To quote: The ScummVM Team is pleased to announce ScummVM 1.4.1, a maintenance only release that fixes several bugs in 1.4.0.
The most notable changes in this release are:
Support for the Beneath a Steel Sky Enhanced Soundtrack by James Woodcock
Slight graphical improvement for the PlayStation version of Broken Sword 2
Several bugfixes for Lands of Lore
More logical sound settings for SCI games
A fixed crash in the VGA version of Quest for Glory 1
As always, there are many more new features; you can find the full list in our release notes (http://sourceforge.net/projects/scummvm/files/scummvm/1.4.1/ReleaseNotes/view) and the release itself on our downloads page. Enjoy!
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Which version are you using? I'm having no problem at all with saving... on most of the Lucasarts games you can just hit start and the option will come up for it, you just have to make sure that in the main menu you set up your paths properly. I have all of my paths set to usb0:/scummvm/, and all of the games have subdirectories within that folder.
On some of the games, like the ones by Sierra, you have to go the save menus within the games themselves, and then you can save from there. Some of them (like Simon the Sorcerer) you have to use an inventory item... if I remember right, in Simon if you use the postcard you can save. Hope this helps
Does anyone have any idea how to enable the mt32 emulation? Everything is running fine except this... I have the mt32_control.rom and mt32_pcm.rom files, I've tried putting them in /ScummVM on my usb hdd, on the internal drive, and in the directories for the individual games, but no luck. It doesn't let me select a MT32 device, and I just get the typical SB16 sounding music.
I have to say though, this is incredible, I'm having a blast playing KQ5, PQ3, and DOTT again with it.