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Showtime PS3 Media Player Repack v3.3.390 Update is Released


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152w ago - This weekend PlayStation 3 homebrew developer Redsquirrel87 has released version 3.3.390 of the unofficial Showtime PS3 Media Player Repack with the changes outlined below, as follows:

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror #1)

PS3 Showtime Media Player Repack v3.3.390 Changelog:

  • Merge pull request #60 from Daisho/master
  • Update Danish translation
  • Update from sept 2011 to 3.4RC
  • Merge remote-tracking branch 'upstream/master'
  • PS3: Fix more picture order problems





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#532 - PS3 News - 56w ago
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Following up on the previous update, today PlayStation 3 developer facanferff has made available a Quickstart to PS3 Plugin Development in Showtime with details below.

To quote: Since a long time ago, some users have requested me to write a tutorial so they could create their own Showtime plugins. This is an initial attempt to it, I hope you like. If I make some mistake, I'm sorry, I'm not a teacher.

Overview

Before we get our hands dirty, it’s important to explain some little things that might help you later in making your own plugins. Plugins for Showtime (also known as Apps) are exclusively written, at the moment, in Javascript. To bring plugins to life, Showtime uses a Javascript engine called Spidermonkey (as of now, Showtime uses Spidermonkey 1.8.0-rc1). To learn more about this engine, you may go to developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey.

If you ever did web development, you may wonder if the Javascript API that work in normal web browser might work here, well, the answer is no. Due to this, you will not find things like DOM or AJAX in your toolbox, but you may and should use the basic Javascript.

In this quickstart, I will assume the reader has good understanding of Javascript. If you don’t know it, you may check the several resources available online/offline. From these, I recommend check this: codecademy.com

The Showtime plugins’ job is to respond to browse and search requests and populate the internal data model with the actual information to be shown to the user via Showtime’s user interface(s).

Since there are different types of plugins, I will focus in this tutorial in only a type, plugins that browse content in the web and show it to user (e.g. Youtube plugin).

Structure of a plugin

Every plugin lives in a directory of their own. From the several files this directory may have, you need to have at least one file in the root of the plugin, plugin.json, which contains information about the plugin and the author. You may use sub-directories and custom names for other files in order to organize it better.

plugin.json

plugin.json is a JSON (json.org) encoded text file containing information about the plugin and its author. Example of a plugin.json file (from the Channel9 plugin):

[Register or Login to view code]

Now it’s time to learn more about each field and which ones are required for every plugin:

[Register or Login to view code]

Getting Started

To run a plugin in a development environment, you may call from a terminal:

[Register or Login to view code]

The flag –p means that you want to load a plugin in development environment.

If you ran this already, you might get the following error: This will output something like: plugins [ERROR]: Unable to load development plugin: testplugin Unable to load testplugin/plugin.json -- File not found. This means or we don’t have a testplugin directory or we don’t have a plugin.json inside it. To create the directory do:

[Register or Login to view code]

Now, to edit the plugin.json, open the file testplugin/plugin.json in any text editor that you like.
In there, let’s make our initial plugin.json:

[Register or Login to view code]

With this, we specified that the plugin testplugin uses Javascript engine, has an ID ‘testplugin’ and the script is ‘testplugin.js’.

Whenever you want to reload the plugin you can use Shift+F5 in Showtime. This is helpful when you make changes to a plugin already in development environment inside Showtime, without the need of restarting Showtime. Even if the plugin gave an error, you may use this to try to reload it. When you reload it, all hooks and resources associated to the plugin are removed. This phenomenon happens also when a user removes a plugin from Showtime.

In case you are already in a page that belongs to the plugin itself, Showtime will reload the plugin and reload the page itself.

Now open your testplugin/testplugin.js in a text editor. Since we want to have a plugin that lives forever (so it can be called anytime) we need to have a scope where all local variables will live and also need to remember ‘this’ which is, when the script is invoked, a plugin object created by Showtime itself (showtimemediacenter.com/projects/showtime/wiki/JSAPI_plugin).

So, let’s edit this file:

[Register or Login to view code]

Reload the plugin now with Shift+F5, if you look in the terminal windows from which you opened Showtime, you will find a line saying ‘Hello, Showtime XXX’ where XXX is your current Showtime version that was obtained via showtime.currentVersionString .

