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SNES9x PS3 v4.4.9 with Custom Soundtrack Support is Released


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193w ago - Today SNES9x PS3 version 4.4.9 for FW 1.92+/FW 3.15/FW 3.41/CFW 3.55 is released and also includes Custom Soundtrack support.

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SNES9x PS3 4.4.9 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55)

==================
Build 4.4.9 (12-04-2011)
==================

  • Custom Soundtrack support - select a song/album/playlist from the XMB Music category - music can be played both in-game and from within the menu.

  • Added USB/Bluetooth headset support - sound gets output through the headset.

  • Fixed Super Mario RPG level-up freeze.

  • Some filebrowser fixes

  • Added 5x scale option.

  • Updated Maister Pong - now with sound effects, scoring, two-player support, nice gameplay mechanics, etc.






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#671 - Jacoby05 - 159w ago
Jacoby05's Avatar
How do you use this on the PS3?

#670 - PS3 News - 168w ago
PS3 News's Avatar
Here is an update of SNESNext Super Nintendo (SNES) PS3 Emulator v4.4.9 Rev c2f1b90f1a.

Download: [Register or Login to view links]

Below are some details from pete_uk as follows: ps3crunch.net/forum/threads/1130-Snes?p=10100#post10100

Source aquired from [Register or Login to view links]
Commit History: [Register or Login to view links]

Only problem found one problem so far. To return from to the main menu from a game, you need to press L3 & R3 together, the "Return to Menu" option in the quick menu does not seem to work.

I have only tested it quickly, but seems to running nicely.

Another update from pete_uk also below: ps3crunch.net/forum/threads/1130-Snes?p=10100#post10100

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Newest commit (e6b54d879dc9fe4d2efea50c27795e3d7d478876) packaged for 3.41.

And also an update by Twinaphex (aka squarepusher2) below:

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Current commit of Snes9x-Next: [Register or Login to view links]

This build is NOT Multiman Compatible!!!

Recent Updates & Changes:

  • Further improved Star Fox 2/Vortex speed - now is always 60fps and/or higher - without frameskip!
  • Speedhacks for a great number of games - FPS improvements range from ~10 to ~20-25fps (sometimes more) forgames where we don't 'draw' the subscreen display
  • Speedhack - PPU.FullClipping (new speedhack variable) is set to false for Final Fantasy III/VI - bypass some steps during clipping for additional 10fps speedup (in field mode)
  • Use joypad callbacks - basically more efficient input polling - if no joystick data is polled for a frame, we won't have to waste time reporting all the buttons to SNES9xanyway (for that frame)
  • Revised PS3 input - Super Scope works again, Mouse doesn't yet - next on the list
  • Input presets - users can now make presets for input from within the emulator and switch between presets - allows you to switch between different button mapping schemes
  • 'Save Settings as Shader Preset' works now - can set filename and title - also fixed OSK util

As of this commit (github.com/twinaphex/snes9x-next/commit/9d70571d1a7416fa19bbfa0a55eb4bd3fac754ec) this option - 'Save Settings as Shader Preset' can actually be used. At the moment, it will ask you to input a filename for the preset (without file extension), and after that it will ask you to input a name for the preset.

I will further improve upon this by also allowing people to overwrite previously existing presets in addition to just creating a new preset everytime.

NOTE - I have decided to remove all pre-existing presets - the idea being that now that users have the ability to create their own from inside the emulator, there should no longer be a need to maintain 100 pre-baked presets - it should be up to the user to create as many as he/she wants.

Also, this feature will be brought to all the other emulators as well obviously.

Another update from pete_uk via: [Register or Login to view links]

Download: [Register or Login to view links]

Another update pete_uk via: [Register or Login to view links]

Download: [Register or Login to view links]

Download: [Register or Login to view links] (multiMAN compatible)

Source Code: [Register or Login to view links]

Download: [Register or Login to view links] (multiMAN compatible)

Source Code: [Register or Login to view links]

#669 - adrianc1982 - 169w ago
adrianc1982's Avatar
I think I found a bug, I'm playing final fantasy iii or final fantasy VI whatever you want to call it and when you are fighting VARGAS and you need to unleash a blitz its impossible to execute, the game just stays there hanging forever.

Final Fantasy VI has a bug when trying to execute a "blitz", the emulator breaks...

#668 - joffe - 172w ago
joffe's Avatar
The repo (snes9x-ps3.googlecode.com) is suddenly for members only now. Any reason known why that is?

#667 - PS3 News - 187w ago
PS3 News's Avatar
SNES9x PS3 v4.4.9 rev f7495 is below with the changelog:

Download: [Register or Login to view links]

SNES9x PS3 v4.4.9 rev f7495

  • Reduced controller delay
  • Some improvements in Star Fox 2 / Vortex

 

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