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PSPMinis / PS3Minis / Bite v1.3 PS3 Homebrew Application Updated


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94w ago - Following up on their previous update, today Italian PlayStation 3 developers at BiteYourConsole have updated their PSP Minis on PS3 application dubbed PSPMinis / PS3Minis / Bite to version 1.3 followed by v1.3a with the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by aldostools / [Register or Login to view links]

To quote, roughly translated: BiteYourConsole releases to the public a new update of Bite, this is the version 1.3 which contains many good news.

The program allows you to play your backups on ps3 psp. This new update using the program PSP2PS3 arrived at version 1.7.3a, below you will find the changelog and the various features of the program.

Changelog:

  • MOD Aldo alias aldostools
  • Simplified the procedure to process the PKG with a simple click
  • Automated procedure
  • Added theme music
  • New GUI (Form of PSP)
  • Added "select" button to create a PKG file for console DEX.
  • Adding a video guide directly from the application, viewable by clicking on the circle
  • Adding English version
  • Increased compatibility for games

Features:

  • Possibility to convert our backup PSP for PS3
  • Possibility of extracting the files PKG
  • Possibility of converting a file format ISO CSO
  • Possibility to create a PKG file from an ISO file
  • Ability to create a PKG file (Console DEX)
  • Ability to raise or lower the music volume with the + and - just like on the PSP
  • The ability to create pkg file for games over 700 mb

Guide:

Enter a file format CSO, ISO or PBP renaming it 'NP' in the program window, click the X button in the PSP, you can see a video guide by clicking on the rim.

From this screen, we can extract the files from a PKG convert a CSO to an ISO file or create a PKG placed directly from an ISO file, also clicking button we can select the steps console DEX.

In the program we have also added a musical theme, you can edit the buttons indicated by the arrows.

Video Tutorial:





Finally, from aldostools: I uploaded a new "mod" of PSP2PS3 1.7.3d. The problem with the save is caused by the load_tmp/open_tmp/save_tmp folders. They fix some games like LocoRoco Midnight Carnival, but also can affect the save of other games like Dissidia: Final Fantasy.

Download: [Register or Login to view links]

So, the script now asks if you want to add or not the load_tmp/open_tmp/save_tmp (if you press ENTER when prompted, the default is NO)

Bruteforce Edat 1.0.3

It's a dev klicensee bruteforcer that can be used to find the klicensee used on edat files. It uses BuC's dev klicensee validator to test the potential keys. The tool works in a similar way as Scetool/Bruteforce tool used to find regular Klicensees.

Changes in v1.7.3d mod by aldostools:

  • Fix: Added option to include or not the load_tmp/open_tmp/save_tmp in the placeholder (The load_tmp/open_tmp/save_tmp fixes some games like LocoRoco Midnight Carnival, but also affect the save of other games like Dissidia: Final Fantasy)
  • Added support for context menu: run "Right_click_context_menu - CSO & PBP.bat" as administrator
  • The PKG now uses the original name of the CSO
  • ISO2PBP.bat now uses the old version of fake_np 1.0 if the ISO image is smaller than 133.4MB (this helps to speed up the conversion & makes the PKG smaller)
  • Disabled the question about upload the PKG to FTP (it can be enabled commenting the goto ftp_no in 3. MAKE_PACKAGE.bat)
  • Improved the speed of MakeEDATs.exe (now should work better)
  • More bug fixes

Changes in v1.7.3e mod by aldostools:

  • Fix: Added option to include or not the load_tmp/open_tmp/save_tmp in the placeholder (The load_tmp/open_tmp/save_tmp fixes some games like LocoRoco Midnight Carnival, but also affect the save of other games like Dissidia: Final Fantasy)
  • Added support for context menu: run "Right_click_context_menu - CSO & PBP.bat" as administrator
  • The PKG now uses the original name of the CSO
  • ISO2PBP.bat now uses the old version of fake_np 1.0 if the ISO image is smaller than 133.4MB (this helps to speed up the conversion & makes the PKG smaller)
  • Disabled the question about upload the PKG to FTP (it can be enabled commenting the goto ftp_no in 3. MAKE_PACKAGE.bat)
  • Improved the speed of MakeEDATs.exe (now should work better)
  • More bug fixes

