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RPCS3 PS3 Disassembler / Emulator for PC Project SVN r43 Arrives


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97w ago - Following up on the previous update, this weekend EmuCR has compiled RPCS3 build r43 from the [Register or Login to view links] now allowing developers to use PS3 homebrew on the PlayStation 3 emulator / debugger for PC.

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To quote: PlayStation 3 RPCS3 SVN r43 is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

RPCS3 purpose:

  • Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
  • Just playing PS3 games on your PC and have fun! (In the future)

RPCS3 SVN Changelog:

r43 RPCS3:

  • Emulated more PPU / SPU instructions.
  • Fixed some PPU syscalls.
  • Fixed issue 4.
  • Improved CompilerELF.

RPCS3 WIP - Cube (simple PS3 homebrew testing)







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PS3 News's Avatar
#21 - PS3 News - 5d ago
Following up on the previous updates, PlayStation 3 developer B1ackDaemon shared an RPCS3 (PS3 Emulator) WIP video via YouTube which shows footage of commercial PS3 game Voodoo Chronicles: The First Sign running with details below.

To quote: "YouTube’s ‘B1ackDaemon’ has released a new video from RPCS3 – the most promising PS3 emulator that is currently under development – that shows in-game footage from Voodoo Chronicles: The First Sign.

And while there is no doubt that there is still a lot of work to be done, it’s really cool witnessing the baby steps of this emulator."





Finally, from the video's caption: Notes: tested on latest rpcs3 commit b98b3241e7 ([Register or Login to view links]). Have some graphics issues, like missing texts in dialogs. To run game on Rpcs3 you need to replace key.edat file with decrypted one.

PC configuration: Core i5-760 2.8@3.5GHz, 6Gb DDR3-1333, GeForce GTX 470, Windows 7 Ultimate SP1 x64.

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PS3 News's Avatar
#20 - PS3 News - 24w ago
Following up on the previous revision and update news, Poetic.Injustice reports that the RPCS3 PS3 Disassembler / Emulator for PC now boots some commercial PlayStation 3 games including Disgaea 3 and Arkedo Series 02: Swap with details below.

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To quote: RPCS3 is a New PS3 Emulator, Still In Early Stage, Boots Commercial Game #1

We know that a lot of you want to get your hands on a PS3 emulator. Well, that day may come sooner than expected, as a team of developers is currently working on a PS3 emulator that is able to boot a commercial game.

In the realm of emulation land, this is huge. Yes, this is laggy and buggy but the fact that an emulator can boot a commercial PS3 game is HUGE. The name of the emulator is RPCS3 and you can view a video from it running a commercial game below. Enjoy!





Wow, this is huge news! It'll be years before we get something playable, but it's a start.

New video showing the game running much better.





Disgaea 3 also showing some results. This is a test on the last revision of RPCS3. It requires to manually unpack a edat file and extract some firmware files into the /dev_flash/ folder. If you feel the desperate need to claim this is fake, please go away.

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PS3 News's Avatar
#19 - PS3 News - 78w ago
Here is an update from KDSBest (via twitlonger.com/show/l3h9er) on the RPCS3 Emulator, as follows:

I took a deep look at the #RPCS3 emulator especialy the ppu emulation. It is possible to increase the performance alot. Since my time is big money I try to get some PoC stuff out. IMHO the performance can be increased by a multiple times. Starting with the decoder which is nicely writter TBH but not tweaked to the performance limit. Building a big switch case is just the wrong way.

Don't get me wrong they made a nice piece of software, but the lack of performance tweaking makes it a bad emulator. Instead of making things look nice they should focus more on pushing the performance to the limit. Look at Dolphine code it is plain ugly to use, but for the performance sake.

I work on a recompiler, which TBH i never expect to be full featured on my work alone. This is way to much to handle for one person, but it should give #RPCS3 people a well knowledge what can be increased.

First of all I try to show the improvements to the decoder, which will be sick. The thing is this, the decoder does alot of stuff which can be done at load time. Loading at startup is not interesting. The performance while it emulates is crucial.

Second I always said it and I still need to say it again. Building a recompiler is not much harder than emulating the stuff like they do but the performance increase will be insane. I looked alot at recompiler codes lately to get a brief understanding how they work and it is doable for the PS3.

I hope #RPCS3 guys will take my help instead of claiming false that their way is faster and reconstruct their emulator. Of course I want to get credit than, because this will be work not much people on this planet can do.

To the decoder using binary search algorithms is way faster than doing the big switch case.

If I manage to make this work I will try to give a presentation on CCC Congress or other congress that let me show this stuff since IMHO it is technically more interesting than what most of those congresses show.

Tidusnake666's Avatar
#18 - Tidusnake666 - 97w ago
Lol, it's 2006 computer

Lucifer Kain's Avatar
#17 - Lucifer Kain - 97w ago
I can't wait for this to have commercial games running in like 30 years.
Unless you get your hands in one of these...

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