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RemoteSystem SPRX PS3 Plug-In by TheRifBoy for PS3 / PC Connections


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32w ago - Following up on the recent PS3 XMB Blitting updates by 3141card, today PlayStation 3 developer therifboy has made available a RemoteSystem SPRX PS3 Plug-In for PS3 / PC connections with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: I've been working on this for 3 weeks now.

It allows you a fast connection between ps3 and pc to make function calls and syscalls and some other stuff. It will come in handy for for people who are reversing vsh and quickly want to call a function.

The download contains a .sprx, a C++ dll. a C# dll and I've included a C# library with some examples to understand how it works.

Credits to deank and 3141card

-therifboy

From the included ReadMe file: Load RemoteSystem.sprx on your ps3 using PRX Loader. Add RSYS_Net.dll as reference to your project and add RSYSLib.cs

Understanding this file is needed if you want to use the functions RSYSSyscall and RSYSCall. Both functions have String format as one of the arguments. This is needed if I want to use __arglist (equivalent to ellipsis (const char* format, ...).

I'll explain this with an example:

[Register or Login to view code]

This syscall takes 2 arguments. First one is an int and second one is a output byte array.. our format string would look like this:

[Register or Login to view code]

This is then how you'd call the function.

[Register or Login to view code]


The variable out_buffer will contain what the syscall returned.

Float types and integer types are swapped to big endian if the byte order of the host is little endian. When passing arrays, each element must be reversed if the byte order is little endian. RSYSLib contains some functions for fast conversion from little endian to big endian but it is up to the user to use them.

The difference between pointer 'p' and const pointer 'c' is that when using 'c' your variable won't get modified.

[Register or Login to view code]




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#18 - majid25 - 65w ago
majid25's Avatar
I have a similar question, I have a dead ps3 on which I want to recover the hard drive contents but I did make a flash dump before it died. Can the eid root key be obtained from the dump? That's how I believe it works unless there is some other step

#17 - aldostools - 66w ago
aldostools's Avatar
Quote Originally Posted by wesinflater View Post
can you copy savedata from a hdd of a ps3 that is dead

yes, but only if you have the eid_root_key from the dead ps3. Brenza about the write feature, here is what 3141card answered:

I can you say why I not plan to do that. I simply know not enough about filesystems. Is the de/encryption a prob? No, its the easiest part on the prog. Its easy to write a fuction for on-the-fly encryption, simply a invers of my read_device(). I have no wish to write a app was kill in worst case a many ps3-hdd's. Only because i forget to set a flag or to update a special value in superblock or cylinder. And why write such a prog? There is always a better way. Linux.

glevand has it show (on psdevwiki.com/ps3/Mounting_HDD_on_PC). It is easy to mount a ps3 hdd on linux.

He show it for a slim hdd, ok, but for a fat only the decryption is other.

For slim: cryptsetup create -c aes-xts-plain64 -d -s 256

For fat: cryptsetup create -c aes-cbc-null -d -s 192

Next is, compile the kernel for UFS write support, and mount gameOS rw.

Work perfect for me. So why a maybe risky hombrew, if i can use a brilliant OS with proper coded device driver.

#16 - Brenza - 66w ago
Brenza's Avatar
I can't decrypt mine, 3141card already knows everything

EDIT: It works erfectly, an awesome work!

Thank you very much 3141card!!!

#15 - sguerrini97 - 67w ago
sguerrini97's Avatar
I have only tested the tool, the job is 3141card

What is the problem with the slim hdd?

#14 - Brenza - 67w ago
Brenza's Avatar
and you can take rif\rap from a previously modified ps3 without downgrade\dual boot stuff

I hope you and 3141card solved the problems with slims hdd, i'd love to use this tool.

Great job Sguerrini, I envy you!

3141card just curiosity: are you working on a read\write tool? that would be awesome

 

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