30w ago - Following up on their previous revisions, Italian PlayStation 3 developer Francesco Lanzilotta at BiteYourConsole has updated the PSP Minis on PS3 application dubbed PSPMinis / PS3Minis / Bite to version 1.5 which now includes PSP homebrew support in the changes below.
To quote, roughly translated: Released Bite 1.5 with support Homebrew
The team BiteYourConsole is back in the evening releasing the new version of Bite with support in the realization of homebrew.
In this new version there are two good news, we have added the possibility to create backup with the new method remaster and the second novelty, we can, through steps dictated by Bite, convert PSP homebrew to run them on the PS3.
Interacting with Bite is simple, we can directly use the PSP console, the console because every button has its own function.
Down Arrow and Up Arrow: Opens and closes the console, is used for the construction of homebrew.
Left Arrow and Right Arrow: Opens or closes the help function.
Home button: Returns to the menu selection.
Volume function keys: Use the plus and minus buttons can decrease or increase the volume (if you load an mp3 file).
Circle button: Opens the folder where installed Bite.
Musical Note: Open the audio file (mp3)
Select button: Used to upload files cso, iso, eboot.pbp or files pkg.
Start button: This function is not available.
The keys angle handpiece squared circle eg: Generic buttons, used for various functions.
Once created, we can decide whether to pick them up files from the folder where they are created, in this case click on the Select button and copy the files so created, or through the transfer ftp server on PS3, the files will be saved in the package and installed with multiman with the bubble function, this function may still have some small bug, we will try to fix in a future release.
In the tools folder we can find a file backup_bat, use it in case some files can become corrupted, you can intervene by pulling back the batch files used by Bite.
Attention: For proper operation of Bite do not change the installation directory, in the version No Setup Bite extract the folder into the directory 'C: \ Program Files'.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Following up on their previous revision, today Italian PlayStation 3 developer Francesco Lanzilotta at BiteYourConsole has updated the PSP Minis on PS3 application dubbed PSPMinis / PS3Minis / Bite to version 1.4 Extreme Edition which includes Mac support in the changes below.
To quote, roughly translated: After a very short time since our last release we have decided to release to the public a new version of our tool for Windows PCs called Bite, to version 1.4 (Extreme Edition).
The tool allows you to convert and transform your files with a simple click, and in turn transform your PSP games in PKG and launch on PS3 with CFW.
This new update adds lots of news! Now the meter will be installed from the setup, no more folders improvised, we have integrated a video player, a mp3 player, in fact clicking on the button shaped like a musical note we can load our favorite song, and many other innovations that we're going to see here followed by the changelog.
NOTE: We recommend always delete the files created by a previous session in order to avoid conflicts in the execution of various scripts.
Changelog v1.4 Bite:
Fixed some Bug
Adding new GUI
Added the readings. Mp3 files
Adding reading video files
Adding installation via setup
Added HTML Browser with direct connection to the site BiteYourConsole
Added the ability to convert ps1 backup with the program PS1toPS3
Integrated HxD Hex editor
Integrated PBP unpacker utility
1. By clicking on the select button enter the folder where the drag image files to convert and get the files processed in PKG.
2. By clicking on the start button go into the folder where Psx drag our image file to convert and get the files also processed in PKG.
3. Clicking on the button shaped like a musical note we can upload an audio file to listen waiting to convert our files.
4. The 2 buttons control the volume.
5. Clicking on this button you can load movies.
6. The home button always brings us back in the first menu.
7. With the forward and back buttons to navigate through the mini built-in browser.
8. These buttons are used to process the files PSP and PSone.
Note: * The English version for Mac is not available yet, you can use it, with http://www.winehq.org/download + http://xquartz.macosforge.org/landing/. WineBottler does not work.
Finally, in related PS3 homebrew news today PlayStation 3 developer $n!pR has made available PSP2PS3 Toolkit GUI with details below followed by a few updated revisions, as follows:
Ok so while running batch files is fun and all I decided to make my own tool. This is just an early build I've been working on which creates the basic file structure. You still need Adolstools to create the PKG file for now.
Basic how to:
Browse to ISO, the program will automatically find the CID
Enter the Title ID you want to use
Click Make Package
Right click the folder created and click Make PKG
Add option to copy media files from ISO
Add option to use EBOOT.PBP from PSN
Make PKG file
There is a conflict between multiMAN and PSP/MINI's Gameplay. When the "Enable Dynarec" is turned "ON" and multiMAN is launched, then exited and a PSP/MINI Game is then launched. It will result in a BLACK SCREEN FREEZE (no mini's logo appears).
To avoid this issue do not run multiMAN prior to a PSP/MINI game or Turn OFF the Dynarec within multiMAN setting located in the XMMB view near the bottom of the "Settings" Column. Some people may of thought some titles were unplayable via the Mini's emulator but actually were victim of this conflict so be sure you to re-check your converted games if you had this option enabled.
PSP2PS3 Toolkit v1.10 Changelog:
Copies media files from ISO by default
Make PKG file
Add option to use EBOOT.PBP from PSN
Add option to use custom media files (psn_package_npdrm requires ICON0.PNG)
PSP2PS3 Toolkit v1.20 Changelog:
Added option to use EBOOT.PBP from PSN
Added option to use custom media files
Bug fixes in PKG creation process
There was a bug in PARAM SFO Editor which has been fixed in v2.8.5
PSP2PS3 Toolkit v1.20a Changelog:
Added save game fix option
PSP2PS3 Toolkit v1.30 Changelog:
Added support for PKG files
Just a side note: For retail packages it will scan and use the full 36 character content id, instead of just the 9 alphanumeric CID. eg. Instead of using placeholder UP1004-ULUS10160_00-0000000000000001, it'll use UP1004-ULUS10160_00-GTAVICECITYST000.
PSP2PS3 Toolkit v1.40 Changelog:
Added PSP Remasters support
Finally, from aldostools comes PSP2PS3 v1.7.4 for CEX / DEX (linked above) with the changes outlined below:
For GUI lovers / black box (DOS window) haters, here is a new version of 1.7.4a with a quick GUI (ps3_minis.exe)
Changes in PSP2PS3 1.7.4a mod by aldostools:
The GUI supports drag & drop, CLI and browse dialog
File types supported: pbp, pkg, cso and iso
A nice progress bar is displayed while the file is being processed.
The GUI is an initial release and issues are expected.
Changes in PSP2PS3 1.7.4b mod by aldostools:
Added option to create EBOOT.PBP with no compression
Changes in PSP2PS3 1.7.5 mod by aldostools:
Updated with ps3_minis GUI v1.3 (mainly minor changes to the GUI. Compatibility should be the same as 1.7.4)
Its a hit and miss atm. I tried 2 games and 1 doens't work at all, black screens and locks up. The other got past the MINIS logo then it loaded up the first part but black screens and locks up before the menu.
Still get error on some games but it seems to be saving the data anyways. Almost like it's mounting the "card" to save and then "removing" directly after it finishes.... odd, but yea it's saving data and working.