Routing an URI to the plugin

Since our plugin will respond to browse requests we need to have an URI associated to it. An URI is something like a URL you use to browse the Internet, but in this case it is used to browse in Showtime. Every plugin reservers URI space starting with the plugin’s ID specified in plugin.json. These URI routes registered by plugins have higher priority than URI routes that Showtime itself handles, so you can create an URI route like it is in a web browser (e.g. youtube.com)

With this new knowledge let’s make it in use (edit it to match this code):

[Register or Login to view code]

Now, reload the plugin and if you type “testplugin:hello” in the search input field on Showtime’s home page, you will notice Showtime will open a new page with only a loading symbol, but in the terminal it will show the message provided to showtime.print.

A look in a real plugin

For this tutorial, I decided to use a real plugin made by me, which is called Videocopilot. The plugin source is located at github.com/facanferff/showtime-plugins/tree/master/videocopilot and its a plugin for Web site videocopilot.net.

I will not discuss the plugin.json of the plugin ([Register or Login to view links]) in this tutorial.
The lines of code or numbers of line are relative to version 0.9 (the most updated version at this moment).

Lets see then the plugin script (github.com/facanferff/showtime-plugins/blob/master/videocopilot/videocopilot.js).

To make Showtime provide a link in home page to the plugin’s start page we need to create a service:

[Register or Login to view code]

Lets check each argument given to plugin.createService:

  • 1st: “Video Copilot” is the display name of the service
  • 2nd: PREFIX (which is a global variable specified as “videocopilot” + “:start” is the initial route of the service (the URI where is located the home page of the plugin)
  • 3rd: “video” tells Showtime this plugin provides video resources
  • 4th: true means the service should be enabled immediately, making it visible to user and
  • 5th: plugin.path (gives you the full path to the plugin’s root directory) + “logo.png” is the path to an image that identifies the plugin.

Since we registered the home page’s URI route, we need to specify what does that URI route:

[Register or Login to view code]

Here, plugin.addURI registers a new URI route, in this case called “videocopilot:start” and startPage is the function to be called when this route is open by user request. The function provided to addURI should accept at least one argument, where the 1st one is a page object created by Showtime and used to manipulate the page.

function startPage:

[Register or Login to view code]

Here, page.appendItem will append a new item to the current page. Lets see the arguments:

  • 1st: PREFIX + ':browse:' + escape('http://www.videocopilot.net/tutorials/') + ':undefined' , is the URI route that should be called when the user clicks this item
  • 2nd: type of item, from the several ones, the most used are: directory, used to specify this item will open a new page to browse contents; and video that specified this item will open a video resource
  • 3rd: metadata for the item, you may provide any information about this item as you want. The most used are: title, title of the item; icon, image to be shown associated to the item; description, a description of the item

[Register or Login to view code]

Means this page is a directory to browse content.

[Register or Login to view code]

Tells Showtime that the contents of this page are “items”, in most cases, you want to use this one, we will use it for this tutorial.

[Register or Login to view code]

Tells Showtime that we don’t want anymore the loading symbol to be shown to user.

Function getVideoList:

[Register or Login to view code]

Here, showtime.httpGet is a function you may call to do a GET request to a page (e.g. to obtains its source code) and .toString() is to convert its response to a Javascript String to manipulate.

plugin.addURI(PREFIX + ":video:simple: (.*)", function(page, link):

[Register or Login to view code]

This is a Javascript object where we specify only the title of a video (displayed in video playback) and sources is an array where each object contains at least the url (e.g. the video’s url).

[Register or Login to view code]

Here, page.source is the way to tell Showtime what we want to reproduce. Since we want to play a video we need to put always “videoparams:” before the parameters of video as specified before encoded in a JSON string.

[Register or Login to view code]

This finally tells Showtime we have a video, so Showtime can handle everything to prepare video playback.

[Register or Login to view code]

This function is used to add continuously items to a page. In the current version of the tutorial, I will not explain this, so whenever you want to show more items (e.g. of a second page) use page.appendItem and pass what you need.

[Register or Login to view code]

This function adds a searcher to Showtime that can be used when a user searches for something (not a URI route) in search input field in Showtime’s home page. This function accepts 3 arguments:

  • 1st: title of the searcher, shown to user when searching something
  • 2nd: image of the search, also shown to user
  • 3rd: function that receives a page and query arguments (page is the same as specified before in the tutorial and query is a string containing what to search). This function is runs always whenever a user searches for something.

Note: In the function passed to plugin.addSearcher you need to specify somewhere the number of found entries via page.entries, otherwise Showtime will not show your searcher to user for that query.

