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SNES9x PS3 4.4.3 - Super Nintendo Emulator for PS3 is Updated


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206w ago - Today squarepusher2 has updated the Super Nintendo Emulator PS3 port to SNES9x PS3 4.4.3 for Firmware 1.92+, 3.15, 3.41 and GeoHot PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.3

To quote on the SNES9x PS3 changes: Build 4.4.3 (11-01-2010)

  • Autodetection of Super Scope/Mouse/Multitap had a bug in it - after you loaded a Super Scope/mouse game and then tried to load a multitap-compatible game, the game would attempt to hook up the Mouse/Scope instead due to an error in a switch/case statement. Fixed this.


  • Autodetection now works as expected. Please upgrade to 4.4.3 as soon as possible to avoid inconvenient problems.

Finally, below is SNES9x PS3 4.4.2 (FW 1.92+/FW 3.15/FW 3.41/Geohot CFW 3.55) with the changelog that we missed reporting on previously.

SNES9x PS3 4.4.2 Changelog:

* Super Scope and SNES Mouse support. The Super Scope and the Mouse are currently
mapped to the left analog stick - the controls are -
- Circle Button - Scope Toggle Turbo
- Cross Button - Scope Cursor Button
- Triangle Button - Mouse R Button - Scope Aim Off Screen
- Square Button - Mouse L Button -Scope Fire
- Start Button - Scope Pause Button
* Automatic Super Scope/Mouse support detection (works for most games)
* Automatic multitap detection (for most games)
* Automatic PAL50/PAL60 switching (for 576p PAL resolution only)
* Only shows toggleable resolutions now in the Settings menu that your TV supports.
* Fixed Syvalion/R.P.M. Racing/Power Drive (games use 512x448 - flickered
like mad before)
* Added .GD3 ROM extension.
* Added configurable controls - nearly any button/button combo can be
configured. All of the configurable settings are saved of course.
* Some of the new things you can 'bind' buttons to:
- Record movie
- Stop movie
- Playback movie
- Fast forward
- Increase fast-forward speed
- Decrease fast-forward speed
- Reset
- Soft Reset
- Some more shaders (Lanzcos12/Lanzcos16/SuperScale2x - you've probably seen them already in Genesis Plus/FBA et al - that's because they all use the same shaders from Cellframework.)
- Sane parental control defaults (you can use this when parental control is enabled at highest level).
- You can set the SRAM path directory now.




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Comments 686 Comments - Go to Forum Thread »

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#646 - Koga316 - 200w ago
Koga316's Avatar
OMG! SNES games look SO much better with the HD Shaders. Can't wait for the NES, Genesis, and VBA emulators to get the Shaders.

#645 - PS3 News - 200w ago
PS3 News's Avatar
You will have to check search engines on your own for the game ROMs, as we don't get into linking to such things here.

#644 - mare92 - 200w ago
mare92's Avatar
Does on that emulator also run NES games (super mario bros, contra, castlevania etc)? and.. where do you get games? Is there some cool packs?

#643 - rubixcube6 - 200w ago
rubixcube6's Avatar
I'll try to post it.. ok its attached.

and I agree, that background you have now is a great peice of art. who did that?

#642 - squarepusher2 - 200w ago
squarepusher2's Avatar
I like the icon but I would like to keep the PIC1.PNG I have now. Could you perhaps post the ICON0.PNG you have so I can see if it fits well with the current background?

 

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