Changes in v1.7.4 mod by aldostools:

  • Added resign method suggested by Celebratesparta. Thanks to Romangelo for the more clear tutorial (posted below).
  • CSO2ISO now calls SIGN_EBOOT.bat instead of 1b. ISO2EBOOT.bat
  • SIGN_EBOOT.bat now extract EBOOT.BIN from NP.ISO, decrypt EBOOT.BIN, resigns EBOOT.BIN and add EBOOT.BIN, BOOT.BIN and blank OPNSSMP.BIN back to ISO
  • Added: WQSG_UMD_R31.exe, eboot_decrypt.exe to tools folder
  • Removed save_tmp/open_tmp/load_tmp from root folder of template
  • Extended wait time on MakeEDATs.exe

With the new process I could even resign games patched with Prometheus.

Some games that previously didn't work for me, that now work are:

  • Vanguard 1
  • Hot Shots Shorties Blue Pack / Green Pack

I haven't tested more... but it seems the compatibility is really improved. Brief Guide:

1. Download and extract PSP2PS3_v1.7.4_CEX-DEX
2. Run Right_click_context_menu - CSO, PBP & PKG.bat (with administrator privileges)
3. Right click on a CSO and select "Convert CSO to PSP2PS3", answer some y/n questions and wait until the program finish.

If you have an ISO, put it in the PSP2PS3 folder, rename it as NP.ISO, run 1b. ISO2EBOOT.bat, answer some y/n questions and wait until the program finish (if you want to resign the EBOOT.BIN in the ISO, rename the ISO to NP.ISO and run SIGN_EBOOT.bat).

If you have a PKG for PSP downloaded from PSN, right click on the pkg, select "Convert PKG to PSP2PS3", answer some y/n questions and wait until the program finish. If you have the EBOOT.PBP already extracted and signed, put it in the folder, run "2. MAKE_EDATS_CEX.bat", answer some y/n questions and wait until the program finish.

PSP Emulator Tutorial by Romangelo

1. extract EBOOT.BIN from the game ISO
2. use eboot_decrypt.exe to make BOOT.BIN from EBOOT.BIN
3. rename BOOT.BIN to EBOOT.BIN
4. use SIGN_EBOOT.bat to sign EBOOT.BIN
5. put it back to the game ISO
6. convert the game to PS Mini

Update: Here's my tutorial for people who still can't do it (using FF3 for the example):

1. extract EBOOT.BIN from FF3 ISO, using WQSG_UMD
2. put EBOOT.BIN in the same folder as eboot_decrypt.exe (from DNRiper) then run eboot_decrypt.exe, you'll get a BOOT.BIN file.
3. delete EBOOT.BIN (to avoid confusion)
4. rename BOOT.BIN to EBOOT.BIN
5. run SIGN_EBOOT.bat (from PSP2PS3 1.7.3a), you'll get a signed EBOOT.BIN
6. extract OPNSSMP.BIN from FF3 ISO, open it in hex editor, delete everything and save it as a 0 byte file. (you can keep this file and use it with the other games)
7. put the signed EBOOT.BIN and the 0 byte OPNSSMP.BIN in WQSG_UMD (with FF3 ISO opened) then close the app.
8. convert the fixed ISO to PS Minis.








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Comments 109 Comments - Go to Forum Thread »

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#39 - deicidemilan - 95w ago
deicidemilan's Avatar
I have ReactPSN and I try this method now...

So when I start 3. MAKE_PACKAGE.bat ask me "Input game/Placeholder directory name [or hit enter PSPPP0000 will be used]" - so do I pres enter, and use PSPPP0000 or UCUS98632 which don't have a MINIS.EDAT in USRDIR?

#38 - szczuru - 95w ago
szczuru's Avatar
Quote Originally Posted by GotNoUsername View Post
szczuru would it be possible to get all the steps into a nice GUI ? Perhaps possible to implement a standard PKG which has 1,8 GB and create the donor.PBP full automatically saves time.