I recommend you study carefully the code at: github.com/facanferff/showtime-plugins/blob/master/videocopilot/videocopilot.js

Publishing plugins

You may check showtimemediacenter.com/projects/showtime/wiki/SPMC for all details about it.

Bibliography

showtimemediacenter.com/projects/showtime/wiki/PluginDevelopment (maintained by Andreas Oman (andoma), Fábio Ferreira (facanferff) and Leonid Protasov (lprot))

Thanks

andoma: for creating Showtime

Final notes

I hope, you learned a little about plugin development in Showtime with this small tutorial. This tutorial is far away from being finished, I just wanted to give you an initial overview to the process of creating plugins for Showtime.

With a look in a real plugin, I believe you have now the fundamental tools to study better existing plugins and create new plugins. Whenever I can, I will try to update this tutorial to make it more complete and easier to understand.

For a reference of the functions Showtime provides I recommend you check showtimemediacenter.com/projects/showtime/wiki/JSAPIREF

And to conclude I leave here a screenshot of plugin TMDb so you can see the potential you can get from a plugin (below).

I hope you liked, facanferff.

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#531 - B0rm0t0s - 62w ago
B0rm0t0s's Avatar
wow, amazing

#530 - PS3 News - 62w ago
PS3 News's Avatar
Following up on the previous updates and his Haider ENG2AR (Arabic) v1.03 PS3 CFW 4.46, this weekend PlayStation 3 developer Haider.Kiara has made available Showtime Arabic with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Hi all. Today I finished translation Showtime with some features

Features

  • added arabic language
  • support arabic subtitle (.srt)
  • added EarthLink TV (Only In Iraq)

Channels

  • Asian Series
  • Arabic Movies
  • EarthToon
  • Documentary
  • TV Shows Drama
  • TV Shows comedy
  • Sports (1,2,3,4,5,6,7,8,9,10)

Tutorial

How to convert .srt arabic to play on ps3 (you need use showtime above):





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#529 - msteffes - 67w ago
msteffes's Avatar
I can play mkv file on my ps3 I have CEChH01 and also CECHK01, CECHL01 they all play them. I wish i coud get XBMC on the ps3 as a media player.

#528 - PS3 News - 69w ago
PS3 News's Avatar
Following up on the previous updates, today PlayStation 3 developer facanferff has made available an update to the Showtime PS3 Plugin TMDB (The Movie DataBase) bringing it to version 1.2.5 followed by v1.3 with the changes below.

To quote: A new version for Showtime Plugin TMDb is now available and adds some features that many users have been asking since day 1.

Please read carefully the changelog and the Important information section as both help you get a better experience in Showtime.

Changelog:

  • Add: View Collection images option in movie view
  • Add: View images option in movie view
  • Add: "Search in Showtime" option in movie view (thanks Buksa)
  • Enhancement: Improve some design aspects (makes images fit better for different screens)
  • Enhancement: In "Director" field in movie view show all directors instead of just one
  • Add: TMDb item menu option (it allows users to see a movie view from any video, including offline videos or anything else)

Thanks:

  • andoma: for creating and maintaining Showtime
  • Tyrant: for Beta Testing my plugins
  • Buksa: for giving me the idea to add a Search in Showtime option

Installation:

From plugin central inside Showtime you can download and install the plugin.

Important information:

  • To use TMDb item menu option you need at least Showtime v4.3.261.
  • If you have Custom Background by Andreas Oman installed you can use the View images/View Collection images to set as main Showtime background a fanart of a movie (in above screenshots, the background was set using this feature, choosing this image: d3gtl9l2a4fn1j.cloudfront.net/t/p/original/wz1h8VPa8DsofvKvu4mFsktUqfl.jpg)
  • It may be confusing for some users since a few time ago I said I would not work more in Showtime Plugins, I thought better and decided to make some changes that make me able to continue working in Showtime Plugins, later I'll talk more about it.

Update: A new update to Showtime Plugin TMDb v1.3 is now available. Finding free time has been extremely hard (studying is hard ) so this is what I have to give you right now to enjoy, more features are being prepared by due to time I don't know when will they be ready.

Changelog version 1.3:

  • Add: Setting to allow show all movies found in a search from item menu
  • Add: Search for movie by custom title in item menu
  • Add: Add movies to a list

Note: For now you have to create manually a list in themoviedb.org website. I tried to add this but right now there seems to be some problem with TMDb API so it isn't included for now.

Installation: Download at Showtime Plugin Central (Apps) inside Showtime
Requirements: Showtime v4.1

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