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RPCS3 PS3 Disassembler / Emulator for PC Project is Announced

Category: PS3 Hacks & JailBreak  By: PS3 News - (demonhades.org)
Tags: rpcs3 ps3 ps3 disassembler ps3 debugger ps3 emulator ps3 pc emulator ps3 project

96w ago - Today chrisbdk announced via DemonHades that Spanish PlayStation 3 homebrew developer rpcs3 is working on a PS3 Disassembler / Emulator PC project called RPCS3 with the current source code available below.

Download: RPCS3 PS3 Disassembler / Emulator PC Project r21 / RPCS3 PS3 Disassembler / Emulator PC Project r21 (Mirror) / RPCS3 PS3 Disassembler / Emulator PC Project r21 (Mirror #2) / RPCS3 PS3 Disassembler / Emulator PC Project r28 / RPCS3 PS3 Disassembler / Emulator PC Project r35 / SVN

To quote, roughly translated: Well then apparently someone has the job of making a PS3 emulator for PC. An now is in the process (to not get excited) only a disassembler.

NOTE: Do not expect to launch a game or homebrew or anything, just are in test mode.

PlayStation 3 RPCS3 emulator open source to run on PCs with Windows OS. For now only a de-assembler PS3, although in recent deliveries have been able to implement ELF compiler.

List of Changes:

r35

  • Cleanup code
  • Implemented DbgConsole (for sys_tty_write)
  • Emulated PPUThreadGetStackInformation syscall
  • Fixed return id for FsOpen syscall
  • Emulated some pad syscalls constant key table: A = LEFT, S = DOWN, D = RIGHT, W = UP, Enter = START, X = R3, Z = L3, Space = SELECT, K = SQUARE, L = CROSS, ; = CIRCLE, O = TRIANGLE, I = R1, Q = L1, P = R2, E = L2
  • Homebrews: Added dump_stack.elf, Added pad_test.elf (press 'X' for exit)

r34

  • Fixed compilation errors
  • Added missing Time.h
  • Fixed cntlzd/cntlzw opcodes
  • Fixed close PPU threads

r33

  • Removed SDL
  • Emulated more PPU instructions
  • Emulated some lwmutex/ppu thread syscalls
  • Added FuncList
  • Improved PPCThreadsManager
  • Added ppu_thread test homebrew (work fine)
  • Fixed dump from ELF64

ELF64:

  • Fixed read fstub id

GameViewer:

  • Search more info
  • Implemented saving columns size

r32
ELF64:

  • Fixed load section names.

r31

  • Implemented GameViewer.
  • Fixed crash on exit.
  • Rewrote ELFLoader.

r29

  • Implemented DisAsm mode for SPU and another fixes.
  • PPU Interpreter: Emulated more ops. Fixed UpdateCR.
  • Memory: Fixed FastWrite 16/32/64/128.
  • SysCalls: Emulated some process/memory syscalls.

r28

  • Implemented "DisAsm & Interpreter" mode.
  • Implemented SPU emulating.
  • Fixed crash in NullMemoryBlock read mode.
  • Implemented loading flags from ".got", ".data.sceFStub" and ".rodata.sceFNID" sections.
  • Fixed seek for FS syscalls.
  • Emulated more PPU instructions.

r21

  • Fixed reboot system
  • Interpreter - Emulated more instructions
  • DisAsm - Added more instructions (thank to BlackDaemon)
  • SysCalls - Rewrote base class, Removed count limits
  • ELF compiler - Added b/bl opcodes, Implemented auto analyze

r20

  • rpcs3: Implemented ELF compiler compiler (Asm, just to test).
  • interpreter: Fixed ADDI opcode.
  • syscalls: Fixed syscall (system calls) File System.

r19

  • DISASM: Fixed code dump.
  • interpreter: Found and emulated instructions. Fixed value sc.

r18

  • Removed pogina WikiFAQ wiki on the web.

r17

  • WikiFAQ

r16

  • interpreter: Emulated instructions.
  • ElfLoader: Fixed SetPc value.

r15

  • rpcs3: Fixed compilation errors for debug mode.

