Added new shaders (waterpaint-normalcontrast, waterpaint-normalcontrast-scanline,
waterpaint-highcontrast, waterpaint-highcontrast-scanline, crt-highgamma)
Optimized crt, crt-highgamma shaders - both run now at 60fps at 1920x1080.
Fixed Turbo Mode toggling - works the same now as in 4.4.4.
Fixed RSound bug with Windows OSes.
Fixed L2 button mapping issue.
BTW, regarding that error above with GCC - that has been fixed.
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Thanks for the update! Have you given any thought to improving the interface? This plays great, better than almost any iteration of SNES9X that I have used, but the interface is a bit stark. I know that devs hate to be asked for things, so I apologize, I just wanted to throw out an idea.