Just wait man

Quote Originally Posted by deicidemilan View Post
Rogero 4.40 v1.03.

When I create .pkg with 3. MAKE_PACKAGE.bat he ask me do I want use PSPP00000 or other. When pres enter and create from PSPP00000 PS3 starts MINIS and half-freeze Placeholder method, and when create form UCUS98632 PS3 need to go PlayStation Store.

I download PSP2PS3-FinalFantasy-CrisisCore.pkg and works perfect on Rogero 4.40 v1.03


Strange...
Do you have ReactPSN? You can try something...

Copy "rk" file from tools directory to somewhere else and rename it from "rk" to "something.rap" (yes, with rap extension). Then install it on PS3 using ReactPSN.

#37 - deicidemilan - 95w ago
deicidemilan's Avatar
Rogero 4.40 v1.03.

When I create .pkg with 3. MAKE_PACKAGE.bat he ask me do I want use PSPP00000 or other. When pres enter and create from PSPP00000 PS3 starts MINIS and half-freeze Placeholder method, and when create form UCUS98632 PS3 need to go PlayStation Store.

I download PSP2PS3-FinalFantasy-CrisisCore.pkg and works perfect on Rogero 4.40 v1.03

#36 - GotNoUsername - 95w ago
GotNoUsername's Avatar
szczuru would it be possible to get all the steps into a nice GUI ? Perhaps possible to implement a standard PKG which has 1,8 GB and create the donor.PBP full automatically saves time.

#35 - szczuru - 95w ago
szczuru's Avatar
Try to use "change gameID" when using MAKE_PACKAGE.

On which CFW are you on?

#34 - deicidemilan - 95w ago
deicidemilan's Avatar
Do I need .rap for this PSP2PS3 v1.7.2?

Because I create .pkg and my PS3 need to go PlayStation Store.

#33 - szczuru - 95w ago
szczuru's Avatar
Just use PSP2PS3

PSP2PS3 v1.7.2 IS NOW ONLINE

Changelog v1.7.2:

- Couple bugfixes
- Added check for exist load_tmp/save_tmp/open_tmp directories in placeholder
- Replaced old EBOOT.BIN signing tool with new one (BIG THX to RikuKH3)

ISO2EBOOT

IF YOU WANT TO USE ISO INSTED OF EBOOT.PBP

- Make sure that you have EBOOT.PBP in PSP2PS3 directory that could be used as DONOR (EBOOT MUST BE BIGGER THAN ISO)
- Copy ISO file here
- Rename EBOOT.PBP (DONOR) to DONOR.PBP
- RUN ISO2EBOOT (name output PBP as EBOOT.PBP)
- GO TO STEP 3

IF ERROR APPEARS THAT EBOOT ISN'T SIGNED THEN UNPACK ISO WITH UMDGEN, DELETE FILE OPNSSMP.BIN FROM ISODIR/PSP_GAME/SYSDIR/ (THIS FILE COULD NOT EXIST SOMETIMES). COPY EBOOT.BIN TO PSP2PS3 DIR AND RUN SIGN_EBOOT. REPACK ISO USING UMDGEN WITH SIGNED EBOOT.BIN (OVERWRITE OLD ONE)

WORKS ONLY IF GAME HAVE SIGNED MODULES (SIGNEM MODULES STARTS WITH "~SCE") CHECK IT OUT:





There isn't bigger than 1.8GB 'caus 1.8GB is max capacity of UMD.

#32 - GotNoUsername - 95w ago
GotNoUsername's Avatar
Sorry I'm stupid here does any PKG bigger than my ISO work ? Dosn't matter which Pkg ?

2. Obtain PSP game in PKG format (eg from PSN links) - PKG MUST be begger than ISO.

Does anyone have fond a PSP game in PKG format bigger than 1,8 GB ?

PS: merge

#31 - JOHNBOI - 95w ago
JOHNBOI's Avatar
what do i do with edat file?

At least do a step by step tutorial showing how its done a-z you left part of it out??? And are just throwing little bits of info not even answering or explain we aint all super leet coders

#30 - szczuru - 95w ago
szczuru's Avatar
Nope - packages/edat will be created as free content.

 

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