r14

  • rpcs3: Emulate some syscalls (system calls) File System. Re-writing mode MThread (now uses pthread 2.8.0) Re-written momoria administrator. Re-writing the store manager (ini). Log Marcos Main and keep their position and now tamano.size Added more opcodes. Fixed 'crash' if the frame Log / DISASM / Memory Viewer is closed. Implement OGL video mode.
  • DISASM: MT dump implemented.

r13

  • DISASM: Fixed dump mode. Added instructions G4 (~ 90%)





Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 19 Comments - Go to Forum Thread »

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NTA's Avatar
#14 - NTA - 32w ago
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Quote Just playing PS3 games on your PC and have fun! (In the future)

Seems legit lol

PS3 News's Avatar
#13 - PS3 News - 32w ago
Reply
Following up on the previous update, this weekend EmuCR has compiled RPCS3 build r43 from the http://code.google.com/p/rpcs3/ now allowing developers to use PS3 homebrew on the PlayStation 3 emulator / debugger for PC.

Download: http://fileband.com/26lndxqlc6yb.html / http://filekom.com/u0cbg6u2ad0g.html (Mirror) / http://www.filehost.ws/e7xyloqdtycc (Mirror #2) / http://aavg.net/4mblk1uixf4v (Mirror #3) / http://uplly.com/9wzdxedy9kky (Mirror #4) / http://www.hellupload.com/s7sjs8hquqvc/EmuCR-rpcs3-r43.7z.html (Mirror #4) / http://bitshare.com/files/vrgmj7n7/EmuCR-rpcs3-r43.7z.html (Mirror #6)

To quote: PlayStation 3 RPCS3 SVN r43 is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

RPCS3 purpose:

• Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
• Just playing PS3 games on your PC and have fun! (In the future)

RPCS3 SVN Changelog:

r43 RPCS3:

• Emulated more PPU / SPU instructions.
• Fixed some PPU syscalls.
• Fixed issue 4.
• Improved CompilerELF.


More PlayStation 3 News...

PS3 News's Avatar
#12 - PS3 News - 86w ago
Reply
Below is the RPCS3 PS3 Disassembler / Emulator for PC Project r28 by rpcs3 along with the changelog, as follows via: emucr.com/2011/09/rpcs3-svn-r28.html

Download: http://depositfiles.com/files/un8q1alk1 / http://www.easy-share.com/646EC51AE9DB11E09676002481FAD55A/EmuCR-rpcs3-r28.7z (Mirror #1) / http://www.filefactory.com/file/cef4cb0/n/EmuCR-rpcs3-r28_7z (Mirror #2) / http://www.fileserve.com/file/FuVUS5n/EmuCR-rpcs3-r28.7z (Mirror #3) / http://hotfile.com/dl/130941112/bdd8914/EmuCR-rpcs3-r28.7z.html (Mirror #4) / http://www.mediafire.com/?1gwf8bd8u2aabt7 (Mirror #5) / http://www.sendspace.com/file/h3h0u6 (Mirror #6)

RPCS3 Purpose:

• Make PS3 developers easily test their apps and homebrew on PC without crashing their PS3 or moving their apps from PC to PS3.
• Just playing PS3 games on your PC and have fun! (In the future)

RPCS3 r28 SVN Changelog:

• Implemented "DisAsm & Interpreter" mode.
• Implemented SPU emulating.
• Fixed crash in NullMemoryBlock read mode.
• Implemented loading flags from ".got", ".data.sceFStub" and ".rodata.sceFNID" sections.
• Fixed seek for FS syscalls.
• Emulated more PPU instructions.

fattysc's Avatar
#11 - fattysc - 96w ago
Reply
Very good news! Should be interesting to see what becomes of this.

Neo Cyrus's Avatar
#10 - Neo Cyrus - 96w ago
Reply
Thrilling news for those of us who tend to have monstrous PCs. If a PS3 emulator for the PC which allows internal resolution selection is made reasonably functional in the next few years more than just a few of us would be happy. Some games are as low as 960x540 (stretched internally to 720p), the aliasing in those is intolerable.

A quick note for anyone who has an HD capture card/TV tuner, if you have a modern AMD card don't forget you can force morphological anti-aliasing over it regardless that it's not being rendered on the PC and it's just the image shown.

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