pink and zombies are green. I know that not everybody likes them but the arrow circles will always be the default appearance for people in the game. But I will quickly put together some kind of a re skinned version if there are any color blind or partially color blind players that are finding it difficult to differentiate between them and there might eventually be built in support for alternate skins.

I’ll be alternating between working on this and The Unmapped Forest.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • R1 = Shoot







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Comments 24 Comments - Go to Forum Thread »

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Natepig's Avatar
#9 - Natepig - 160w ago
Weird how its just all arrows.

HeyManHRU's Avatar
#8 - HeyManHRU - 160w ago
I hope he adds sound to his next update.

PS3 News's Avatar
#7 - PS3 News - 160w ago
Following up on his previous release, today PlayStation 3 developer ThatOtherDev has updated his PS3 homebrew game They Do Not Die 2 to version 0.4.

Download: [Register or Login to view links]

To quote: Here is another update to They Do Not Die 2.

Notable changes:

  • Your health and energy are now displayed with progress bars instead of text.
  • There is a title/menu screen that comes up when you press the start button. You are also sent to this menu when the game first starts and when you die. From this menu you can resume your game, start a new game, create a game save or load a game save.
  • A shotgun has been added.
  • Running uses more energy.
  • Game saves are slightly smaller (although it is still fairly slow to create and load them).

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the rocket launcher
  • R1 = Fire the machine gun
  • L2 = Fire the shotgun
  • L3 = Run
  • Start = Pause
  • X = Select something in the menu




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PS3 News's Avatar
#6 - PS3 News - 161w ago
This weekend PlayStation 3 developer ThatOtherDev has updated his homebrew game They Do Not Die 2 to v0.3 for PS3 Custom Firmware and JailBreak users.

Download: [Register or Login to view links]

To quote: Here is another updated version of They Do Not Die. This new update Most notably features destructible walls and the ability to save the game state. Game saves are fairly large and consequently rather slow to create and load but that will improve over time.

I’m still undecided about what the subtitle should be so keep posting any ideas you have. Right now I’m leaning towards going with Collateral Damage (suggested by Griffunt) or Life After Death (suggested by Annelies)

On a less obviously related subject does anybody know how to go about measuring the passage of time with millisecond precision (or near enough to it for it to be usable when calculating the frame rate) when developing for PS3 with PSL1GHT?

What has changed:

  • You can save the game at any time and obviously also load that save.
  • The on screen text now scales so it no longer fills an overly large portion of the screen at low resolution.
  • In addition to your gun you now have a rocket launcher.
  • Rockets explode when they are shot, hit a person or hit a wall.
  • Explosions destroy walls, push people back and hurt people.
  • You can now run which consumes energy.
  • Shooting momentarily prevents energy from regenerating.
  • If you try to consume energy when you have none left then you will instead lose health.
  • The speed that your health regenerates at directly correlates to how much energy you have.
  • The screen (specifically the edges of it) turn red when you are low on health.
  • The world is more densely populated.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Shoot the rocket launcher
  • R1 = Shoot the gun
  • L3 = Run
  • Select = Save
  • Start = Load


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PS3 News's Avatar
#5 - PS3 News - 162w ago
Following up on his initial release, today PlayStation 3 developer ThatOtherDev has released They Do Not Die 2 v0.2 for PS3 homebrew game fans.

Download: [Register or Login to view links]

To quote: Here is an update to They Do Not Die 2. I still haven't decided on a subtitle so if you have a suggestion then let me know.

What has changed:

  • The walls are solid.
  • The world is darker.
  • The zombies can hurt you and the other survivors.
  • When survivors die they turn into zombies.
  • On screen text shows how much health you have and how many zombies you have killed.
  • When you are hurt the camera zooms in.
  • When you die the game restarts (complete with a reset kill count and a newly generated city).
  • If you shoot a zombie it will then always consider you its target regardless of any other survivors that may be closer to it.
  • There are more zombies.
  • Everyone moves faster.
  • Buildings are now occasionally subdivided into multiple rooms.
  • The game pauses when the XMB is up.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim

R1 = Shoot

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