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ScummVM Build 20110605 for PS3 Custom Firmware by bgK


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185w ago - Today PlayStation 3 developer bgK has updated ScummVM, an implementation of LucasArts SCUMM interpreter emulator, to Build 20110605 for PS3 Custom Firmware users.

For those unaware, ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: ScummVM on PS3:

Prerequisites

  • A homebrew enabled PlayStation 3 console. As of now that mostly means having a custom firmware installed. Obtaining and installing such a software is out of the scope of this document. Sorry, but you’re on your own for that one.

  • At least one ScummVM supported game. The list of compatible games can be seen here: [Register or Login to view links]
  • The page [Register or Login to view links] references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on [Register or Login to view links]
  • An USB drive.

Installing

  • From a computer, download the installable package of the PS3 port from ScummVM’s main site. It should be a .pkg file. Copy it to an USB drive.
  • After having plugged the USB drive to you PS3, the installation package should appear in the XMB under the “Games > Install Package” menu. Installing it copies ScummVM and its dependencies to your PS3′s hard drive. It also adds the “Games > PlayStation 3 > ScummVM” XMB entry which is to be used to launch ScummVM.

Configuring and playing games

  • The user manual describes how to add games to ScummVM and launch them : [Register or Login to view links]

PlayStation 3 Specifics

  • Games can be launched either from an USB drive or from the internal hard drive. The internal hard drive has better performance though.
  • Savegames are wrote in the /hdd0/game/SCUM12000/saves folder.
  • Left stick => Mouse
  • Cross => Left mouse button
  • Circle => Right mouse button
  • Triangle => Game menu (F5)
  • Square => Escape
  • Start => ScummVM’s in global game menu
  • Select => Toggle virtual keyboard
  • L1 => AGI predictive input dialog

Disclaimer

  • Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.

Building from source

  • This port of ScummVM to the PS3 is based on SDL. It uses the open source SDK PSL1GHT.
  • The dependencies needed to build it are :
  • The toolchain from [Register or Login to view links]
  • SDL from [Register or Login to view links]
  • ScummVM from [Register or Login to view links]

Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command :

./configure –host=ps3 && make ps3pkg




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Comments 49 Comments - Go to Forum Thread »

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#9 - PSPSwampy - 218w ago
PSPSwampy's Avatar
Sweet - got the PSP port when that first came out. Let's hope the PS3 port takes advantage of upscaling.

On a side note - monkey island 1&2 are available already for PS3 via PSN (boo hiss) the special edition versions look very cool. If only i could buy them on disk - I don't have PSN access anymore (not updating past 3.41!)

#8 - solrac1974 - 218w ago
solrac1974's Avatar
Great news, Monkey Island is a cult game!

#7 - SuperDre - 218w ago
SuperDre's Avatar
Yippie.. Only hope it will get Move and mouse support (if it doesn't already have the latter)..

#6 - oVERSoLDiER - 218w ago
oVERSoLDiER's Avatar
Yep, "Day of the Tentacle". This will be a lot of fun, again, with that game.

#5 - NeTRaW - 218w ago
NeTRaW's Avatar
I'll be playing again "Monkey Island" in a near future It would be great to play full screen on a big LCD TV!!

 

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