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PSPMinis / PS3Minis / Bite v1.4 Extreme Edition for PS3, Mac Support


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93w ago - Following up on their previous revision, today Italian PlayStation 3 developer Francesco Lanzilotta at BiteYourConsole has updated the PSP Minis on PS3 application dubbed PSPMinis / PS3Minis / Bite to version 1.4 Extreme Edition which includes Mac support in the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (English version) / Bite PSPMinis Mac 1.4 (English version) (Not available yet, * read below) / [Register or Login to view links] / [Register or Login to view links] (English version) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by aldostools

To quote, roughly translated: After a very short time since our last release we have decided to release to the public a new version of our tool for Windows PCs called Bite, to version 1.4 (Extreme Edition).

The tool allows you to convert and transform your files with a simple click, and in turn transform your PSP games in PKG and launch on PS3 with CFW.

This new update adds lots of news! Now the meter will be installed from the setup, no more folders improvised, we have integrated a video player, a mp3 player, in fact clicking on the button shaped like a musical note we can load our favorite song, and many other innovations that we're going to see here followed by the changelog.

NOTE: We recommend always delete the files created by a previous session in order to avoid conflicts in the execution of various scripts.

Changelog v1.4 Bite:

  • Fixed some Bug
  • Adding new GUI
  • Added the readings. Mp3 files
  • Adding reading video files
  • Adding installation via setup
  • Added HTML Browser with direct connection to the site BiteYourConsole
  • Added the ability to convert ps1 backup with the program PS1toPS3
  • Integrated HxD Hex editor
  • Integrated PBP unpacker utility

Gra z i and z Francis Lan Illotta and aldostools

Info:

  • Audio playback. Mpg,. Mp1;. Mp2,. Mp3,. Ogg,. Wma,. Asf
  • Video playback. Avi,. Mpeg,. Mpg,. M1V,. Wmv,. Asf,. Asx,. Qt,. Mov,. Mid,. Au,. snd
  • Converting image files PS1:. Bin. Img. Iso and. Mdf
  • Converting image files PSP. Cso or. Iso. Pbp

Leadership:

1. By clicking on the select button enter the folder where the drag image files to convert and get the files processed in PKG.
2. By clicking on the start button go into the folder where Psx drag our image file to convert and get the files also processed in PKG.
3. Clicking on the button shaped like a musical note we can upload an audio file to listen waiting to convert our files.
4. The 2 buttons control the volume.
5. Clicking on this button you can load movies.
6. The home button always brings us back in the first menu.
7. With the forward and back buttons to navigate through the mini built-in browser.
8. These buttons are used to process the files PSP and PSone.

Note: * The English version for Mac is not available yet, you can use it, with [Register or Login to view links] + [Register or Login to view links]. WineBottler does not work.

Finally, in related PS3 homebrew news today PlayStation 3 developer $n!pR has made available PSP2PS3 Toolkit GUI with details below followed by a few updated revisions, as follows:

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror)

Ok so while running batch files is fun and all I decided to make my own tool. This is just an early build I've been working on which creates the basic file structure. You still need Adolstools to create the PKG file for now.

Basic how to:

  • Browse to ISO, the program will automatically find the CID
  • Enter the Title ID you want to use
  • Click Make Package
  • Right click the folder created and click Make PKG

ToDo:

  • Add option to copy media files from ISO
  • Add option to use EBOOT.PBP from PSN
  • Make PKG file

There is a conflict between multiMAN and PSP/MINI's Gameplay. When the "Enable Dynarec" is turned "ON" and multiMAN is launched, then exited and a PSP/MINI Game is then launched. It will result in a BLACK SCREEN FREEZE (no mini's logo appears).

To avoid this issue do not run multiMAN prior to a PSP/MINI game or Turn OFF the Dynarec within multiMAN setting located in the XMMB view near the bottom of the "Settings" Column. Some people may of thought some titles were unplayable via the Mini's emulator but actually were victim of this conflict so be sure you to re-check your converted games if you had this option enabled.

PSP2PS3 Toolkit v1.10 Changelog:

Added:

  • Copies media files from ISO by default
  • Make PKG file

ToDo:

  • Add option to use EBOOT.PBP from PSN
  • Add option to use custom media files (psn_package_npdrm requires ICON0.PNG)

PSP2PS3 Toolkit v1.20 Changelog:

  • Added option to use EBOOT.PBP from PSN
  • Added option to use custom media files
  • Bug fixes in PKG creation process
  • There was a bug in PARAM SFO Editor which has been fixed in v2.8.5

PSP2PS3 Toolkit v1.20a Changelog:

  • Added save game fix option

PSP2PS3 Toolkit v1.30 Changelog:

  • Added support for PKG files

Just a side note: For retail packages it will scan and use the full 36 character content id, instead of just the 9 alphanumeric CID. eg. Instead of using placeholder UP1004-ULUS10160_00-0000000000000001, it'll use UP1004-ULUS10160_00-GTAVICECITYST000.

PSP2PS3 Toolkit v1.40 Changelog:

  • Added PSP Remasters support

Finally, from aldostools comes PSP2PS3 v1.7.4 for CEX / DEX (linked above) with the changes outlined below:

For GUI lovers / black box (DOS window) haters, here is a new version of 1.7.4a with a quick GUI (ps3_minis.exe)

Changes in PSP2PS3 1.7.4a mod by aldostools:

  • The GUI supports drag & drop, CLI and browse dialog
  • File types supported: pbp, pkg, cso and iso
  • A nice progress bar is displayed while the file is being processed.

The GUI is an initial release and issues are expected.

Changes in PSP2PS3 1.7.4b mod by aldostools:

  • Added option to create EBOOT.PBP with no compression

Changes in PSP2PS3 1.7.5 mod by aldostools:

  • Updated with ps3_minis GUI v1.3 (mainly minor changes to the GUI. Compatibility should be the same as 1.7.4)








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Comments 109 Comments - Go to Forum Thread »

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#49 - szczuru - 94w ago
szczuru's Avatar
PSP2PS3 v.1.7.3 is online

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CHANGELOG:

v1.7.3
-MAKE_EDATS_CEX:
---FIXED: Starting EDAT Tool when user chooses to unpack iso
-MAKE_PACKAGE:
---FIXED: Issue when function sleep doesn't exist in system - pause will be used insted of it.
-ISO2EBOOT:
---Extension in output filename is now required
---DONOR.PBP isn't required anymore. Replaced fake_np with one which doesn't need DONOR //thanks to Aldo (aka aldostools)

From PatrickBatman also comes a brief guide (easy way to rename iso/cso to np.iso or np.cso), as follows:

1. Obtain PSP game in PKG format and put it in this directory. (Only for DEX users - you need also make_edata_npdrm.exe - put in tools dir)

IF YOU WANT TO USE ISO INSTEAD OF EBOOT.PBP

  • Copy ISO file here
  • RUN ISO2EBOOT (name output PBP as EBOOT.PBP)
  • GO TO STEP 3

IF ERROR APPEARS THAT ISO IS TOO BIG TOO FAKE THEN TRY TO DELETE FROM ISO UPDATE DIRECTORY IN PSP_GAME/SYSDIR USING UMDGEN. IF ERROR APPEARS THAT EBOOT ISN'T SIGNED THEN UNPACK ISO WITH UMDGEN, DELETE FILE OPNSSMP.BIN FROM ISODIR/PSP_GAME/SYSDIR/ (THIS FILE COULD NOT EXIST SOMETIMES). COPY EBOOT.BIN TO PSP2PS3 DIR AND RUN SIGN_EBOOT. REPACK ISO USING UMDGEN WITH SIGNED EBOOT.BIN (OVERWRITE OLD ONE) WORKS ONLY IF GAME HAVE SIGNED MODULES (SIGNEM MODULES STARTS WITH "~SCE")

2. Put pkg in PSP2PS3 dir and run EXTRACT_PKG

3. Run MAKE_EDATS_[CEX/DEX]

4. Run MAKE_PACKAGE (after packaged is created script will ask to tranfer pkg to PS3 via FTP)

(IMPORTANT FOR DEX USERS! If you have "Package Manager" [eg in Rebug FW] and you want to install package you'll see only "Please Wait" message. Wait till message dissappear then go to Package Manager -> Playstation Network Content and install your package from there).

Tested on Rebug 4.30.2 CEX/DEX.

#48 - JOHNBOI - 94w ago
JOHNBOI's Avatar
perhaps a simple gui next? oh btw mortal kombat unchained works

well works thru menu then crashes after 5 secs of play

#47 - szczuru - 94w ago
szczuru's Avatar
PSP2PS3 v1.7.3 will be online soon (~1h - just check dl link )

DONOR WON'T BE NEEDED ANYMORE

#46 - JOHNBOI - 94w ago
JOHNBOI's Avatar
yeah. i been wanting to get psp games working beleve it or not was only reason i bought ps3 n kept it offline cos i been hoping for this day to come i know things can only get better and i appologise if i seem frustrated imma noob when it comes to learning but when i do im good

#45 - hilongo - 94w ago
hilongo's Avatar
JOHNBOI ... the process is not that complicated ... and szczuru's PSP2PS3 is getting simpler and simpler ...

TBH ... the "just two clicks GUI" that does everything comes always after some people get far enough...

#44 - JOHNBOI - 94w ago
JOHNBOI's Avatar
need a tool that does it all ..auto untill then i doubt we will get far...

#43 - BerserkLeon - 94w ago
BerserkLeon's Avatar
Also LocoRoco 2 is slightly bigger at 1.68GB if you want to integrate it.. haven't seen any 1.7 or 1.8's yet though.

#42 - BerserkLeon - 94w ago
BerserkLeon's Avatar
Does the PRX encrypter sign unsigned PRXs and make games work that otherwise wouldn't? Cause I might go back and retry the games I've tried if it works.

#41 - deicidemilan - 95w ago
deicidemilan's Avatar
I try other game

I download GT US pkg from first page here...

Do we have a chance to make GT wonk ever?

#40 - szczuru - 95w ago
szczuru's Avatar
Input name of directory with EBOOT.PBP and EDATs in it.

BTW Gran Turismo won't work - isn't compatible.

 

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